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1

Thursday, May 8th 2014, 12:18pm

[PMB] Orcodiavolo's Shaman Guide


Hi all, my name is Orcodiavolo of guild Pirati Astrali, (Orco+diavolo) that in ita slang mean something as fu***** devil (since 'orco is an easy way to Porco) but it is a safecorner since orcodi.. can mean fu**** god, so when you are going in enrage and you are becoming blasphem starting saying <<orcodi...>> danger, <<..avolo>> you saved your soul. But Orco obliviously mean orc too and in roleplaying of Sarnaut i think you can translate the meaning of my name on Devil Orc and my pet is little devil.

I want to be honest. I am a "rosik" player. "rosicare" is the action of hamster/beaver on wood. When i lose, i rosik so much and i think this is the reason why i love this game, it make me happy or anger if i win or lose, it awake my passions.

I started to play AO in open beta and i choosed a scout with heartbreaker arrows and perma stun build combos. A day i meet in asee thep a single healer that with its aoe chain stuns lightnings (heavenly smite din't have cd at time) solo killed me and my friends in perfect....owneds. *rosik* x1
So in release i choose to play an OP healer but... a day...i meet in Eljune a warden with claws, that after sending on me his bear, zic zac zic and all my mana pool was vanished. Have you ever tryied to play a melee healer (with old holyrage manaeater) with zero mana? Really, it's a nightmare. That warden had the supreme 30 min renew buff, beers, refreshment and he trolling me for long time simply kiting me and let his pet taste my ass (at the time if you were hitted in your back you was sitted down). *rosik* x2
Then i finally made a shaman, although i was not a supporter of pet based playstile, and fews weeks later Devs removed the supreme renew 30 min and massive manadrain of claws, but i never left the class since it entered my heart.

The main thing that i want to say to you readers is an advertisement: i am very jealous of my builds. I din't want to share them but Senior Officiers of my guild persuaded me that this is a way to make integration and sociality after the big world's servers merge. We need to let others to know us and we need to know others for appreciate their cultures and multiples ways to play Allods Online. This is the reasons why i am here now so, please, be pros. I hope we don't read nothing of personal in the future replies but simply a full technical debate over my pourpose that i never said is THE BEST possible but it is absolutely THE BEST for me and my preferred way to play this awesome class. Thank you and good reading.

The changes of new patche give to Shamans a big improvement since both the character and the pet can't miss hits and that is very important for a class who play combo style. If a single event do not happen correctly all combo build fall in ruins. The most important change in our class is that the dmg of pet not more depend from dmg of weapon but from his dps. We are finally free to choose our preferred weapon since the pet dmg still be the same.

The 1st reason why i choosed to play a shaman is that it's hard. It is not a class as much others 112 112 112 112 3. Every second the player who are leading a shaman character have to make a choice between really many options.

The 2nd reason why i choosed to play a shaman is his versatility and the amount of special features that i try to list:
- desired by groups and guilds;
- best mana regeneration buff of the game
- burst dps (we will see late how you can choose WHEN do boom!)
- fast dps (many separed dmgs income on target in so few time making crisis in barriers/illusions)
- variable kind of dmg (elemental and physical)
- faster movement speed (refreshing increased efficiency and duration)
- unstoppable (refreshing increased efficiency and duration)
- extreme survavibility (balms increased efficiency and decreased cd, renew increased efficiency and duration , natural balance, oak shield increased duration and decreased cd, nature's grip, hawk's strike claws spam with increased efficiency)
- aoe dps capability
- aoe ground control
- spammable single target snare
- medium armor
- mitigation passive rubies boost (dodge/parry)
- single target crowd control
- exotic weapons (2h heavy hammers, 2h spears, and claws)
- lightning specialist of the game (lightning effects are cooler)

The 3rd and last reason why i choosed to play a shaman is: he make COMBOS with his pet!! And the build that i'm proud to propose to you is ever COMBO focused, let's call a combobuild.
https://www.youtube.com/watch?v=EC8Jdlj4VJk

I have reached lvl 60, completed all world misteries avaibles (except Tep Pyramid and Eclipse), Greatness, astral gems ruby unlocked, Pvp ruby unlocked, 1st and 2nd pages from Great Mage's Diary, Rare and Epic Scrolls of Sacrements, who make that my build:

