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1

Monday, April 7th 2014, 2:24pm

Pyro help.

I am reading that Pyro presents more damage during mobility. I have been leveling as shock/choke build but would like to learn how to play pyro. I am new to the class but when playing Choke/Shock, I keep up mental link, use shock to gain concentration stacks, when the spell is on CD, and then use shock or choke where viable to do damage with a finishing cast of erase memory for an instacast on my next mental link. How would a rotation work with a pyro spec?

Thanks in advance,

Psigirl

2

Monday, April 7th 2014, 2:29pm

I'd also like to know more about this, since I could be doing much better damage.
Though the lower mobility is a little concerning.

3

Monday, April 7th 2014, 2:33pm

Hey rek,

It's my understanding that pyro creates MORE mobility during dps not less.

4

Monday, April 7th 2014, 2:35pm

Hey rek,

It's my understanding that pyro creates MORE mobility during dps not less.

Really. I must have misread something then.

5

Monday, April 7th 2014, 2:42pm

People assume that relying on cast time spells reduces mobility (which is correct) but Astral builds weight Choke so heavily that you have to stand still for 8s at a stretch to really do any damage
Have you tried turning it off and on again?

6

Monday, April 7th 2014, 2:51pm

Now that I actually think about it, that's true. And wasn't there a ruby that decreases cast time for Pyro?

7

Monday, April 7th 2014, 2:58pm

I am reading that Pyro presents more damage during mobility. I have been leveling as shock/choke build but would like to learn how to play pyro. I am new to the class but when playing Choke/Shock, I keep up mental link, use shock to gain concentration stacks, when the spell is on CD, and then use shock or choke where viable to do damage with a finishing cast of erase memory for an instacast on my next mental link. How would a rotation work with a pyro spec?


You do more or less whatever you should be doing while levelling.
Here's a pyro rotation but it's not for leveling, you don't want to even have pyro in your build before you're max level.

If you have Concentration and Destabilization is off cooldown, you cast Destabilization. If not, you cast pyro. It's something like 2x Pyro 1x Destabilization, this way you almost never let Moral Trauma DoT fall off.

Max out Temporal Acceleration and use it whenever it comes off cooldown, ideally you want to have 3 stacks of Concentration before you use Temporal Acceleration because Destabilization is still better than 50% cast time pyro with guaranteed double hit and you can't gain any Concentration during Temporal Acceleration.

Now that I actually think about it, that's true. And wasn't there a ruby that decreases cast time for Pyro?


There is, mental link grid, top right.

But... it only decreases it while you got the buff stack, at max stacks it's 0.5s faster and the buff lasts 20 seconds. If 20 seconds pass without you casting a pyro - this stack will fall off and it gets back to 2.5s cast time

Don't do pyro for leveling.
It's only good vs things that live long - like bosses. Pyro has "ramp up time" before it gets to full effectiveness.

There's one more important thing - even in pyro build, your most damage per time spent casting is still Destabilization, you want to be casting it whenever possible.

This post has been edited 2 times, last edit by "Dala" (Apr 7th 2014, 3:11pm)


8

Monday, April 7th 2014, 3:01pm

Pyro doesn't have a long ramp up time, unless you have a disconnect of over 20 seconds.

Even when levelling, you will rarely see that
Have you tried turning it off and on again?

9

Monday, April 7th 2014, 3:09pm

After poking around with the calculator for a little bit, how's something like this look?

10

Monday, April 7th 2014, 3:15pm

After poking around with the calculator for a little bit, how's something like this look?


You really used up very little rubies, surely you must have more than that.

It's more or less right with few exceptions:

1. You REALLY want r3 and rubies for Temporal Acceleration in a pyro build, it gives you insane damage increase while active. ANd r2 to 3 Wall of blades is much smaller difference, change Wall of Blades to 2 and Temporal Acceleration to 3.
2. Fighting Foresight is a very weak ruby now after Endurance is gone, you should move those to Analyst.

11

Monday, April 7th 2014, 3:38pm


You really used up very little rubies, surely you must have more than that.


Well I forget how many rubies you have at 60 after finishing one raid.

EDIT: Going off the figures of the other builds, I added some more here.

