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21

Wednesday, June 26th 2019, 5:45pm

Lisad

Professional

  • "Lisad" started this thread

Posts: 553

Location: A galaxy far, far away

Occupation: Magic tricks

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Update 10.0.00.81, 10.0.00.84, 10.0.00.87

Update 10.0.00.81



General

  • A Tempting Offer quest is available again, allowing players to buy level 8 runes with a discount.
  • Fixed an issue where Click to move setting would get automatically enabled.

Artifacts
  • The maximum artifacts' level is increased to 10.

- The Blueprint of Perfection item is required to increase artifacts' level above 5. It can be created at the Anvil of Artifacts. Increasing artifacts' level will only increase their base bonus.
- Ornaments don't give any additional bonuses for the artifacts above level 5.
  • Any artifacts' fragments can now be exchanged for the Dust of Creation (3 fragments = 1 dust).
  • After exchanging artifacts above level 5 at the Relic Master, players will receive the number of fragments required to create a rank 5 artifact and the full amount of the Dust of Creation.
  • Added visualization for the Dragon's Heart effect (Dragon Aspis rank 5).


Zones

Nezebgrad
  • Characters of the League fraction that died in the Nezebgrad arena now resurrect correctly through the Purgatory.

Cradle
  • The Final Burst quest: fixed an issue where players couldn't get back to the quest location. Players who already encountered this bug, should discard the quest and take it again.


Classes


  • Changed positions of the Deadly Notes rubies.
  • Reset all the rubies.


  • Devastating Blow ability: the cost of the ability is now 32 energy points regardless of the weapon speed.
  • Destructive Attack ability: the cost of the ability is now 40 energy points regardless of the weapon speed.
  • Turtle ability: fixed an issue where critical damage only affected the effect's duration in the Aspect of Defense. Fixed the description.


  • Spectral Assassin ability: maximum hp increased by 1430%.


  • Stormy Arrow ability: base damage increased by 200%. Each subsequent hit on the same target deals 50% of the damage.


  • Descent ability: added information about the Last Battle effect to the description. The effect's radius is 20 yards around the destination point.
  • Seal of Righteousness ability: increased the damage to keep its progression with the Seal of Inerrability ability.



Update 10.0.00.84



General

Artifacts
  • Now Fate Elixirs can be received from the Trophy draw after finishing a skirmish, purchased with embrium on private allod, or bought from Gerasim Rivin.
  • Victory Cross (rank 5):
    • Added visualization for the Victory March effect.
  • Unity Triquetrum (rank 2):
    • Fixed incorrect limits for the number of stacks and strength of the United in Sorrow effect.



Update 10.0.00.87



General

  • Fixed the model of the Midnight Strix.
  • Fixed shadows of Gaurs.

Trophy draw
  • New trophy draw: fixed the chance of getting special trophies, changed the amount of gold. Specks of True Light were removed.
  • [p2p] Now trophy draw is available for the subscription server.

- Matter Transmitter that is used to make a new draw can be received from Boxes with Loot opened with astral keys or bought from Rosie de Tristesse in Al Rihat.

Classes


  • Turtle ability: fixed an issue where critical damage only affected the effect's duration in the Aspect of Defense. Fixed the description.


  • Stormy Arrow ability: returned the increase of its damage. Each subsequent hit on the same target deals 33% of the damage (instead of 50%).


Skrimishes

Witch's Hollow
  • Increased the amount of points received by teams per second:
    • 1 captured point - 2 points/second (not changed);
    • 2 captured points - 5 points/second (instead of 3 points/second);
    • 3 captured points - 25 points/second (instead of 12 points/second).

Regards,
Allods Online Administration

This post has been edited 1 times, last edit by "menzanima" (Jun 26th 2019, 6:18pm)


22

Wednesday, August 7th 2019, 11:45am

Lisad

Professional

  • "Lisad" started this thread

Posts: 553

Location: A galaxy far, far away

Occupation: Magic tricks

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10.0.01.04 update

10.0.01.04 update



General


  • Fixed an issue with players being unable to log in in-game unless the login and password were entered in the launcher.
  • Added a scrollbar to the title selection interface.
  • The Hero's insignias usage on the items that are bound will no longer pop up a confirmation window.
  • Now players can help each other with the Tka-Rik's Spark (runes in the Uskul's ruins) and Ath-Zak's Spark (distraction of Noel de Blizare) quests, regardless of whether they have them in the quest log.
  • The items from the Luja-Gialla's Spark, Tka-Rik's Spark and Ath-Zak's Spark quests can now be discarded.


Spark Talents
  • Crab vortex buff can no longer be taken out of the astral island adventure.

Classes



  • Demonic Onslaught ability: can no longer be used by a player carrying a captured object during skirmishes.


  • Teleportation ability: engineer can no longer teleport players who are carrying flags, spheres, or controlling golems.


  • Psionic Shell ability: fixed the name; the spell is now categorized as a defensive ability.

Skirmishes


Arena of Death
  • Fixed an issue where a character awaiting resurrection could be taken as a Lightning Bolt's passenger.


Training ground (Chaos)
  • Fixed the rewards.
  • Fixed an issue where players' assault shell got diactivated if they took the flag.
  • Fixed an issue where players carrying the flag couldn't use their skills.

Astral


  • Transforming crystals previously received by players for defeating Fierce Octulhus were converted to the correct type.
  • Fixed an issue with the visual display of ship devices that might've caused visual disappearance of the ship motor.

Regards,
Allods Online Administration

23

Wednesday, August 7th 2019, 2:56pm

menzanima

Moderator

Posts: 162

Location: Germany

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For additional informations about the 10.0.01.00 Update please visit the official news site.
In-game: Poloo • Faction: League • Server: Evolution
Best regards,
Poloo
Allods Online Moderator Team

24

Friday, November 1st 2019, 11:42am

10.0.02.12.1

General

● Expanded the configuration functionality for extra skill panels. Added a function to lock spells on the panel.
● Fixed a bug that prevented pridens from accessing the “Gravestein, Siveria” portal when using a Miraculous Ark.
● Fixed the inability to transfer a range of items to another character during a direct trade.
● Converted players’ character bound Matter of Creation.
● Fixed a bug leading to the disappearance of additional skill panels.
● Fixed a bug that prevented windows in the game interface from displaying.
● Fixed a bug related to the inability to transfer a range of items to other players during a direct trade.
● Partially fixed a range of situations that result in hotkey settings being reset when the game client is launched.
● Updated the description of stage 4 of “The Absolute” World Mystery.
● Updated the description of stage 2 of “Sarnaut’s Gods” World Mystery.

Artifacts

● Pilgrim’s Crown (Rank 5): Pilgrim’s Trail effect can no longer activate pointlessly when reaching the maximum level of Tenacity against immobilization (the Unstoppable effect).


Zones

Astral Academy

● Fixed a bug that arose when handing in quests from the Astral Patrol with a full bag which led to the quests failing to complete.
● Quest “Astral fleet needs you!”: fixed description. The quest is now correctly displayed in the journal as active in the current location.
● The Anomaly Scanner now correctly disappears from the bag when quests it is related to are completed or discarded.


Classes

● Aspect of Support ability: the increase in support effects has been reduced from 7/14/21% to 3/6/9%.
● Power effect: effectiveness reduced from 20% to 5%.
● Treachery effect: bonus to stats raised from 350 to 400. Now increases not the highest, but the lowest stat.
● Magic Reflection talent: now also constantly reduces damage taken by 4/8/12%.
● Space Shift talent: removed from the game.
● Shooter stance: reduction in damage taken lowered from 15% to 10%.
● Stormy Arrow ability: damage of each subsequent shot on the same target reduced from 33% to 15%.
● Swift Fletching ability: fixed description.
● Radiant Chain ability: now correctly neutralized by effects that prevent immobilization.
● Source of Life ability: fixed description.
● March ability: allies now also get a barrier of 5% of their maximum health for 6 sec.
● Drums of War talent: now bound to Aspect of Support and increases damage of etudes by 10%.
● Valiance effect: bonus to stats increased from 350 to 400.
● Defense effect: damage reduction boosted from 35% to 40%.
● Acoustic Barrier ability: usage animation outside of battle no longer interrupts in movement.
● Jagged Slice ability: bonus to skill damage for each level of the Fractured Armor effect on the target reduced from 100% to 85%. Included missing information about this bonus in the skill description.
● Easy Prey talent: bonus to Treacherous Strike damage on targets under control or slow effects reduced from 10/20/30% to 10/15/20%.
● Thick-Skinned talent: now correctly takes into account Double Attack stat.
● Damned Flame ability: removed delay before initial damage.
● Phantoms and Spectral Assassin are now impervious to damage.
● Master of the Woods ability: information about the summoned ancient now correctly takes into account the quality of equipped Tears of the Dragon.



