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balance NPCS in battle for cargallas
the npcs are far too weak, they just die in aoe like flies
it would be good to make them a bit stronger so they are actually helping in battles
To be honest, people's aoe's allow them to leech concentration and bloodlust, making it not really pvp anymore. Remove them completely is what I'd rather have.
To be honest, people's aoe's allow them to leech concentration and bloodlust, making it not really pvp anymore. Remove them completely is what I'd rather have.
+1
they are only a small boost
i run full bloodlust / concentration in PVP for quite some time now but the NPCs dont make a big difference (and i wish they would as this would be some interesting tactical option)
weak players that recieve heal are better to leech shield and HP :P