This post has been edited 1 times, last edit by "Rekenber" (Apr 7th 2014, 4:04pm)


12

Monday, April 7th 2014, 4:41pm


You really used up very little rubies, surely you must have more than that.


Well I forget how many rubies you have at 60 after finishing one raid.

EDIT: Going off the figures of the other builds, I added some more here.


Hypnosis is an all or nothing skill. If you want to ever make use of it for CC-ing 2 targets in astral, you really need r3. I also don't feel like range rubies for pull are worth it and you definitely don't need Erase Memory and Mental Explosion crit rubies in a pyro build. I'd change it like that:

http://us.allodswiki.ru/calc#!6!113..312…oiymodd/UYHDVUD

When you get two more, finish Brutality ruby to r3.

13

Monday, April 7th 2014, 7:54pm


Hypnosis is an all or nothing skill. If you want to ever make use of it for CC-ing 2 targets in astral, you really need r3. I also don't feel like range rubies for pull are worth it and you definitely don't need Erase Memory and Mental Explosion crit rubies in a pyro build. I'd change it like that:

http://us.allodswiki.ru/calc#!6!113..312…oiymodd/UYHDVUD

When you get two more, finish Brutality ruby to r3.


That looks a bit better, thanks. But I still like having the opportunity to boost my dps on bosses by Temp. Accel. buffed Erase Memory spam. I'll give yours a shot though!

14

Monday, April 7th 2014, 7:57pm

The problem is that Erase Memory doesn't synergise with Pyro very well.
Have you tried turning it off and on again?

15

Monday, April 7th 2014, 8:00pm

The problem is that Erase Memory doesn't synergise with Pyro very well.

How so? I would assume as long as you link with a target, you have the opportunity to do that.

16

Monday, April 7th 2014, 10:06pm

The problem is that Erase Memory doesn't synergise with Pyro very well.

How so? I would assume as long as you link with a target, you have the opportunity to do that.

You *can* cast it, just as you *can* use Choke in a Pyro build.

However it doesn't benefit hugely from rubies core to pyro builds.
Have you tried turning it off and on again?

17

Wednesday, April 9th 2014, 5:24pm

Duelya

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The problem is that Erase Memory doesn't synergise with Pyro very well.

How so? I would assume as long as you link with a target, you have the opportunity to do that.

You *can* cast it, just as you *can* use Choke in a Pyro build.

However it doesn't benefit hugely from rubies core to pyro builds.
But some bosses when below 30% requires movement, and when i need to move that time i use erase mem, (and if i stood still and boss below 30% if i had full stacks of pyro casting speed buff + temp acc, i would use pyro, as it does more dmg than erase mem in a pyro build ;)

also i start my fights mostly with choke in a pyro build, it adds up sum to my next debilization and gives the tank time to gather aggro, yes pyro build is an aggromaker :D

Also ive been psio for beri short time, so as u propably wont, don't fear to correct me xP

18

Wednesday, April 9th 2014, 6:37pm

Don't get me wrong, Erase Memory isn't *bad*, it's just not optimum, unless, as you say, you have to move.

It's certainly not worth saving Temp for
Have you tried turning it off and on again?

19

Thursday, April 10th 2014, 10:15am

But some bosses when below 30% requires movement, and when i need to move that time i use erase mem, (and if i stood still and boss below 30% if i had full stacks of pyro casting speed buff + temp acc, i would use pyro, as it does more dmg than erase mem in a pyro build ;)

also i start my fights mostly with choke in a pyro build, it adds up sum to my next debilization and gives the tank time to gather aggro, yes pyro build is an aggromaker :D

Also ive been psio for beri short time, so as u propably wont, don't fear to correct me xP


It's fine to take choke and crit rubies for it in a pyro build as long as you still got leftover rubies after taking everything important (making biggest difference that is). On f2p server that's very much possible.

Edit: Correction, actually it's possible on subscription server too if you got most extra rubies (Nihaz, Tep's, Battleground, Greatness) or you decide to sacrifice some utility like Exodus.

This post has been edited 1 times, last edit by "Dala" (Apr 10th 2014, 10:20am)


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