Guilds

● Access unlocked to the Raging Astral.
● Added supply officers to the Astral Academy. They sell ship equipment for Astral Nuggets.
● Added the first part of quests related to exploring the astral. For completing them, you can get gold, Astral Nuggets, chests of loot and other useful items.
● The Ghost Ship anomalous sector event is available again.
● Reworked the mechanics of the Demonic Portal, Ghost Ship and Research Ship events.
● Ships with a raised Pirate Flag can now correctly attack other ships of their faction using cannons. The Scan for Enemy Ships ability now also detects ships of your own faction with the Pirate! effect.
● You can now build a Guild Stronghold.
● To start the construction quest chain, you must talk to the Navigator at the Astral Academy. You can create a Stronghold only in a guild with at least 30 members.
● When you create a Stronghold, you’ll need to choose a Keeper — a monster that will protect it from attacks from other guilds.
● The Stronghold is in a separate location which only members of the guild that built it can access. By completing quests available at the Stronghold, guild members get the ability to upgrade the Stronghold and upgrade the Keeper and its abilities. You can also earn Guild Coins for completing these quests, which you can spend at the supply officer in the Stronghold.
● Only the leader, treasurers or guild officers can buy goods. They can later be transferred to any other character in the guild.
● There are now guildbound items that can be transferred only between characters in the same guild.
● Added Commander’s Banner, Tactician’s Banner and Keeper’s Banner — special items that can be equipped in the Tabard slot. A character with a banner can use special abilities and casts a strengthening aura on nearby guildmates.
● You can now get the Crystal Experiment quest from the Sculptor. It gives you the chance to get 1 extra shard of Red Meteorite.
● Matter of Creation can now be correctly transferred to other characters.
● You now get a notification that you have received Matter of Creation when the item appears in the character’s bag.
● Fixed a bug leading to the inability to redistribute guild talents.
● Changed the mechanics of the Artifact Hunters talent. The talent now increases the amount of Dust of Creation received for victory against Stronghold Keepers.

25

Friday, November 1st 2019, 11:43am

10.0.02.12.1

Astral

● Description of inaccessible island added to the Astral Map.
● Corrected the size of critical hit area for some astral demons.

Anomalous region

● The Energy Accumulation effect has been moved to the positive group.
● Skirmishes
● Lowered the amount and chance of getting Pure Etherium when killing astral monsters.
● This may be adjusted further based on statistics.

Battleground of Chaos

● Training Camp: fixed incorrect notification about the loss of red banner.

Boutique

● Strongbox of the Conclave
● Fixed description of the Sacrament of the Conclave (bonus increased to 150).


Known bugs

● Spellcasting animation incorrectly displays in motion.
● Unable to get additional Tournament of Blood rewards for levels already gained when buying a ticket after starting the quests.
● Hotkey settings can reset on their own when reloading the game client.

26

Thursday, February 27th 2020, 9:57am

Update 11.0

Update 11.0.00.00



General

  • Maximum character level increased to 90.
    - Level 86: 1 talent point
    - Level 88: 1 talent point
    - Level 90: 1 talent point and 1 ruby.
  • All modifiers that increase rewards received now stack instead of multiplying.
  • Fixed a bug that prevents the correct movement of the second passenger of Lightning Bolt when the map is changed.
  • Updated interface for dialogue with many non-player characters.
  • The level required to complete quests linked to Rebirth has been increased to 85.
  • Fixed the magic horses’ movement animation.
  • Fixed a bug leading to inconsistencies between the information on the amount of gold received and the actual amount received.
  • Fixed a problem preventing race changing by Xadaganians in the Hall of Changes.
  • Reset the following items and valuables players had:
    - Astral Keys;
    - Enchanted Material;
    - Enchanted Matter;
    - Unsteady Matter;
    - Enchanted Dust;
    - Sparkling Dust;
    - Enchanted Shards;
    - Enchanted Reinforcement Scrolls;
    - Combat Emblems (traded for gold);
    - Resistance Emblems (traded for gold);
    - Achievement Marks (traded for gold);
    - Resistance Gift (traded for gold);
    - Coins of Free Traders;
    - Reforged Material;
    - Enchanted Demonic Steel Ingot (traded for ordinary ingot);
    - Enchanted Processed Demon Skin (traded for ordinary skin);
    - Enchanted Roll of Demonic Silk (traded for ordinary silk);
    - Amalgam (transformed into Pale Amalgam);
    - Amalgam Drops (transformed into Pale Amalgam);
    - Realgar;
    - Grains of Realgar;
    - Dominion Tools;
    - Awakened Matter (traded for gold);
    - Hero’s Insignia;
    - Hero’s Compasses;
    - Particles of Anomalous Matter (transformed into Decaying Particles);
    - Emanations of the Mysterious Astral (transformed into Emanations of the Unexplored Astral);
    - Astral Nuggets (traded for gold);
    - Transforming Crystals (traded for gold);
    - Ship Hull Parts (traded for gold);
    - Meteorite Fragments (belonging to characters who have built a personal Allod);
    - Crystal Soul (traded for a new item);
    - Contract for Construction Golems (traded for a new item).

    Wardrobe
    • Fixed style item sorting.
    • Spells that activate nimbuses and auras have been moved from the Skillbook to the Toys/Gifts section of the Wardrobe.
    • The effects of visual auras are no longer reset when the character leaves the game.


    Equipment and Artifacts
    • Unsteady Matter now automatically transforms into matter for transforming equipment items that correspond to the current stage and level of the character’s equipment after it is put in the bag (it used to be when used).
    • Artifacts received by players in update 10.0 have been transformed into Pale Artifacts.
    • Pale Artifacts have a reduced bonus to stats, but can be returned to Relic Masters in exchange for all resources spent on them (except for gold).
    • You can make the artifacts you need on the Artifact Anvil using the same resources.


    Interface
    • Click-to-Move setting now disabled by default.
    • Deleted the settings linked to Progressive Downloads.
    • Disabled options linked to social network integration.
    • Fixed a bug related to the Class Effect Activation setting value resetting on its own.


    Spark Experience
    • The level required for completing quests linked to getting Spark Experience has been increased to 85.
    • Added 77 new rubies:
      - Prestige Strength (10) + Protector: increases Order Prestige gain.
      - Gladiator (10) + Glorious Battle: increases damage dealt and healing done and reduces damage taken in Trials of Blood.
      - Strength and Success (10) + Usurper: increases Combat Emblems gained.
      - In Search of Treasure (10) + Treasure Hunter: gives a chance to get a double reward from strong enemies, common and antique chests in the Al Rihat Ruins.
      - In the Name of Honor (10) + Warrior of Honor: gives a chance to gain honor for victory in random battles.
      - Astral Conqueror (10) + Astral Wolf: gives a chance to get double loot when using a handful of astral nuggets.
      - Numismatician (10) + Collector: gives a chance to get an additional anniversary coin.
    • Defeating opponents (both on normal and on advanced difficulty) in the Observatory now brings an identical amount of Spark Experience.
    • Now, after claiming the weekly activity reward, every completed astral island and fight won (standard fights and ranked duels) will reward the charater with a certain amount of Spark Experience.
    • Fixed the description of the Focused Power ruby.


    Draconic Aspect
    • Draconic Aspect items (apart from amulets) no longer provide a bonus to special stats (replaced with a bonus to Vigor and Stamina).
    • Items added to update 10.0 can still be obtained in the Observatory.
    • New items can be obtained in the Citadel or purchased from the Dominion Quartermaster or Experienced Duellers.




Zones


  • Added a follow-up to the storyline for level 85-90 characters that unfolds in a changed Foul Dale.
  • In addition, you’ll be able to get blessings from three new factions and claim your reward from each of them.
  • You can also expect achievements (and a reward for getting them) related to the Foul Dale, the new World Mystery: God of Darkness, and a continuation of World Mystery: Creation.

    Foul Dale
  • Completing the quest Preventive Measures now correctly unlocks the Wellebell Preserve Portal ability.
  • Characters that have completed the quest, but not gained access to the portal, will automatically get it after installing the update.

    Sogot
  • Fixed a bug that prevented the following quests from being accepted:
    - Successor
    - At the Helm
    - Demons’ Advocate
    - More air!
    - Warning shot in the foot
    - Survival Basics
    - Not a day without pyrotechnics

    Ammer
  • Fixed a bug that prevented the quest Deal with Demons from being accepted.
  • Quest Dionic Games - Air Triathlon: fixed a bug that led to the character being teleported and immobilized after colliding with the dodgeball.