As usual in my explanations, let's start from the end and proceed backwards.
1) The end of combo is Shred. We have to take it. Since we can have a big dps boost from Great Hunt and with rubies it become pretty permanent buff we will choose the bottom way to reach Shred since there are Battle's Tread = the CD reduction rubies for Shred (15 s).
2) If we want to use Shred we need to put on target "pain shock" effect (i never wasted shred without pain shock and i will never do it). There are 2 ways: Hawk's strike and Vortex, i suggest to take them both but choose your way and maximize one. I choosed to maximize hawk's strike (you will discover later why) and put a single dot in vortex for do not lose the capability to put pain shock on target even when is not possible to stay in melee range.
3) the 1st weakness of combobuild is that we need our pet alive and with not empty energy pool so, our next target are survival instincts rubies and we will take all pain shock rubies on the way, our pet will take many dmg both in pve and pvp, due great hunt treath effect in pve and due our pet will be ever under AoE's in battlegrounds so these rubies will work a lot.
4) if we want to put pain shock on target we need to put open wounds effect on it. As Shred, Open Wounds too is a pet side combo part and energy pool of pet is precious. For that reasor out next targets are Severe Wounds rubies that increase efficiency and duration of Open Wounds. We will reach our goal taking the "Using" rubies that increase drastically the regeneration speed of our pet when it go in ghost form that it's mandative in whatever build. I suggest to take at least 1 dot in Nature's Grip too, since i think that pro shamans are recognizables from their way to use of NG.
5) we have to choose a weapon between Paired Claws and 2H (slow or fast is the same). I will share both builds since with Greatness is possible to keep them both and i promise that you will have too many fun in changing between one or other. In the weapon tree i fix 3 targets: 1) hawk strike improving 2) oak shield + improvements and cd reduction 3) snake's blow for the anytime spammable snare and i choose the way of Determination rubies (i ever take stats rubies if possible).
6) in 2h builds i take the Medley Mastery too for maximize balms and potions, in both builds i take balms CD reduction, Renew boost, vigor rubies (i ever take stats rubies if possible), tornado (for kill healers in pvp disabling them during focus dps of my mates) and oak shield duration improvement (that's is personal choice, other player can choose ferocity or renew duration increased).

in the talent tree the choices avaibles are between bear's blow and lethargy potion. I mean my suggestion is in a build you can take storm+lethargy in other bear's blow. Personally i like to spam bear's blow with fastest paired claws because they consume few mana and optimize dps output so i take storm+lethargy+balms in 2h builds.

This post has been edited 14 times, last edit by "Murak" (May 8th 2014, 2:07pm)


2

Thursday, May 8th 2014, 12:21pm

The Builds

the special tip for you is in the skill's rotation: (2h/h2h)
  • 1.Shaman - Oak Shield
  • 2. Shaman - flash lightning(rank 3 for higher % off balance the target) - use vortex pre casted + lightning if you are in ranged situation
    (A) target is unbalanced go 3.
    (B) target resist:
    • (B1 2h) wolf's blow and go to 2.
    • (B2 2h) boar's blow if you are in melee emergency and go 3
    • (B1 h2h) tiger's blow + automatic 4x multiple wolf's blows (tiger's blow do not share global cd with others skills, that's mean that a finger is dedicated to spam it) go to 2.
    • (B2 h2h) boar's blow if you are in melee emergency and go 3
  • 3.Shaman - Great Hunt (rank3)
  • 4.Pet - Grab (rank2/3) putting Open Wounds on target
  • 5.Shaman - Hawk strike (rank2/3) or Vortex (rank1) putting Pain Shock on target - and i suggest to cast one more flash lightning because after Shred we have to use it carefully.
  • 6.Pet - finally Shred (orgasmic dmg) - Oak Shield CD reduction
  • 7. Shaman - Hawk strike (rank2/3) or Vortex (rank1) putting Pain Shock on target one more time even if we have Shred in CD, let Pain Shock fade and due Acute Pain (rank 3) rubies it will explode in more dmg.
  • 8.Shaman - flash lightning(rank 3 for higher % off balance the target) - use vortex pre casted + lightning if you are in ranged situation. ATTENTION! The first lightning after a shred is a 100% unbalancing then since the last patche there is no more % to miss, our pet have 100% to refresh open wounds with grab.
  • 9.Shaman - Wolf's Blow or Snake's Blow with doubled dot dmg on target affected from open wounds
  • 10.Shaman - flash lightning (rank 3)
    @ this time the pain shock put in from 7. is fading inflicting dmg (Oak Shield CD reduction) and we will re put a new one istant
  • 11.Shaman - Hawk strike (rank2/3) or Vortex (rank1) putting Pain Shock on target
  • 12.Pet - Shred (orgasmic dmg)
  • 13. go to 7. and loop refreshing 3. every time is possible, 1. when do not need heals.

