This post has been edited 1 times, last edit by "The last Brunnen-G" (Aug 11th 2018, 7:11am)
actually its more like 99% of players do well, only a few losers are unable to properly play and use the existence of an itemshop as an excuse for their failf2p realms: they are literally unplayable for 99% of regular players
falseAT LEAST not less than 2000 euro
i was told that when i started te game. exchanferate was 1:6 thenwith current exchange rate you will never do, period
makes it seem just a tiny amount of people likes the payment for play modelp2p server, but according to the forum p2p population is close to 15 people in League and zero in Empire
i see a lot of new players, they catch up, a few days later i see them with beter gear and all, so it seems the catchup-opportuniy of 9.0.1 got quite some players onboardthen the game will only constantly keep going down
always when i had conversations with p2p players they told me they do no want these items...p2p players cant access most content that you can have on f2p: costumes, mounts, boosters, additional rubies, runes, weapon skins, ability points, stat points, nearly everything that is sold in boutique
why not 2-way? want to trap players?one way character transfer
a lottery is always with minimal chance of winningscamboxes
This post has been edited 1 times, last edit by "ALLODS-ONLINE-PLAYER" (Aug 11th 2018, 10:54am)
Quoted
_____Most important thing here is that p2p players cant access most content that you can have on f2p: costumes, mounts, boosters, additional rubies, runes, weapon skins, ability points, stat points, nearly everything that is sold in boutique.
This post has been edited 12 times, last edit by "Xrade19" (Aug 14th 2018, 2:45pm)
1) That's one of our targets, but it will take some time.
_____I'll give a short summary here for those who not managed to climb over text wall.
Things that I suggest to do:
- Remove premium content differences between p2p and f2p. All existing on f2p items should be accessible through ingame activities.
- Allow free one way character transfer from f2p to p2p realms.
- Enable faction switching to let people play wherever they want instead of quitting.
- Run some advertisment event related to this change, like giving bonuses to people who returns in groups, giving bonuses to people who spread this new and reward them for every player they managed to return.
A.
Speaking of legal side of this, none of f2p players 'paid' for content, all transactions(except, maybe, collector edditions) are donations(yes we don't want to pay taxes, that's not a new), and donations are only sent by free will, not matter if donators being rewarded in one or another way for it. It's more about what publisher/developer want or don't want to do, I believe it is even stated in agreement which players sign upon entering game that characters and accounts are property of my.com and player only rent it for unlimited amount of time(I might be slightly mistaken, but I'm pretty sure it was mentioned in one of versions of agreements), along with that publisher/developer have unlimited rights in controlling characters/accounts and can take any action over them which they find necessary without any explainations. So no, I disagree that it is 'not possible', but I can believe in that publisher/developer don't want to do that. I don't see why, however. I don't see how it would harm anyone, and again, it's less likely that all those people would pay attention to p2p changes without this important part. So what's the difference what they 'paid' for if they quitted once and for all already?2) It's not possible to mix p2p and f2p players, because they have paid for different content.
Quoted
Speaking of legal side of this, none of f2p players 'paid' for content, all transactions(except, maybe, collector edditions) are donations(yes we don't want to pay taxes, that's not a new), and donations are only sent by free will, not matter if donators being rewarded in one or another way for it. It's more about what publisher/developer want or don't want to do, I believe it is even stated in agreement which players sign upon entering game that characters and accounts are property of my.com and player only rent it for unlimited amount of time(I might be slightly mistaken, but I'm pretty sure it was mentioned in one of versions of agreements), along with that publisher/developer have unlimited rights in controlling characters/accounts and can take any action over them which they find necessary without any explainations. So no, I disagree that it is 'not possible', but I can believe in that publisher/developer don't want to do that. I don't see why, however. I don't see how it would harm anyone, and again, it's less likely that all those people would pay attention to p2p changes without this important part. So what's the difference what they 'paid' for if they quitted once and for all already?
thats vvhy not posible, imagine you transfer p2p to f2p and got 8 runes, he left cuz another are stronger then him, take f2p to p2p and take his all times he "donated" for, he vvill left cuz for not that he "donated", it's logical reson
This post has been edited 1 times, last edit by "ironist" (Aug 16th 2018, 12:30am)