    Tka-Rik’s Cave
  • Tka-Rik Revelation quest: fixed a problem leading to the inability to use the magic chain to bind Sarn.
  • The ability to get Astral Keys will be available after reaching the level cap.
  • Characters will get 42 starting keys and 14 keys each for each day that has passed since the time the update was released.
  • Please note that the maximum number of keys a character can hold cannot exceed 196.


    Classes


  • All characters at level 10 or higher will get Drops of Living and Dead Water.
  • The Double Attack stat now extends to helpers using melee attacks.


  • Bedlam ability: fixed a bug that caused the ability to fail to provide immunity to slow effects.
  • Teleportation ability: using the ability no longer deactivates adaptive armor.
  • Deadly Lunge ability: fixed a bug that caused the ability to extend the duration of the Fatal Wounds effect on the target, instead of reapplying it.
  • Adrenaline Surge ability: fixed a bug that prevented the ability from activating in disabled Aspects.
  • Slaughter ability: fixed description.
  • Whirlwind ability: fixed a bug that caused the ability to not deal damage to player opponents when used in Aspect of Defense.
  • Bloody Harvest ability: fixed description.
  • Flaming Blade rune: fixed description.
  • Thick-Skinned rune: health level increase effect now displayed correctly.

  • Fixed a bug that caused Flaming Weaponsmith’s Insignia to give demonologists weaponry which did not match their class and which they couldn’t use.

  • Engineer’s Turrets can no longer choose other mechanisms and summoned helpers as targets.
  • Enemy characters now become a turret target with a higher priority than other creatures located closer to the turret.
  • Burst of Mana ability: fixed description of ability’s effect radius.
  • Defensive Perimeter ability: fixed description of ability’s duration.
  • Teleportation ability: fixed an error that allowed the engineer to teleport a second passenger of Lightning along with himself.
  • Sanatorium ability: fixed a bug that caused the mechanism to try to heal a dead character.
  • Colossus ability: the Colossus’s damage now correctly changes when the skill level increases.
  • Acid Turret ability: fixed description.

  • Phantom ability: phantoms can no longer choose mechanisms and summoned helpers as targets.

  • Holy Pledge and Pledge of Purity abilities: fixed description.
  • Conviction ability: fixed description.
  • Hallmark and Entangling Chains abilities: fixed an error that caused these abilities to have a separate cooldown time.
  • Seal of Inerrability and Seal of Righteousness abilities: fixed a bug that caused these abilities to have a separate cooldown time.
  • Triumph of Light and Ex Voto effects: fixed description.

27

Thursday, February 27th 2020, 10:00am

Update 11.0

Update 11.0.00.00 - Part 2



Guilds


  • The guild season is over.
  • Fame earned by guilds has been reset.
  • The guilds in the top 10 for most Fame earned have been given rewards.
  • Rubies have been reset.
  • Tabards received by guilds in the last season will remain available until 18/03/2020.
  • Added the ability to configure displayed stats and calculation period in the context menu of the Members list.
  • Increased the amount of Dust of Creation gained for realgar at the Dominion quartermaster.

    Stronghold
  • Leaving the game will no longer result in the character being forcibly moved to the capital.
  • Changed the mechanic of quests related to building the Citadel: old quests have been deleted, and each guild member can now independently hand in items and increase the progress bar by doing so.
  • After the progress cap is reached, handing in items will stop increasing the progress bar and will start generating Guild Coins instead.
  • Added a repeatable personal quest, Citadel Contribution, which can be taken from the quartermasters within the citadel.
  • You can get 1000 Grains of Realgar for completing it.
  • Vials with Sealed Souls will automatically turn into Guild Coins after the update is released.
  • Experience received for defeating enemies inhabiting a citadel has been replaced with Battle Trophies that can be handed in to the citadel overseer.
  • The Crystal Experiment quest can now be repeatedly completed continuously.
  • Pack of Ship Diagrams cost reduced at League and Empire Suppliers.
  • There is also some chance of getting the item when defeating enemies on citadel grounds.
  • Fixed a bug which caused the Eclipse keeper ability to activate only once.
  • Fixed a bug which caused the Commander’s Banner effect to randomly stop working.
  • Using upgrades obtained in error from the quartermaster (such as Citadel Chronicles, Growth Generatores and keeper abilities) and previously activated now return their full value in Guild Coins. If the item was received as loot from enemies, then the amount of coins received will be reduced to 25% as before.


    Astral


  • The hull level of all ships has been increased to 27.
  • Chest of the Adventurer and Chest with Crafting Resources received as quest rewards now have a duration of 7 days.
  • Added a visual display of the effect radius of anomalies on the astral map.
  • Astral Echoing Fates, Astral Fate Elixir and Astral Fatal Entanglement now have a duration of 7 days.
  • Resources obtained in update 10.0 have been transformed into Pale versions.


    Crafting


  • Reforged Material is no longer required for crafting equipment items.



    Raids


    Observatory
  • You can no longer get extra resources for crafting artifacts when you defeat opponents at high difficulty.
  • The conditions for getting style items and achievements remain the same.

    Citadel
  • For defeating enemies, you can now get equipment of one grade higher quality than the current layer.
  • Such items will always have a stat effectiveness of 100%/100%.


    Heroic Adventures


  • The ranked season has ended and rewards have been given out.
  • Legendary Hero’s Award
  • Great Hero’s Award
  • Renowned Hero’s Award
  • Aspiring Hero’s Award
  • Corrected the functionality of the items Infinite Tonic of the Magical Armor and Vial of Areisia’s Blood.


    Crafting


    Weaponsmithing and Blacksmithing
  • Demonic ore can now be correctly mined at Sogot.

    Alchemy
  • Crafting the Dragon’s Absorption Potion now requires components with the Defense property instead of with the Bodyguard’s Aspect property.


    Order


    Trial of Blood
  • In connection with the update, ranked Trial of Blood will be unavailable until 02.03.2020 inclusively.


    Private Allod


    Labyrinth
  • The ranked season has ended and rewards have been given out.
    - Low difficulty: Chest with Supplies
    - Normal difficulty: Right on Destruction
    - High difficulty: Right on Destruction x3
    - Very high difficulty: Right on Violence x1, Right on Destruction x5
    - Nightmare difficulty: Right on Violence x3, Right on Destruction x8, Folio of the Dungeon Keeper.
  • Defender ranks and boosts reset.


    Skirmishes


  • The amount of base rewards received as the Signs of Victory has been doubled.
  • Added the ability to get equipment items that are guaranteed to match the current class through a trophy lottery.
  • Fixed a bug that caused the Battleground Gift to award an incorrect amount of gold.
  • Upgraded event sorting in the Skirmishes window.
    Ranked Combat
  • The ranked season has ended and rewards have been given out.
  • The amount of base rewards received in the form of Combat Emblems has been doubled.
  • Ranked season results will now be calculated three times a year.
  • Fixed a bug related to the absence of the bonus to received Combat Emblems when the bonus size was less than 100%.
  • Seasonal rewards:
    - Slaughterer: Costume, Aura: Cry of the Cold God/Cry of the Plague God/Cry of the Blood God (365 days), Title (120 days)
    - Soultaker: Title (120 days)
    - Killer: Title (120 days)
    - Dueler: Title (120 days)
    - Combatant: Title (120 days)
  • Seasonal rewards reset.
  • Auras and costumes given out before update 11.0 can no longer be obtained.
  • The weekly reward in the form of auras and titles has been deleted (but they can still be obtained at the end of the season).
    Now, every Thursday, characters will get the new currency, Dragons’ Blessing, in an amount equal to their maximum ranking in 3x3 or 6x6 duels (this currency is required for buying Draconic Aspect items and stacks up to 5000), along with Hero’s Insignia (will be added to the reward in an upcoming update) in accordance with the following table:
    - Torturer: Hero’s Insignia (115%) x1
    - Soultaker: Hero’s Insignia (112%) x1
    - Killer: Hero’s Insignia (109%) x1
    - Dueler: Hero’s Insignia (106%) x1
    - Combatant: Hero’s Insignia (103%) x1
    Arena of Heroes
  • The ranked season has ended and rewards have been given out.
    - Courageous Champion’s Award: title, Champion’s Radiance, Champion’s Aura, Hero’s Insignias x1000;
    - Courageous Conqueror’s Award: title, Conqueror’s Radiance, Conqueror’s Aura, Hero’s Insignias x800;
    - Gladiator’s Award: Hero’s Insignias x250;
    - Cutthroat’s Award: Hero’s Insignias x100.
  • You can now buy the Frantic Champion color pattern from Persephone.