The rotation of a paired fists shaman can be played in 2 ways: with great hunt or without. If you don't turn on Great Hunt your pet don't take treath so it will stay alive for all fight, but you will tank the target. How is it possible?

With ultra fast paired claws, after 7. , continue to spam tiger's blow + hawk's strike (that will heal you for a huge amount of HP drained, and you will spam every 1,2 s making you a lifetap tank and drain 1k mana/sec in pvp vs mana users) and you will use your pet simply for his white dmg, for shred + lightning flash making 100% Grab to refresh open wounds who let you still drain hp and become a punch ball.
If you turn on Great Hunt your pet's dmg will be increased of 40% and he will make many treath. Your shaman don't take dmg so you can switch the Tiger's Blow + Hawk's Blow spam (for drain life) with Tiger's Blow + Wolf's Blow spam (4x hit each 4s cd make you able to put in one or two more hit from snake's blow or Hawk's Strike for pain shock and Shred).

these are simply BASICs rotations. A pro shaman at same time he do all that i explained above with one hand, with others one, put istant CC, pre casted aoe storm or nature's grip, send pet in ghost form if it need to regen his energy pool, cast racial skills (animist and druid are my preferreds), drink potions (balms, refreshing, healing/mana), natural balance, trinkets, mirra, etc etc

My guild love me for my balms. Every time i log in game it's a happiness party in guild channel. I choosed a secret spot where i open my bar and all guild mates come asking for my exceptionals beers!

Orcodiavolo Paired Fists Rubies


Orcodiavolo Paired Fists Talents


Orcodiavolo 2h Rubies


Orcodiavolo 2h Talents

This post has been edited 13 times, last edit by "Murak" (May 8th 2014, 1:41pm)


3

Wednesday, May 21st 2014, 8:10am

dude its full of writings maybe you should add some photos to make it more attractive
<<<<<<<

4

Wednesday, May 21st 2014, 10:03am

Well, may be it's right that i give you an explanation:
these words from community manager inspired me
Remember when you were a student in the capital. Did you prefer to study from an ordered book, where it's easy to find the topics and examples, or from an impenetrable wall of text? Layout is not all, but a good presentation is important, you are the teachers now.
I have asked to my self: <<if i were a new player of allods online, what i would like to find in a contest as this?>>
Answer: << the SECRETS of class, in a shorter topic possible, only clears and essentials instructions (since time is money) for LET ME to understand the reasoning hidden back and not simply copy/paste a build without explain WHY, why not, and what could be better>>.

For sure i would not looking for the "commons" infos.. that i can find in client interface... i'm not stupid, i know how to do quests, how to equip gear. What i really would need are all infos NOT so clearly explaineds in game's interface, as talents, skills or rubies with missing full detailed description or that have special mechanics or combos with others talents/skills/rubies.

I think the flaw of PMB is the amount of useless and fake infos/builds shared in every ediction and hiddens beside a cool video or psichedelic grafic colors.

I have write a single page, you read it, if you become a better shaman then before i reached my goal, if not, i'm sorry.

This post has been edited 2 times, last edit by "Murak" (May 21st 2014, 10:15am)


5

Wednesday, May 21st 2014, 3:29pm

Resha

Intermediate

Posts: 266

Location: France

Occupation: Developper

  • Send private message

Hello,

there is something that troubles me: why do you take "Bear's strike" in your paired fists build and not in your 2 hand build?
Paired fists are not designed at all to make good damages in AOE. They are really powerful in single target because of "Combo" rubis which are applied on "Clout". But as far as I know, they are not applied on "Bear Strike".

Quoted

The changes of new patche give to Shamans a big improvement since both
the character and the pet can't miss hits and that is very important for
a class who play combo style
I don't understand why? It's not something new.
Before 5.0:
  • Shred already did poison damage -> so cannot miss
  • Grab applied Open wound even in case of miss
Our combo was not affected at all by the miss rate except for Boar blow but it's not the main attack to unbalance the enemy because of its cooldown, so I would say it's a "little" improvement.
We loose much more because of the this nerf of dodge rate by becoming the squishest class, and the first focused in mass pvp. :(
Drood retraité !

