Quoted from "user_1129018"
It is actually up to them to decide what should they do. If they wanted to go KoE and gank there they would've done that.
Quoted from "user_1129018"
And again it's not Dala who decides what needs to be done, it's every player decides for themselves.
Quoted from "Dala"
Their runes and gear are useless if they don't do what needs to be done. A much less geared/cash shopped person could make a much greater contribution in their place.
This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Jan 12th 2017, 6:24pm)
When you join any Skirmish there's an announcement in the chat that says: killing other players also brings points. So if they are bringing points, they are not slacking. And if some1 thinks he's better in something else than killing they are free to do so as well.Clearly it's "slacking" in this case.
There are other ways to entice players into continuing to hunt for gear besides gear resets, too. Perhaps not with Allods Online as it currently is, but there are plenty of means of giving a player progressive upgrades that help them cater to their playstyle while still providing a "standard max gear" level that's competitive with other players whether they've farmed infinitely or not. The dev team simply has no interest in doing so because that's much harder to handle and requires extensive, enticing content.
The glyph system could have been good, but it was ruined outright by requiring the playerbase to use it to gain ANY important stats. Instead of fixing it, they ditched the entire thing due to the (rightfully placed) negative backlash. We've had over a hundred astral allods over the years that made for engrossing gameplay, but rather than being updated they've simply been removed outright and maybe gotten recycled down the road. So here we are, left with a fairly crappy gearing system, repeating the same small selection of astral allods over and over again, and being fed teeny tiny raids that really only just accelerate our gearing rather than providing a unique reason for engaging in them.
It's really no wonder people start showing signs of burn-out.
This post has been edited 1 times, last edit by "Pochtron" (Jan 13th 2017, 8:34am)
Some people might be, but it's difficult to play with someone when you don't know their player name or when they play.So basicly ... is anyone interested in playing the game with u_10390364?