    Boutique


  • Mysterious Speck: the maximum number of specks that can be stored in a bag cell has been increased to 10,000.
  • Added new items:
    - Fragment of Contract for Construction Golems: 4 ;
    - Crystal Soul Shard (x10): 24 .
  • Changed prices/number of following items:
    - Omnum x100 * 10 - x1000 * 54
    - Tenacious Omnum x100 * 6 - x1000 * 40
    - Enigmatic Leather x100 * 10 - x1000 * 54
    - Tenacious Enigmatic Leather x100 * 6 - x1000 * 40
    - Ethereal Yarn x100 * 10 - x1000 * 54
    - Tenacious Ethereal Yarn x100 * 6 - x1000 * 40

    Radiant Strongbox of the Mentor
  • Essence of Perfection: fixed a bug that caused the item received from trading Seals of Perfection to not inherit the duration.

    Radiant Strongbox of the Conclave
  • Sacrament of Conclave: fixed a bug that caused the item received from trading Seals of Conclave to not inherit the duration.

    Dragon Treasure Box
  • Amulets received from the box are now kept in the Treasures section in the bag.


This post has been edited 5 times, last edit by "Drakdish" (Feb 27th 2020, 1:40pm)


28

Tuesday, April 21st 2020, 10:56am

Update 11.0

Update 11.0.00.00



General

  • Maximum character level increased to 90.
    - Level 86: 1 talent point
    - Level 88: 1 talent point
    - Level 90: 1 talent point and 1 ruby.
  • All modifiers that increase rewards received now stack instead of multiplying.
  • Fixed a bug that prevents the correct movement of the second passenger of Lightning Bolt when the map is changed.
  • Updated interface for dialogue with many non-player characters.
  • The level required to complete quests linked to Rebirth has been increased to 85.
  • Fixed the magic horses’ movement animation.
  • Fixed a bug leading to inconsistencies between the information on the amount of gold received and the actual amount received.
  • Fixed a problem preventing race changing by Xadaganians in the Hall of Changes.
  • Reset the following items and valuables players had:
    - Astral Keys;
    - Enchanted Material;
    - Enchanted Matter;
    - Unsteady Matter;
    - Enchanted Dust;
    - Sparkling Dust;
    - Enchanted Shards;
    - Enchanted Reinforcement Scrolls;
    - Combat Emblems (traded for gold);
    - Resistance Emblems (traded for gold);
    - Achievement Marks (traded for gold);
    - Resistance Gift (traded for gold);
    - Coins of Free Traders;
    - Reforged Material;
    - Enchanted Demonic Steel Ingot (traded for ordinary ingot);
    - Enchanted Processed Demon Skin (traded for ordinary skin);
    - Enchanted Roll of Demonic Silk (traded for ordinary silk);
    - Amalgam (transformed into Pale Amalgam);
    - Amalgam Drops (transformed into Pale Amalgam);
    - Realgar;
    - Grains of Realgar;
    - Dominion Tools;
    - Awakened Matter (traded for gold);
    - Hero’s Insignia;
    - Hero’s Compasses;
    - Particles of Anomalous Matter (transformed into Decaying Particles);
    - Emanations of the Mysterious Astral (transformed into Emanations of the Unexplored Astral);
    - Astral Nuggets (traded for gold);
    - Transforming Crystals (traded for gold);
    - Ship Hull Parts (traded for gold);
    - Meteorite Fragments (belonging to characters who have built a personal Allod);
    - Crystal Soul (traded for a new item);
    - Contract for Construction Golems (traded for a new item).

    Wardrobe
    • Fixed style item sorting.
    • Spells that activate nimbuses and auras have been moved from the Skillbook to the Toys/Gifts section of the Wardrobe.
    • The effects of visual auras are no longer reset when the character leaves the game.


    Equipment and Artifacts
    • Unsteady Matter now automatically transforms into matter for transforming equipment items that correspond to the current stage and level of the character’s equipment after it is put in the bag (it used to be when used).
    • Artifacts received by players in update 10.0 have been transformed into Pale Artifacts.
    • Pale Artifacts have a reduced bonus to stats, but can be returned to Relic Masters in exchange for all resources spent on them (except for gold).
    • You can make the artifacts you need on the Artifact Anvil using the same resources.


    Interface
    • Click-to-Move setting now disabled by default.
    • Deleted the settings linked to Progressive Downloads.
    • Disabled options linked to social network integration.
    • Fixed a bug related to the Class Effect Activation setting value resetting on its own.


    Spark Experience
    • The level required for completing quests linked to getting Spark Experience has been increased to 85.
    • Added 77 new rubies:
      - Prestige Strength (10) + Protector: increases Order Prestige gain.
      - Gladiator (10) + Glorious Battle: increases damage dealt and healing done and reduces damage taken in Trials of Blood.
      - Strength and Success (10) + Usurper: increases Combat Emblems gained.
      - In Search of Treasure (10) + Treasure Hunter: gives a chance to get a double reward from strong enemies, common and antique chests in the Al Rihat Ruins.
      - In the Name of Honor (10) + Warrior of Honor: gives a chance to gain honor for victory in random battles.
      - Astral Conqueror (10) + Astral Wolf: gives a chance to get double loot when using a handful of astral nuggets.
      - Numismatician (10) + Collector: gives a chance to get an additional anniversary coin.
    • Defeating opponents (both on normal and on advanced difficulty) in the Observatory now brings an identical amount of Spark Experience.
    • Now, after claiming the weekly activity reward, every completed astral island and fight won (standard fights and ranked duels) will reward the charater with a certain amount of Spark Experience.
    • Fixed the description of the Focused Power ruby.


    Draconic Aspect
    • Draconic Aspect items (apart from amulets) no longer provide a bonus to special stats (replaced with a bonus to Vigor and Stamina).
    • Items added to update 10.0 can still be obtained in the Observatory.
    • New items can be obtained in the Citadel or purchased from the Dominion Quartermaster or Experienced Duellers.




Zones


  • Added a follow-up to the storyline for level 85-90 characters that unfolds in a changed Foul Dale.
  • In addition, you’ll be able to get blessings from three new factions and claim your reward from each of them.
  • You can also expect achievements (and a reward for getting them) related to the Foul Dale, the new World Mystery: God of Darkness, and a continuation of World Mystery: Creation.

    Foul Dale
  • Completing the quest Preventive Measures now correctly unlocks the Wellebell Preserve Portal ability.
  • Characters that have completed the quest, but not gained access to the portal, will automatically get it after installing the update.

    Sogot
  • Fixed a bug that prevented the following quests from being accepted:
    - Successor
    - At the Helm
    - Demons’ Advocate
    - More air!
    - Warning shot in the foot
    - Survival Basics
    - Not a day without pyrotechnics

    Ammer
  • Fixed a bug that prevented the quest Deal with Demons from being accepted.
  • Quest Dionic Games - Air Triathlon: fixed a bug that led to the character being teleported and immobilized after colliding with the dodgeball.

    Tka-Rik’s Cave
  • Tka-Rik Revelation quest: fixed a problem leading to the inability to use the magic chain to bind Sarn.
  • The ability to get Astral Keys will be available after reaching the level cap.
  • Characters will get 42 starting keys and 14 keys each for each day that has passed since the time the update was released.
  • Please note that the maximum number of keys a character can hold cannot exceed 196.


    Classes


  • All characters at level 10 or higher will get Drops of Living and Dead Water.
  • The Double Attack stat now extends to helpers using melee attacks.


  • Bedlam ability: fixed a bug that caused the ability to fail to provide immunity to slow effects.
  • Teleportation ability: using the ability no longer deactivates adaptive armor.
  • Deadly Lunge ability: fixed a bug that caused the ability to extend the duration of the Fatal Wounds effect on the target, instead of reapplying it.
  • Adrenaline Surge ability: fixed a bug that prevented the ability from activating in disabled Aspects.
  • Slaughter ability: fixed description.
  • Whirlwind ability: fixed a bug that caused the ability to not deal damage to player opponents when used in Aspect of Defense.
  • Bloody Harvest ability: fixed description.
  • Flaming Blade rune: fixed description.
  • Thick-Skinned rune: health level increase effect now displayed correctly.

  • Fixed a bug that caused Flaming Weaponsmith’s Insignia to give demonologists weaponry which did not match their class and which they couldn’t use.

  • Engineer’s Turrets can no longer choose other mechanisms and summoned helpers as targets.
  • Enemy characters now become a turret target with a higher priority than other creatures located closer to the turret.
  • Burst of Mana ability: fixed description of ability’s effect radius.
  • Defensive Perimeter ability: fixed description of ability’s duration.
  • Teleportation ability: fixed an error that allowed the engineer to teleport a second passenger of Lightning along with himself.
  • Sanatorium ability: fixed a bug that caused the mechanism to try to heal a dead character.
  • Colossus ability: the Colossus’s damage now correctly changes when the skill level increases.
  • Acid Turret ability: fixed description.