6

Wednesday, May 21st 2014, 4:08pm

I have asked to my self: <<if i were a new player of allods online, what i would like to find in a contest as this?>>
Answer: << the SECRETS of class, in a shorter topic possible, only clears and essentials instructions (since time is money) for LET ME to understand the reasoning hidden back and not simply copy/paste a build without explain WHY, why not, and what could be better>>.

For sure i would not looking for the "commons" infos.. that i can find in client interface... i'm not stupid, i know how to do quests, how to equip gear. What i really would need are all infos NOT so clearly explaineds in game's interface, as talents, skills or rubies with missing full detailed description or that have special mechanics or combos with others talents/skills/rubies.

I think the flaw of PMB is the amount of useless and fake infos/builds shared in every ediction and hiddens beside a cool video or psichedelic grafic colors.

I have write a single page, you read it, if you become a better shaman then before i reached my goal, if not, i'm sorry.


This guy really gets what Pimp My Build is about. Allods needs more players like that. Awesome attitude, keep it up.

7

Thursday, May 22nd 2014, 12:39am

Hello,

there is something that troubles me: why do you take "Bear's strike" in your paired fists build and not in your 2 hand build?
Paired fists are not designed at all to make good damages in AOE. They are really powerful in single target because of "Combo" rubis which are applied on "Clout". But as far as I know, they are not applied on "Bear Strike".

Quoted

The changes of new patche give to Shamans a big improvement since both
the character and the pet can't miss hits and that is very important for
a class who play combo style
I don't understand why? It's not something new.
Before 5.0:
  • Shred already did poison damage -> so cannot miss
  • Grab applied Open wound even in case of miss
Our combo was not affected at all by the miss rate except for Boar blow but it's not the main attack to unbalance the enemy because of its cooldown, so I would say it's a "little" improvement.
We loose much more because of the this nerf of dodge rate by becoming the squishest class, and the first focused in mass pvp. :(
Thank you for your questions, i'll try to explain my point of view if you excuse me for my crap english

1st of all, i agree with you about bear's blow even in 2h build, in effect i got it but in the PMB contest i preferred to waste 3 point in 3th rank of chain lightning because i have 3 additional talents points from Boutique and i don't like the idea to make a build that a new player CAN'T try, it make me feel unfair.

In each case i think that bear's blow is not easy to put in a 2h build because it will need a 2h spear and my 2h build has cd perfectly sinchronizeds for a 2h hammer. Every thing happen exactly when you have cd rdy.
If you try to spam bear's blow with a 2h hammer, due his enormous mana cost you will empty your mana pool before end of fight. Since i think that the mana pool is the unique vulnerability of our class (if not used wisely during 225sec of balm cd), i preferred many more to take/use bear's blow with fast claws that cost 504 mana (in effect you can pretty perma spam if you has Natural Force III on you + mp3 regeneration).
Prolly this weakness disappear when the character reach a fabled lvl 60 weapon, i'm working on it ;)
There is one more technical reason: as you know bear's blow hit multiple targets (max 5) IN A FRONTAL CONIC range but it is a bit bugged and it's easy to have some target in a blind corner who not take dmg and waste dps with a 2h hammer suck, above all in pve group where you don't have treath and you can't move/regroup mobs with a couple of backsteps. With fast claws you can circle strafe around, locking view with right button of mouse aiming center of circle and spamming bear's blow every second keep moving and you will hit more targets.
The 3rd technical reason is luck: we don't play longer old Allods with huge % of critical hit, now 1 crit each 4 hits is a very good rate. At same time, more hits ---> more critic check ----> more chance to critically hit (double dmg).

About the shred, my opinion is different: it still be a physical attack, the kind of dmg is modified when dmg is calculated vs resistence instead of armor (as the flying blade of bard that can do physical or astral dmg based from rubies build but still be a physical attack and the clue is that dmg depend from weapon and not from wand). I think that your experience is maded from the point of view of a caster warden that can't miss the pain shock, i want have trust in your experience but may be you are not considering that the game versions of gpotato, webzen and mailrugames was absolutely differents and in pre 5.0 Allods that i have played wardens was slaves of perception aganist agility/block rate/parry rate of target even for maximize the portion of dmg that exceed the absorbition rate. Every casters would know that with old stats system the secret of true dps was perception and for all that i say the new stat system is a BIG improvement for hybrid classes, there is no more chance to miss.

In the end i think that you feel warden as "squishie" class since you don't use/optimize Bark Shield that is one of most powerful skills of the game and the main reason why i don't like to see wardens with aura of ferocity.

No offense, nothing personal, it's only my technical opinion and i hope i have be usefull.

