How we can make Allods Good as on "Game of Gods" Patch...
Personal suggestions to developer team
Hello, my name is A.J.Macalucius and i played Allods Online since 2013, when we had a Brazillian server administrated by LevelUP! Games, the current version was "Game of Gods", And I noticed over the years Allods got enhancements, but, Some things got lost, the game isn't attractive as past was... i thinked in all possibilities to make this game good as Game of Gods patch was...
What we Lost
More impacting thing we lost... BIG Raids
"Nah, the game haven't players enough for this, and that was created a Small Raid Feature"... Yes, is true but, for ones which likes those tactical adventures? that could back, or better, the Classic raids could have a Legacy Hard Mode, the Power Level of them could be adjusted from years, and to implement this on Game i think is easy, is just a New Server Layer filled with the same mobs, but the Level is Upgraded, and the rewards would be awesome (huge amount of Gold... Crystal Chips or somehing like that)...
Weapons appearance... (not the Holy things)
On Past, some weapons had its own skin... as seem in this art gallery:
https://www.deviantart.com/janesthlm/gal…and-Arms-Allods
Now todays, we have only two of them and if you want a skin, you should pay for that (c'mon, enough content paid)... they are on game but only in NPC's and Character creation screen... i really love if i would have that Paladin Reddish sword, but i never see it ingame unless in the Lab 13(?) boss hands... Those "basic" Weapons Appearance would be back on Wardrobe (like outfits), they can be collected or selled as Box, like headgear, clothes, cape and pet...
Reputation System, this boring feature would back better...
For the new players, they will Never ever will know what this strange thing is... on Allods quests finished earns reputation along Factions, with 25k you can buy special gear and outfit from a quartermaster, on Past, Reputation Gear is a Powerful thing, i think even better than Astral, (in pre Game of Gods Patch i think)... This system would back to incentivate PvP between League and Empire in which we will arrive in the next topic
PvP Between factions!!
On Past... not in my time, players had a really intense PvPing between Empire and League like this:
https://www.youtube.com/watch?v=wBpNAo-z9Vw
today, only in Dominion... there's no free PvP unless if a group invade the other faction capital, in which I have never seen anyone doing... why? NO REWARDS... at 30 seconds of this video he shows its "Gloria de Combate"(Combat Glory), Rank and Classification, this system could back again to estimulate some competition... raiding Capitals would be a nice way to create some chaotic but exciting gameplay, of course, with propper scheduled time and some rewards... (Killing Aidenus as example could drop something very good)... and for defenders could get reward too...
and small opinion mine, Scouts attacking too fast with volleys is strange, i liked on past their attacks was slow but they deal a huge damage... Scout is the most "human" class possible, can not use magic but can make use of technologies to incinerate, poison or even explode things... That Wild hunt is RIDICULOUS (not power) It seems Shaman thing to turn people into animals, please, Come back with the old Scout who was more “Normal” for the class like in other RPGs
What could make game better...
Asee-Teph v2.0
A new Allod could be created near Kingdom of Elements, a pretty huge One with some pretty good background history and the League and Empire are contesting something, so is a optional allod with some quests with high rewards, BUT, the flag of war can't be turned off, a purely PvP based Allod like Asee-Teph...
Astral Battleships...
Past year (2017) we had a good spin-off game called Cloud Pirates, it failed i don't know and the servers had shut down too early... a pity, could be a nice game... the development team could integrate this game with Allods Online, like a new battleground, you open the Skirmshes window, queue and the Cloud Pirates Main screen opens, all rewards are binded to character, like Battleground Emblems...
The game for those don't knows:
https://www.youtube.com/watch?v=IoYnxcVItns
World Bosses
Based on a old game i had played, on Open Map (could be near Nezebgrad, Asee Teph, Novogrado, wandering on fields randomly) a Huge Boss spawn and is needed a big squad to kill him (like Firocius, but more difficult and gave greater reward)... this feature adds More thing to do on Late Game...
Battle Royale mode on Skirmsh!! (why not?!)
More Advertisement to bring new players, for N.A. and South America
More Character models to choose
Fusion of Equilibrium with New Frontier
Cross server Battlegrounds, Astral, JC and other skirmsh with Russians
Multi Language client (on Settings we have this feature, only having English)
Daily buff on Yasker /Aidenus which make player become Rune lv13 for at least 1 hour!!
Bigger Reward for Players who don't use Astrolabe, going Astral Run with own ship (yeah, reward to lesser Lazy ones)
Higher Gold gains on Caravan Route
So many ideas to renew the game...