  • Phantom ability: phantoms can no longer choose mechanisms and summoned helpers as targets.

  • Holy Pledge and Pledge of Purity abilities: fixed description.
  • Conviction ability: fixed description.
  • Hallmark and Entangling Chains abilities: fixed an error that caused these abilities to have a separate cooldown time.
  • Seal of Inerrability and Seal of Righteousness abilities: fixed a bug that caused these abilities to have a separate cooldown time.
  • Triumph of Light and Ex Voto effects: fixed description.

29

Tuesday, April 21st 2020, 10:57am

Update 11.0.00.00 - Part 2



Guilds


  • The guild season is over.
  • Fame earned by guilds has been reset.
  • The guilds in the top 10 for most Fame earned have been given rewards.
  • Rubies have been reset.
  • Tabards received by guilds in the last season will remain available until 11/12/2019.
  • Added the ability to configure displayed stats and calculation period in the context menu of the Members list.
  • Increased the amount of Dust of Creation gained for realgar at the Dominion quartermaster.

    Stronghold
  • Leaving the game will no longer result in the character being forcibly moved to the capital.
  • Changed the mechanic of quests related to building the Citadel: old quests have been deleted, and each guild member can now independently hand in items and increase the progress bar by doing so.
  • After the progress cap is reached, handing in items will stop increasing the progress bar and will start generating Guild Coins instead.
  • Added a repeatable personal quest, Citadel Contribution, which can be taken from the quartermasters within the citadel.
  • You can get 1000 Grains of Realgar for completing it.
  • Vials with Sealed Souls will automatically turn into Guild Coins after the update is released.
  • Experience received for defeating enemies inhabiting a citadel has been replaced with Battle Trophies that can be handed in to the citadel overseer.
  • The Crystal Experiment quest can now be repeatedly completed continuously.
  • Pack of Ship Diagrams cost reduced at League and Empire Suppliers.
  • There is also some chance of getting the item when defeating enemies on citadel grounds.
  • Fixed a bug which caused the Eclipse keeper ability to activate only once.
  • Fixed a bug which caused the Commander’s Banner effect to randomly stop working.
  • Using upgrades obtained in error from the quartermaster (such as Citadel Chronicles, Growth Generatores and keeper abilities) and previously activated now return their full value in Guild Coins. If the item was received as loot from enemies, then the amount of coins received will be reduced to 25% as before.


    Astral


  • The hull level of all ships has been increased to 27.
  • Chest of the Adventurer and Chest with Crafting Resources received as quest rewards now have a duration of 7 days.
  • Added a visual display of the effect radius of anomalies on the astral map.
  • Astral Echoing Fates, Astral Fate Elixir and Astral Fatal Entanglement now have a duration of 7 days.
  • Resources obtained in update 10.0 have been transformed into Pale versions.


    Crafting


  • Reforged Material is no longer required for crafting equipment items.



    Raids


    Observatory
  • You can no longer get extra resources for crafting artifacts when you defeat opponents at high difficulty.
  • The conditions for getting style items and achievements remain the same.

    Citadel
  • For defeating enemies, you can now get equipment of one grade higher quality than the current layer.
  • Such items will always have a stat effectiveness of 100%/100%.


    Heroic Adventures


  • The ranked season has ended and rewards have been given out.
  • Legendary Hero’s Award
  • Great Hero’s Award
  • Renowned Hero’s Award
  • Aspiring Hero’s Award
  • Corrected the functionality of the items Infinite Tonic of the Magical Armor and Vial of Areisia’s Blood.


    Crafting


    Weaponsmithing and Blacksmithing
  • Demonic ore can now be correctly mined at Sogot.

    Alchemy
  • Crafting the Dragon’s Absorption Potion now requires components with the Defense property instead of with the Bodyguard’s Aspect property.


    Order


    Trial of Blood
  • In connection with the update, ranked Trial of Blood will be unavailable until November 24 inclusively.


    Private Allod


    Labyrinth
  • The ranked season has ended and rewards have been given out.
    - Low difficulty: Chest with Supplies
    - Normal difficulty: Right on Destruction
    - High difficulty: Right on Destruction x3
    - Very high difficulty: Right on Violence x1, Right on Destruction x5
    - Nightmare difficulty: Right on Violence x3, Right on Destruction x8, Folio of the Dungeon Keeper.
  • Defender ranks and boosts reset.


    Skirmishes


  • The amount of base rewards received as the Signs of Victory has been doubled.
  • Added the ability to get equipment items that are guaranteed to match the current class through a trophy lottery.
  • Fixed a bug that caused the Battleground Gift to award an incorrect amount of gold.
  • Upgraded event sorting in the Skirmishes window.
    Ranked Combat
  • The ranked season has ended and rewards have been given out.
  • The amount of base rewards received in the form of Combat Emblems has been doubled.
  • Ranked season results will now be calculated three times a year.
  • Fixed a bug related to the absence of the bonus to received Combat Emblems when the bonus size was less than 100%.
  • Seasonal rewards:
    - Slaughterer: Costume, Aura: Cry of the Cold God/Cry of the Plague God/Cry of the Blood God (365 days), Title (120 days)
    - Soultaker: Title (120 days)
    - Killer: Title (120 days)
    - Dueler: Title (120 days)
    - Combatant: Title (120 days)
  • Seasonal rewards reset.
  • Auras and costumes given out before update 11.0 can no longer be obtained.
  • The weekly reward in the form of auras and titles has been deleted (but they can still be obtained at the end of the season).
    Now, every Thursday, characters will get the new currency, Dragons’ Blessing, in an amount equal to their maximum ranking in 3x3 or 6x6 duels (this currency is required for buying Draconic Aspect items and stacks up to 5000), along with Hero’s Insignia (will be added to the reward in an upcoming update) in accordance with the following table:
    - Torturer: Hero’s Insignia (115%) x1
    - Soultaker: Hero’s Insignia (112%) x1
    - Killer: Hero’s Insignia (109%) x1
    - Dueler: Hero’s Insignia (106%) x1
    - Combatant: Hero’s Insignia (103%) x1
    Arena of Heroes
  • The ranked season has ended and rewards have been given out.
    - Courageous Champion’s Award: title, Champion’s Radiance, Champion’s Aura, Hero’s Insignias x1000;
    - Courageous Conqueror’s Award: title, Conqueror’s Radiance, Conqueror’s Aura, Hero’s Insignias x800;
    - Gladiator’s Award: Hero’s Insignias x250;
    - Cutthroat’s Award: Hero’s Insignias x100.
  • You can now buy the Frantic Champion color pattern from Persephone.


    Boutique


  • Mysterious Speck: the maximum number of specks that can be stored in a bag cell has been increased to 10,000.
  • Added new items:
    - Fragment of Contract for Construction Golems: 2 ;
    - Crystal Soul Shard (x10): 12 .
  • Changed prices/number of following items:
    - Omnum x100 * 5 - x1000 * 27
    - Tenacious Omnum x100 * 3 - x1000 * 20
    - Enigmatic Leather x100 * 5 - x1000 * 27
    - Tenacious Enigmatic Leather x100 * 3 - x1000 * 20
    - Ethereal Yarn x100 * 5 - x1000 * 27
    - Tenacious Ethereal Yarn x100 * 3 - x1000 * 20

    Radiant Strongbox of the Mentor
  • Essence of Perfection: fixed a bug that caused the item received from trading Seals of Perfection to not inherit the duration.

    Radiant Strongbox of the Conclave
  • Sacrament of Conclave: fixed a bug that caused the item received from trading Seals of Conclave to not inherit the duration.

    Dragon Treasure Box
  • Amulets received from the box are now kept in the Treasures section in the bag.

    Free Traders’ Lottery
  • Strongboxes of Fortune are available again as a lottery prize.


30

Tuesday, April 21st 2020, 10:57am

Update 11.0.00.07



General

  • Fixed an issue with the game client crashing during the resource loading.

    Artifacts
  • Fixed an issue with some of the Grail of Awakening items not being available for purchase.

    Interface
  • Fixed an issue preventing closing the social window.


    Zones

    Foul Dale
  • Fixed an issue with the undead being immune to attacks in the Ruins of Veligrad.
  • Fixed the map display.
  • "Heart of fire" quest: fixed an issue with the quest objectives being reset after leaving the island.


    Skirmishes

    Rating combats
  • Fixed an issue preventing tagging for a 3v3 rating combat.



    Private Allod


  • Fixed an issue where the option to exchange Embrium for the Fate elixirs wasn't available at the Embrium Convertor.



Update 11.0.00.10



General

  • Updated the game client.


