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This post has been edited 1 times, last edit by "Gladia" (Aug 11th 2016, 3:51pm) with the following reason: no link or name
This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Aug 11th 2016, 7:09pm)
private servers are the main reason why you are losing a ton of players.
I'm honestly not sure about this part...
This post has been edited 3 times, last edit by "Dala" (Aug 14th 2016, 8:03pm)
The instantaneous teleport to astral allods at no cost.
This is the single most harmful change they have done in a very long time. In one stroke they just annihilated enormous amount of interesting and unique content that was present in no other similar game. Before this atrocious change there was a very good incentive to gear a ship up and to learn to sail it properly, because without it you couldn't even begin to gear up your character.
What aggravates this problem even further is the removal of death limit and key expenditure on failures, this way there's nearly no penalty for endless resetting allods or skipping more difficult bosses.
The removal of random effects that make same island run significantly different a second time I won't even comment on.
This post has been edited 1 times, last edit by "Pochtron" (Aug 15th 2016, 12:10am)
I agree with you so much. But it seems people still don't get that this game lost its skill-cap since.. umm.. 5.0? Not only they removed the difficulty from astral with all these "debuff" nerfs they did (till they removed them completely) but also about stats and how classes work nowadays. When those "new stats" profi-deter-bruta came in game everything lost its touch for me. This patch is like so boring... like so boring... (at least for me) Every class has 1-2 core builds for PvE and PvP that anyone could figure out, before you could change some stuff depending on occasions or even your stats depending what other person was using. Now everything seems the same. Boring!private servers are the main reason why you are losing a ton of players.
I'm honestly not sure about this part...
Spot on comment.
You know what's also real cancer and greatly contributing to having nothing to do in the game and therefore people quitting? This one affects the p2p as well as f2p.
The instantaneous teleport to astral allods at no cost.
This is the single most harmful change they have done in a very long time. In one stroke they just annihilated enormous amount of interesting and unique content that was present in no other similar game. Before this atrocious change there was a very good incentive to gear a ship up and to learn to sail it properly, because without it you couldn't even begin to gear up your character.
What aggravates this problem even further is the removal of death limit and key expenditure on failures, this way there's nearly no penalty for endless resetting allods or skipping more difficult bosses.
The removal of random effects that make same island run significantly different a second time I won't even comment on.
Astral has just been killed with 6.0 and 7.0 expansions.
Allods Team seems to have learned perfectly how to make people fed up with their game. Way to go. With changes like that I'm sure you can make even your most devoted fanatics leave you. You don't even need private servers for that to happen.
I agree with you so much. But it seems people still don't get that this game lost its skill-cap since.. umm.. 5.0? Not only they removed the difficulty from astral with all these "debuff" nerfs they did (till they removed them completely) but also about stats and how classes work nowadays. When those "new stats" profi-deter-bruta came in game everything lost its touch for me. This patch is like so boring... like so boring... (at least for me) Every class has 1-2 core builds for PvE and PvP that anyone could figure out, before you could change some stuff depending on occasions or even your stats depending what other person was using. Now everything seems the same. Boring!private servers are the main reason why you are losing a ton of players.
I'm honestly not sure about this part...
Spot on comment.
You know what's also real cancer and greatly contributing to having nothing to do in the game and therefore people quitting? This one affects the p2p as well as f2p.
The instantaneous teleport to astral allods at no cost.
This is the single most harmful change they have done in a very long time. In one stroke they just annihilated enormous amount of interesting and unique content that was present in no other similar game. Before this atrocious change there was a very good incentive to gear a ship up and to learn to sail it properly, because without it you couldn't even begin to gear up your character.
What aggravates this problem even further is the removal of death limit and key expenditure on failures, this way there's nearly no penalty for endless resetting allods or skipping more difficult bosses.
The removal of random effects that make same island run significantly different a second time I won't even comment on.
Astral has just been killed with 6.0 and 7.0 expansions.
Allods Team seems to have learned perfectly how to make people fed up with their game. Way to go. With changes like that I'm sure you can make even your most devoted fanatics leave you. You don't even need private servers for that to happen.
I dont think these things will even change but only get worse and that's why people seek previous versions of the game to play. I, myself, tried it before but those servers have less people to play and they are even more boring.
Imo devs are kinda lazy to figure out cool stuff to implement in this game to rise up the popularity of it. Or at least its skill-cap again. That's why most people come and go after every new patch. Game loses its interest when its easy,limited and boring.
Uhh... Sorry to interrupt, but from what I noticed every private server is dead, the english ones atleast. No idea about russian ones. If you know of any active ones, pm them to me so I can inspect.you own the Allods brand, dont allow freelancers to take away your players and ruin the integrity of this game. take action against private server like private servers are the main reason why you are losing a ton of players. this is like piracy! don't tolerate it!