This post has been edited 3 times, last edit by "Murak" (May 22nd 2014, 12:54am)


8

Thursday, May 22nd 2014, 9:30am

Resha

Intermediate

Posts: 266

Location: France

Occupation: Developper

  • Send private message

At my knowledge, there is no "area" restriction about Bear blow; it hits 5 targets wherever they are around you at close range even at blind spot.
I agree with your point 1. The mana pool is one of the most critical thing to deal with; even if with a high weapon level + balm / potions, it's easier.
Point 3, it's true on squishy packs. But generally these packs don't last enough longer when you have mages and wars in your party.
But on longer packs you have more time to hit then the critical rate tend to be the approximatively the same with both paired fists and 2h weapon.

About Shred on painful shock, I assume it was completely considered as magical damage: no chance to miss (I have never seen a poison shred dodged) and damages influenced with magical aura instead of ferocity.

Of course I play with Bark shield and all defensive rubis, but still, I don't find it exceptionnal, just a small reduction of incomming damages.

Btw, I'm not really a caster warden, I'm playing hybrid builds ^^ You can find my build and my rotations here:
http://fr.allods.com/forum/index.php?pag…d&threadID=1190
For the AOE rotation, it's exactly the same as single target but replacing Clout by Bear blow. I don't rely on Bear blow cooldwon but on Firebolt cooldown of 4s. So I can use both hammer or spear with it (even if I've always prefered playing with spear).

PS: the key stat for pure DPS before 5.0 was not Perception but Wisdom ;)
Drood retraité !

9

Thursday, May 22nd 2014, 11:12am

At my knowledge, there is no "area" restriction about Bear blow; it hits 5 targets wherever they are around you at close range even at blind spot.
I agree with your point 1. The mana pool is one of the most critical thing to deal with; even if with a high weapon level + balm / potions, it's easier.
Point 3, it's true on squishy packs. But generally these packs don't last enough longer when you have mages and wars in your party.
But on longer packs you have more time to hit then the critical rate tend to be the approximatively the same with both paired fists and 2h weapon.

About Shred on painful shock, I assume it was completely considered as magical damage: no chance to miss (I have never seen a poison shred dodged) and damages influenced with magical aura instead of ferocity.

Of course I play with Bark shield and all defensive rubis, but still, I don't find it exceptionnal, just a small reduction of incomming damages.

Btw, I'm not really a caster warden, I'm playing hybrid builds ^^ You can find my build and my rotations here:
http://fr.allods.com/forum/index.php?pag…d&threadID=1190
For the AOE rotation, it's exactly the same as single target but replacing Clout by Bear blow. I don't rely on Bear blow cooldwon but on Firebolt cooldown of 4s. So I can use both hammer or spear with it (even if I've always prefered playing with spear).

PS: the key stat for pure DPS before 5.0 was not Perception but Wisdom ;)
i quote just for fix in my archive ;)

edit for add...some week later

It's really a bad idea to use Tiger in PVE for the simple reason that it consume and remove the Combat wit (the same goes for Falcon and static charge). It's better to use combat wit to increase Shred damage, because Shred consume Combat wit, but DOESN'T remove the stacks.
Did you take Heavy hand rubis? Their translation is wrong (like many) but they increase all melee damage whatever your weapon.

This post has been edited 1 times, last edit by "Murak" (Jul 4th 2014, 9:59am)


10

Sunday, June 29th 2014, 9:47am

Ty all for pms and nice words, for yours questions and for had sharing your doubts with me. I feel i owe you an explanation. On gpotato i have played a healer as main char for a couple of years, but in addition to the warden i have played a full pala tank too, two differents scouts (a perma stealth and a ranged), i have build the 1st and most popular full agi mitigation aoe chain stunlocker war tank, on mailrugames i have played a Bard that still is my main today. I never shared (trues) builds before because for my work experience i know exactly the real value of "know how" and i was not interested to rewards of social/community events compared to the required effort/time/value of a Good build on the old game. Why then I joined this Pmb event? And Why in to the warden section? The truth is that i knew from end of 2013 that warden will be completely revised soon so most part of my "guide" will lose his sense and value (exception for the part where i try to share the Way of reasoning for help to let you become capable to make your personal and customized buid). I don't know english and i knew that fact before to open this post so i'm not talking about me but....Friends. ...Wake up....and ask yourself exactly what judges have choose to reward...and why. Do you have drop an eye on some "winner's" propose? Cya on the flag...

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