    Zones

    Foul Dale
  • "Unexpected complications": the quest is now available at level 87.
  • "Change of power" quest: fixed an issue with the "Hunger" effect still applying to characters who were cured from vampirism.
  • "true appearance" quest: increased duration of the Lasso effect. Creatures affected by it no longer take damage.
  • Overboard! quest: now the objective to defeat Grotto Greenbeard is completed for every character who participated in combat.
  • "step march!" quest: fixed an issue that was preventing from completing the quest.
  • Fixed an issue with the following achievements being unavailable: From Dusk till Dawn, Endless Army, Clear Valley

    Ammer
  • "Preventive measures" quest: now the cutscene doesn't interrupt beforehand.

    Astral Brig "Atreus"
  • "In the wake of Infinity" quest: fixed an issue when captain Eudoxos couldn't be found in the navigation room.


    Classes


  • Fixed an issue with the cooldowns of Hallmark, Entangling Chains, Seal of Righteousness and Seal of Inerrability being unaffected by Swiftness.


    Guild


  • Updated the Pledge of Punishment quest.
  • Fixed the characters' statistics display in the guild window.

    Stronghold
  • Fixed an issue where players didn't receive Battle Trophies after defeating opponents.


    Boutique

  • Miraculous Ark: now players receive the Power of the Ark effect for 14 days that increases their stats and rune power if they're insufficient.



Update 11.0.00.12



General

  • Fixed a chat issue with an incorrect display of the amount of the received gold.
  • Fixed an issue preventing Xadaganian characters from changing race in the Hall of Changes.


    Zones

    Foul Dale
    The "Preventive Measures" quest now correctly open the Wellebell Preserve portal. The characters that completed the quest without opening the portal, will receive it automatically after installing the update.

    Sogot
  • Fixed issues preventing from taking the following quests:
    "Successor"
    "At the helm"
    "Demon Attorney"
    “More oxygen!”
    “Warning in the foot”
    “The Basics of Goblin Survival”
    "Not a day without pyrotechnics."

    Ammer
  • Fixed an issue preventing from taking the "Deal with the Demons" quest.
  • Dionic Games: Air Triathlon quest: fixed an issue with characters getting teleported and immobilized on collision with bouncer balls.

    Tka-Rik's Cave
  • Tka-Rik's Revelation quest: fixed an issue when players weren't able to use the magic chain on Sarn.


    Battles

  • Fixed an issue when the Battleground Gift would give an incorrect amount of gold.

    Rating Combats
  • Fixed an issue when the Combat Emblems bonus didn't apply if it was below 100%.


    Guild

  • Increased the amount of the Dust of Creation bought from the Dominion Quartermaster.
  • Sent realgar compensation


    Classes


  • Bedlam ability: fixed an issue with the ability not giving immunity to slow effects.

  • Teleportation ability: no longer deactivates equipped assault shell.


    Heroic adventures

  • Fixed Infinite Tonic of the Magical Armor and Vial of Areisia's Blood.


    Raid adventures

    Nihaz's Citadel
  • The Nihaz's Citadel adventure is now open.


    Professions

    Weaponsmithing and Blacksmithing
  • Demonic ore is now available on Sogot.

    Alchemy
  • Replaced Bodyguard's Aspect component with the Defense in the Dragon potion of Absorption recipe.


    Boutique

    Radiant Strongbox of the Carnifex
  • Fixed an issue with the Wings of the Cursed Raven not activating.

31

Tuesday, April 21st 2020, 10:57am

Update 11.0.00.16



General

  • Fixed an issue when using the Duelist Potion would activate the cooldown of the defensive potions.
  • Fixed an issue that was preventing from using the context action to mine the gemstones needed for the Path of the Hero quest.
  • The Boxes with Loot now have a chance to contain Shards of the Dark Emblem of the level 110.



    Zones

    Foul Dale
  • Now using a blood bottle won't let players transform to a bat outside of the quest zones.
  • "Time to Collect Bones" quest: fixed an issue preventing from completing the quest. The quest marker is now correctly displayed on the map.
  • Now the "Vampire wings" item can only be bought by an elf character.
  • For completing repeatable quests players will now be able to receive additional rewards, such as experience, gold, and Unstable Matter.
  • Added new quests to collect the pages of lost ancient books. Players who find all the pages will receive a new Midnight Owl pet.

    Kingdom of Elements
  • Eugeny Loikov now sells food and drinks of level 90.

    Holy Land
  • “Spark of Lu-a-Jalla” quest: fixed an issue that was preventing capturing the Raven thief during the catapult jump.

    Yazes Shard
  • Fixed an issue that prevented entering the Demons' City.


    Classes


  • Unforgiving Chaos ability: fixed an issue when if used together with the Sphere of Negation, the damage of the ability didn't increase on ranks 2 and 3. Fixed the description.

  • Red Alert: the ability's visual effect is replaced by Blind, which is applied for 1 second and can be dispelled.


    Astral

  • The Azure sector is open.
  • Removed all the keys in characters' possession. All characters received 42 astral keys.


    Heroic adventures

  • Heroic adventures of the Azure layer (astral and regular) are open.


    Skirmishes

    Rating Combats
  • Added new weekly rewards, based on rank:
    Slaughterer: Hero's Insignia (115%) x1;
    Soultaker: Hero's Insignia (112%) x1;
    Slayer: Hero's Insignia (109%) x1;
    Dueler: Hero's Insignia (106%) x1;
    Combatant: Hero's Insignia (103%) x1.


    Arena of Heroes

  • Test of Power is over. The rewards were sent out.


    Guilds


  • Pledge of Punishment: poachers of Dola quest: now the Goblins Torturers count towards the quest progress.

    Stronghold
  • Fixed an issue when the Battle Trophies weren't rolled between the raid members.
  • Changed health and damage dealt by the Keeper and other Stronghold enemies.
  • The easy Keeper difficulty is now better adapted to a random search raid: health and damage of the Keeper are significantly reduced.
  • Keeper's movement speed is increased.


    Raid adventures

    Nihaz's Citadel
  • Significantly reduced health and damage of the enemies.


Update 11.0.00.17



General

  • Updated the level of potions from the Cauldron with Magic Essence.
  • Fixed kelpie's animation when using the Bloodpath Chariot pattern.


    Zones

    Foul Dale
  • Added new portal keeper to Amarantha.
  • Players can now use mounts in the Galenel Tower.

    Private Allod
  • Fixed the description of the minimum equipment requirements for the Maze defenders rank upgrade in the dialogue with Bob the Muscle.

    Snow Resort
  • Fixed an issue when players couldn't repeatedly take the Winter fishing quest.


    Raid adventures

    Nihaz's Citadel
  • Reduced health and damage of the enemies.


    Guilds

  • Keeper's Banner: added a new visual effect for the Keeper's Ward ability.

    Stronghold
  • Battle vs Keeper (high difficulty) is now available in the Coliseum on the f2p server.
  • Invitations (3) for this mode are separate from the others.
  • Please note that not too many Keepers have reached this difficulty level yet, so the number of available raids may be limited.


    Boutique

    Dragon Treasure Box
  • Now the box contains insignias for the current Draconic Aspect items.


Update 11.0.00.21



General

  • Fixed animation of the Dominus Attire on moving characters.
  • Fixed visual appearance of the [Icebreaker hat].

    Interface
  • The gold cost display in the Artifact Anvil's interface is no longer rounded up.
  • Fixed the stat comparison for the Draconic Aspect items.
  • Added filter mode switch for the Stronghold quests in the quest list.


    Zones

    Foul Dale
  • Fixed an issue when creatures from the Veligrad's Deadmen faction would become friendly during the daily quests.
  • The “Poacher Traps” quest: added a map marker.
  • The "Shepherd" quest: fixed an issue preventing re-taking the quest after discarding.

    Snow Resort
  • Winter fun has begun! You will be able to participate in the new "Ascent" event, as well as tame a Snowy Owl and catch a Icefish!!


    Skirmishes

    Rating Combats
  • Fixed an issue preventing from receiving insignias as a weekly reward.


    Guilds

  • Added new Items tab to the Treasury window with the history of items bought from the Stronghold.
  • Fixed an issue with incorrect 30 days statistics display.
  • Fixed an issue where players buying multiple Dust of Creation items from the Dominion Quartermaster would receive an incorrect amount.


    Astral

  • Fixed the description of an objective from the “Astral Patrol: the study of favorable anomalies” quest.


    Raid adventures

    Nihaz's Citadel
  • Significantly reduced health and damage of the enemies.

32

Wednesday, May 6th 2020, 10:02am

Update 11.0.00.27



General

  • Fixed an issue with incorrect behavior of the Surrender to Chaos toy.
  • Fixed descriptions of the Draconic Emblem of Assault and Draconic Emblem of Defense.


    Zones

    Umoir
  • Wellebell Preserve and Foul Dale are now correctly displayed in the Umoir map list.
  • Now the marker for the Amarantha's Portal Keeper is correctly displayed on the map.

