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1

Saturday, August 13th 2016, 12:56pm

AoE Purification

Again, I am with my suggestions. AoE purification would be great like Engineer's robot turret has on Healers. Since bosses apply 3 people in a party a debuff which kills in a matter of seconds, the global cooldown and the spell's cooldown really makes the Healer's job hard. I have a suggestion.

PURIFICATION:

Summoner's Purification is now called ''Dark Cure'' and has an animation like the Ritual of Plague but it envelops the enemy with the circle instead.
-Is not affected by Global Cooldown.
-Cooldown is 1 second, cast time is instant.

Warden's Purification is now called ''Breath of Purity'' and has an animation like the Sprout of Life's healing, a little wind with flower particles.
-Is not affected by Global Cooldown.
-Cooldown is 1 second, cast time is instant.

Healer's Purification is now called ''Remove Evil'' and has an animation like Cleansing Flame but with pure white and the smoke is removed.
-Is not affected by Global Cooldown.
-Cooldown is 1 second, cast time is instant.

AOE PURIFICATION, NOW ALL HEALING CLASSES HAVE A SECOND WORLD MYSTERY SKILL:

Summoner has an AoE cleanse heal named ''Forbidden Purification'' and has a unique visual. Just like Plague of Mending but has a potion bootle icon appearing on players instead of a medicinal icon. The channel is the same as Plague of Mending.
-Has a 2 second cast time, pays %5 of its maximum health each second to complete the spell.
-Cleanses everyone in a 15 meter radius from 1 negative effect.
-Cooldown 15 seconds, affected by global cooldown.

Warden has an AoE cleanse named ''Spring of Purification'' and has a unique visual like the Sprout of Life healing but recolored into a blue visual with flowers. Channel is much like a Summoner type of channel but the wand glows with nature magic.
-Has a 2 second cast time, pays %5 of its maximum mana each second to complete the spell.
-Cleanses everyone in a 15 meter radius from 1 negative effect.
-Cooldown 15 seconds, affected by global cooldown.

Healer has an AoE cleanse named ''Beacon of Purification'' and has a unique visual like a small cleansing flame but the flames are white and the smoke is removed. Channel is much like a Summoner type of channel but the wand glows with holy magic.
-Has a 2 second cast time, if Fanaticism level is more than 1, consumes the Fanaticism to instantly cast it.
-Cleanses everyone in a 15 meter radius from 1 negative effect.
-Cooldown 15 seconds, affected by global cooldown.

This post has been edited 1 times, last edit by "Specialist" (Aug 13th 2016, 1:55pm)


2

Saturday, August 13th 2016, 11:17pm

well atm you have supports for this job^^ bard and engi can use dispel in dps build and become more useful cuz of this^^ also you can use the dispel tower from engi as incarnationskill on your healermain

3

Sunday, August 14th 2016, 1:49pm

I thought of that, but some of the monsters apply fatal effects to 4 or 5 people at the same time. I suggest an AoE cleanse because of 2 reasons.

-The global cooldown.
-The cooldown.

So, you must either cleanse waiting for the global cooldown and after the spell cast the 2 second lockdown because of the global cooldown means you cannot heal in the cooldown.

Either make it unaffected by global cooldown and have a cooldown like 1 second or give us an AoE cleanse because healers cannot keep up. In astral islands it is hard to find support builds too.

4

Monday, August 15th 2016, 1:49am

I'm a healer and yeah, it's totally annoying to have a 3 sec CD on purify and yet you having to cleanse several people in the same time, and often your lazy raid doesn't help you because its healer job to dispell! Also helping you purify takes time from their DPS and they will no longer be top in the list. :P

Just give healers no CD instant dispells and sort this out the easy way. :)

When in guild raid, it's yet ok, but if you go pug, hell there is no change DPSers will help you with this even if they can.

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