Cześć! Hello! Servus! Ciao! ¡Hola! Selam!
The fact that you are here means that you want to know how paladin works. I will try to convey my knowledge to you.
Table of Contents
- Who am I?
- Changes... changes everywhere.
- A few words about Paladin.
- Barriers
- Canons
- Racial skills
- Reincarnations:
- Holy Tank
- Physical DPS
- Holy tank:
- Stats
- Talents
- Rubies
- Rotations
- Reincarnation
- DPS:
- Stats
- Talents
- Rubies
- Rotations
- Reincarnation
- Useful links
- Summation
1.Who am I?
My name is Qaraur, Orc, Paladin, proud member of Polish Husaria. My main role in a party is a tank. What I do? I usually tries to piss of enemies – to make them want to kill me more then they want to kill you. Yes! I’m the one who(with a little help of a healer) is trying to save your life.
But sometimes(in raids mostly) I grab my giant scythe and become a bloodthirsty barbarian with only one goal-to kill everything.
In this topic I will try to show you my way of being a Paladin. You can find here my builds, skill rotations, stats, tips for holy tank and physical DPS builds. Both of them will be described closely. Many of you will think that it is too long and that rubies/talents are described unnecessarily but be aware of the fact that many of them are translated incorrectly in game/calculators – so this description may be useful for new players.
2.Changes.
Heart of the World brought us two changes:
- Damage from the skills Anathema and Interdiction has been reduced by 2 times. Less damage from AOE. And this is all we can tell about this change.
- Stats.
Stats are not the same anymore. We have now:- Proficiency - Increases your base damage by the % of the stat.
- Determination - Increases your damage when you’re being attacked.
- Brutality - Increases your damage as your target loses health.
- Anger - Similar to Rage in the previous system. Now wound complexity builds up over time, rather than immediately at the start of combat.
- Vitality - Increases your health.
- Willpower - For every second under control effects you receive X% resistance. When that reaches 100% you will receive immunity to control effects for Y seconds.
- Bloodlust - Heals you for X% of your damage and Y% of your heals.
- Tenacity - Reduces the speed that you receive wound complexity.
- Luck - Gives you X% chance to inflict critical damage.
- Faith - Increases your mana.
More about stats you will find in builds section.
3.What is Paladin made of?
- Barriers
Barriers may be confusing for new paladins but this is really a very simple thing.
Paladin is protected by 3(with rubies) Holy Barriers that store damage for 10 seconds. If Paladin receives greater damage then stored, this new damage replaces the previous amount, which is inflicted to the Paladin.
Maximum amount of damage stored in each barrier is limited by 50% of maximum Paladin's health. All damage exceeding this amount is inflicted instantly and not stored.
Barriers can be managed by Paladin spells that:- Break barrier;
- Decrease or completely remove damage stored in barrier(s);
- Refresh duration of barrier;
- Use part of stored damage to attack enemy.
- Canons
Three Canons of Light and three Canons of Purity are given to Paladin. They are required to perform some abilities.- Canons of Light can be used to cast healing, protection, control and area-of-effect spells. Canons of Light are restored automatically, one Canon per 10 seconds.
- Canons of Purity can be used for special attacks. Canons of Light are restored automatically, one per 10 seconds when not in combat and one per 15 seconds when in combat.
- Racial skills
- Exhaust Evil. Orc racial skill. Great AOE damage. Very useful in Physical DPS build.
- Zealous Blow. Kanian racial skill. Inflicts great damage plus additional damage every 2 seconds over 20 seconds. Useful in Physical DPS build during boss fights and in PvP.
- Pious Words. Elf racial skill. Inflicts no damage to the target, but puts a curse that decreases incoming healing for 20 seconds. In my opinion the most useless paladin racial skill because of the fact that amount of blocked heal is negligible.
- Rousing Shout. Xadaganian racial skill. Decreases the amount of damage stored in all holy barriers. My favorite. Great for tank spec and in PvP.
4.Reincarnations:
- Holy Tank:
If you want to focus on skills that will increase your survivability you can take: - Healers Divine Foresight- extra heal in critical situations.
- Barriers from Mage - What can be better then barriers that absorb damage?
- Natural Balance from Warden - good but it is healers job to have this skill. After Heart of the World it is no need to have 2 Natural Balances in party due to the fact of global cooldown.
If you are PvP oriented you can also take:- Fear from Summoner - very useful in 1 versus 1 fights.
- Charge from Warrior - extra knockdown. Yay!
- Speed of the Damned from Scout - nice but I prefer Charge which has similar effect + extra knockdown.
- Physical DPS:
- Adrenaline Rush from Warrior. In my opinion the best and only sensible choice.