    Snow Resort
  • Snowball Fight quest: fixed an issue preventing using the Snowball Throw ability during the defense/attack on a fortress.


    Skirmishes

    Rating Combats
  • Now a victory in training combats is rewarded with 50 Combat Emblems. The reward can be claimed up to 10 times per day.
  • A daily double reward bonus can now be received for both 6v6 and 3v3 training combats.


    Private Allod

    Maze
  • Reduced the gear score requirements for the defenders' rank level up.


    Guilds

  • Fixed description of the Contribution to the Stronghold quest.


    Raid Adventures

    Observatory
  • Fixed the information display for defeated enemies.


    Boutique

    Radian Strongbox of the Inventor
  • Boosting Augmentation: fixed the description.
  • Overlord Assault Shell and the Eluding module: added new info to the description of the module.
  • Fixed an issue with incorrect behavior of the Auto Defense ability when using the Upgrade Project IV.
  • Fixed an issue preventing trading the Full, Secret, and Newest Handbooks of the Inventor for some items.

33

Tuesday, July 7th 2020, 12:08pm

Update PN 11.0.00.50

Update 11.0.00.50




General


Astral Adventures

● Access to the amber layer of the astral is open.
● The astral keys held by the characters have been reset. All characters received 42 new keys.


Heroic Adventures

● Heroic adventures of the amber layer became available to the visit
● The “Vessels with the Blood of Arecia”, “Infinite Elixirs of Astral Vision” and “Infinite Tonics of Magic Armor” held by the characters are removed.
● The season of ordinary heroic adventures is over. Awards for the most outstanding successes in conquering heroic adventures were sent out.
● The season of astral heroic adventures is over. Awards for the most outstanding successes in conquering astral heroic adventures were sent out.

Arena of Heroes

● The season is over. Test of Valor Awarded .

Rarity Shop


Prophetic Cards

● The Mirra (100,000 drops) item now requires additional unpacking.
● The description of the Delicate Horn and Steel Collar items has been fixed.





Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

This post has been edited 14 times, last edit by "Drakdish" (Jul 9th 2020, 1:59pm)


34

Monday, September 14th 2020, 11:05am

Update 11.0.00.53

Update 11.0.00.53




General



● Fixed the warning that was displayed when trying to add a vehicle to a crowded stand.


Rarity Shop


Prophetic Cards

● The sound of driving pets has been improved.


Known bugs


● Retroforms cannot be used to transform craft components.





Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

35

Monday, September 14th 2020, 11:19am

Update 11.0.00.55

Update 11.0.00.55




General



● Fixed a bug that prevented the use of toys "Ask for glory and attention!" and "Ask for love!".
● Victory Parade Event: The number of tickets required for participation in the parade on different vehicles has been reduced.


Battles


Rating Arena

● The mechanics of the arenas have been updated to eliminate situations in which a large number of simultaneous battles could lead to a significant increase in the time of finding opponents.






Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

This post has been edited 1 times, last edit by "Drakdish" (Sep 14th 2020, 11:47am)


36

Wednesday, September 16th 2020, 10:53am

Update 11.0.01.00 - part 1

Update 11.0.01.00 - part 1




General



● Fixed a bug due to which the sounds of actions were not reproduced in some riding pets (horses and Pegasus).
● The visual display of the item Shoulders of the Pestilent Witch has been fixed.
● The visual display of a number of hairstyles for female orcs has been fixed.
● The display of the Kelpie Lightning-Bolt with the color schemes of the Titan “June Avalanche” and “Wrath of the Arisen” is fixed.
● Fixed a bug that prevented the use of toys "Ask for fame and attention!" and "Ask for some love!".
[subscription] From the Mysterious Costume Box you can now get the Vampire Prince Costume.
● The display of the color scheme “Warden” of the mystical armor “Rakshas” in the stall and exoskeleton control window has been fixed.

Artifacts

● Victory Cross now increases dominance.

Spark Talents

● The milestones “Battle Focus,” “Combat Trance,” and “Combat Rhythm” now increase instinct.
● Due to a change in the mechanics of the milestones listed above, Spark's talents have been reset.


Zones



Hard times have come in the world, but the Great Ball of the Elves is not an event that can be undone. There are rumors everywhere about what new wonder of magic or art the Great Houses will imagine, which of them will take power this time? Some will come here for fun, others for new acquaintances, but all influential people understand: The grand feast is just a cover for the game between the Great Houses... Who will become the new king? Will the Elves and the League be able to remain united? What is the fate of vampires?..

● All players starting at level 88 will receive a letter opening a new storyline.

● New location - fabulous Irene
Explore the uncharted allod, where many great events have occurred in the distant past and will still occur. Walk through the romantic lanes and relax in the forests of ancient times... But who knows what awaits you in its hidden depths?

● New storyline
Dive into the complexity of political and personal conflicts and discover the secrets hidden by the Great Houses. Take part in their Games and prove that you can influence their outcome!

● New Activities on Irene - Life of the Upper World
At the Great Ball, even the hero of Sarnaut is an ordinary guest who still has to prove that he is worthy of the attention of noble gentlemen! Show your acting skills, learn manners, become the best duelist, demonstrate your craft skills - unusual feats are waiting for you!
Regularly participate in these and other activities and activities, become an increasingly important figure in the eyes of the aristocracy, and at the same time, discover new opportunities and secrets ...

● Great House Awards and Reputations
True values ​​are not available to those who can buy them, but to those who deserve them! Choose your patron and prove that you deserve his trust with your participation in Irene’s life. The heroes will be able to get new pets and a helper fairy, replenish the wardrobe with the works of local couturiers, earn the rideable Irene dragon, and also open access to other useful goods.

● Masks and secrets
Irene is full of magic and mysteries, much of it is not as obvious as it may seem at first glance. Get artifacts with a special magic and try to unlock their true potential...
...Besides, they are very beautiful!

● New chapters every few weeks
Please note that the Great Ball is just beginning, and what you see first is only part of all its splendor: every few weeks the Ball will become brighter and richer, and the web of intrigue will become more complicated.

● Heyday of Al-Rihat
Irin’s proximity to Al-Rihat was not in vain for the latter: the elves are interested in restoring prosperity to these lands and using them in the future. As you know, the heroes of Sarnaut manage to restore order in such places best of all, so get ready for changes and new tasks! From now on, the Ruins of Al-Rihat will become a place where not only developing players will be able to catch up with actively playing, but where all players will be able to get the current equipment and insignia.

Sogot
● The problem associated with the lack of musical accompaniment in the location has been fixed.

Ammer
● Now, rebirth characters will no longer see a collection of non-player characters in Polis related to the "Learn a Century" task, if this task was completed earlier by an ancestor or other incarnation.

Al-Rihat Ruins
● Now you can buy Insignia Hero of current quality from Andrew De Delice (103% and 106%), as well as get them (109%) as trophies for defeating special opponents and from chests.
● Letizia de Desirae arrived at the camp, from whom one can get a daily task to eliminate one of 4 new special group opponents: Jaban, Pnischa, Razpri or Balamut.
● The first victory of the day over special group opponents now brings a double award.
● As a trophy for victory over special opponents and from chests, Strongbox with loot of actual quality can now be obtained.
● The Al-Rihat Circle: Elimination quest is now weekly, and the reward for completing it has been increased to 250 sovereigns.
● The opportunity has become available to purchase Sovereign Fine, Exceptional and Meteorite craft components, as well as Crucifer and Selected Medinilla.
● Increased the delay between chest appearances.





Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

37

Wednesday, September 16th 2020, 10:53am

Update 11.0.01.00 - part 2

Update 11.0.01.00 - part 2



Classes


  • Drops of living and dead water were sent to all characters of level 10 and above.
  • The Wound effect now reduces healing and shields by 60%.All bleeding abilities (such as "Turtle" or "Trailer") immediately dispel this effect.
  • Many standard effects now cancel the effect of others that are opposite in effect (for example, “Courage” when removed will remove “Cowardice” and vice versa).
    Wounds <-> Invigorating Surge
    Vulnerability <-> Defense
    Courage <-> Cowardice
    Sluggishness <-> Temporal Acceleration
  • The cooldown of abilities imposing the effects of attacking support has been reduced to 20 seconds.
  • The cooldown of abilities that apply protective support effects has been increased to 90 seconds.

    Features
  • The following features are removed:
    Double attack
    Critical Damage
    Concentration
    All types of elemental damage
    All types of elemental protection

    Characteristics changed
  • Swiftness: reduces skill preparation time and global recovery time, and reduces the duration of effects that cause periodic damage or healing while maintaining efficiency.
  • Willpower: Reduces the duration of the control effects you receive.
  • Critical Chance: Renamed to Luck. Critical Damage is now always 150% of normal damage.
  • Persistence: increases the duration of the effects of control imposed by the character.

