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Fantastic, thanks. I did have a question though.
Around the RU forums, I noticed that players kept mentioning a soft cap on stats over 500 (namely Swiftness, possibly introduced in 7.1 but could be in this patch now). You mention Willpower having diminishing returns as well. Do you happen to know if any other stats experience diminishing returns when over 500?
Specific Stat Discussion
Willpower:
Willpower is important for PvP, but because it is the only stat that has diminishing returns it is not necessary to stack it highly.
This post has been edited 7 times, last edit by "Tidehunter" (Apr 21st 2016, 1:02pm)
Quoted
Proficiency: 1 point = 0.10% increased damage and healing
_______ Damage (They are all the same): 1 point = 0.17% increased _______ damage. Increases healing by 0.1%
This post has been edited 1 times, last edit by "Nova" (Apr 26th 2016, 4:26pm)
Yeah it was more about full healers... Does the tooltip say it has a chance to cast a second heal?no clue if fullheal too
Double attack works okay for the actual Healer class, given they already have rubies for it and it lets them get more out of each used Fanat. The only annoying part of it is that every heal becomes a gamble as to whether it goes off twice or not. A bad run of luck means you could be stuck using up your last Fanat and not quite managing to do the job. On the flipside, double attack should pair well with high Brutality, meaning better heals for people that are at lower health, which is likely why Healers have those Brutality rubies. Double attack also means Healers give larger barriers and take fewer casts of their spam heal to gain more Fanat.Umm...question...
Could double attack work well for healers? :o
This post has been edited 1 times, last edit by "rozetri" (Apr 27th 2016, 3:59pm)