    New features added:
  • Instinct: reduces critical damage taken.
  • Speed: Increases movement speed.
  • Dominance: has a unique effect for each class.
  • The number of special characteristics obtained from equipment items has been increased.
  • Due to changes in the mechanics of the character's characteristics, a number of effects have been removed, increasing their performance.
  • The strength of the support effects that affect characteristics (such as "Bloodthirst" and "Courage") is doubled.

    Bard
  • The effect of the “Dominance” characteristic: increases all astral damage, and also gives a chance to get an additional rhythm when applying the Dissonance or Disharmony abilities.
  • Funeral Ability: Critical Damage indicator no longer reduces the cooldown of the ability.
  • Ghost Shield ability: Critical Strike indicator no longer reduces the cooldown of the ability.
  • Overture ability: Now applies instantly to any rank.
  • Crescendo Ability: Base damage increased by 30%. Now deals astral rather than physical damage.
  • Ability of Melody of War: Now it can be applied only to oneself and is no longer interrupted when health is reduced.
  • Courage ability: The stats no longer affect the cooldown of the ability. Cannot be received by the same hero more than once every 40 seconds.
  • Solo Ability: Critical Damage indicator no longer affects ability damage. Damage increased by 75% and is now astral. Recovery time is now 6 seconds. (previously 8 sec.).
  • Disharmony and Dissonance abilities : Abilities now deal astral rather than physical damage.
  • Marsh ability: Now deals astral damage, not disease damage. Recovery time is now 24/16/8 sec. (previously 30/20/10 sec.).
  • Requiem Ability: The cooldown is now 6 seconds. (previously 10 sec.).
  • Sonata ability: cooldown is now 95/75/55 sec. (previously 100/80/60 sec.).
  • Expression ability: Now deals astral damage, rather than disease damage. The duration of disorientation is now always 2 seconds. This skill deals damage for 2/4/6 sec. Now works through a magical effect that can be dispelled by -cleansing. Damage increased by 2 times.
  • Denial Talk ability: No longer requires Dragon Tears. Changed location and mechanics: now the target gains full immunity to magical effects for 2/4/6 sec. Recovery time: 2 min.
  • Milestone “Wall of Shadows”: now imposes the “Protection” effect.
  • Milestone of Chaos Melodies: no longer dependent on critical strike power. Increases the chance to increase the pace by 33/67/100%.
  • Milestone “Inspiration of the Creator”: Now increases the rate of dominance.
  • Milestone "High frequencies": now increases astral, rather than natural damage.
  • Milestone "Soul Strings": now increases the damage of sketches by 10/20/30%.
  • Milestone “Acoustic wall”: no longer reduces the damage directly received by the group, but imposes the “Protection” effect.
  • Milestone “Deadly Notes”: no longer modifies the type of damage to sketches.
  • Milestone “Horror in the Night”: No longer makes Crescendo damage critical. Nocturne's cast time is now reduced due to dominance.
  • Milestone "Taunt of Fate": now always imposes the effect of "Weakness".
  • Milestone "Anthem of Freedom": now depends on the rate of dominance, rather than the power of critical damage. The influence of the characteristics on the milestone efficiency is reduced by 2 times.
  • Milestone "Ballad": now instead of increasing the chance to deal critical damage, it increases the damage done by 15/30%.
  • Milestone “Rhapsody”: now instead of increasing the chance to deal critical damage, it increases damage done by 15/30%.
  • Milestone "Tide of Health": the duration of the effect of "Waiting for the tide" is now 40 seconds. Healing increase effect reduced to 50%.
  • Milestone "Song of the Skalds": now depends on the indicator of dominance, and not the power of critical damage. The influence of the characteristic on the duration of the rhythm is reduced by 2 times.
  • Milestone "Heroic odes": now depends on the indicator of dominance, and not the power of critical damage. The influence of the characteristic on the duration of the rhythm is reduced by 2 times.
  • Milestone "Rage of Shadows": Now depends on the rate of dominance, and not the power of critical damage. The influence of the characteristic on the duration of the rhythm is reduced by 2 times.

    Warrior
  • The action of the "Domination" characteristic: increases all physical damage, and also reduces the amount of energy consumed by abilities.
  • Significantly increased the effectiveness of milestone and ability injury reduction.
  • Abilities "Fracture", "Devastating blow", "Destructive attack": base damage increased by 30%.
  • Ability "Turtle": now has no aspect restrictions. No longer applies Cauterize, but removes Bleeding and Wounds. The duration of the effect is now always 8 seconds.
  • Cleave ability: Now a melee attack. The duration of the effect (10 sec.) No longer depends on "Shattered Armor" and does not remove it. Cooldown: 8 sec.
  • Ability "Kick": no longer applies the effect "Weakness". The duration of the "Knockdown" effect is 4 seconds. Cooldown: 100/80/60 sec.
  • Ability "Bloody Harvest": now only increases the damage of attacks by 12 sec. The cooldown is now 20/18/16 seconds.
  • Berserker Ability: No longer requires Dragon Tears. Now has a cooldown of 180/150/120 seconds. At rank 2, it no longer gives immunity to control effects, and at rank 3, it dispels control effects only from the warrior himself.
  • Ability "Bedlam": now instead of haste slows the warrior by 25%. The duration of the "Knockdown" effect applied upon the end of the ability has been increased to 4 seconds. You can no longer use other skills while this ability is active. Damage increased by 40%. The quality of Dragon's Tears now only affects damage dealt.
  • Ability Shield Slam: The cooldown is now 11/9/7 seconds. (previously 30/20/9 sec.).
  • Respite Ability: The cooldown is now 36/24/12 seconds. (previously 35/25/15 sec.).
  • Bull Strike: The cooldown is now 80/70/60 seconds. (previously 40/30/20 sec.). Disarm duration is now 5 seconds. (previously 3 sec.). No longer requires energy and deals more damage.
  • Ability "Adrenaline Rush": the cooldown is now 50/40/30 seconds. (previously 90/70/30 sec.).
  • Milestone "Fan protection": now, during the use of the "Mill" ability, the warrior receives 3/6/9% less damage. Requires a shield.
  • Milestone "Grinder": now increases the damage of the ability "Mill" by 5% for each level of the effect. The number of milestone ranks has been reduced to 1.
  • Milestone "Perfect sharpening": now increases the indicator of domination.
  • Milestone "Ruthlessness": now, instead of increasing the chance to inflict critical damage on the target, it increases the damage done by 10/20/30%. No longer applies Pursuer.
  • Milestone "Flaming Steel": now, instead of increasing the chance to inflict critical damage on the target, it increases the damage done by 7/14/21%. No longer changes the damage type of skills.
  • Milestone "Merciful Death": now, instead of increasing the chance to inflict critical damage on the target, it increases the damage done by 5/10/15/20%.
  • Milestone "Steel Whirlwind": no longer increases the damage of the "Mill". Speed ​​penalty is now 75-25%.
  • Milestone "With a shield or on a shield": no longer heals the warrior and does not depend on the critical damage power. Base amount of mutilation absorption increased by 50%.
  • Milestone "Unbreakable Rock": no longer depends on the indicator of the power of critical damage. Damage taken is reduced by 5/10%.
  • Milestone "Warmonger": no longer increases fire damage.
  • Milestone "Athlete": "Bull kick" no longer disorientates the target.
  • Milestone "Defiant": the effect "Courage" can now only be received by the warrior himself.
  • Milestone "Butcher": the chance of inflicting critical damage with the skills "Meat grinder" and "Cleave" is now increased by 5/10/15%.
  • Milestone "Rage": no longer increases the duration of the effect of "Bleeding".
  • Bleeding effect: base duration increased by 3 sec.







Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

38

Wednesday, September 16th 2020, 10:54am

Update 11.0.01.00 - part 3

Update 11.0.01.00 - part 3




  • Bard
  • The action of the "Domination" characteristic: increases all elemental damage, and also gives a chance to get an additional element.
  • The damage of the following abilities has been significantly reworked upward: Ice Stream, Ice Arrow, Ice Comet, Blizzard, Lightning Bolt, Ball Lightning, Ice Meteor, Thunderstorm Front.
  • Ability "Bastion": Renamed to "Ice Citadel". Surrounds the wizard in ice, reducing damage taken by 95% for 3 seconds.
  • Ability "Aspect of Suppression": removed.
  • Ability "Supernova": now applies only the effect of "Cowardice", the duration of the effect is increased.
  • Ability "Volcano": now imposes the effect of the same name for 6 seconds, after which all targets within a radius of 7 meters will be dealt huge damage. Requires 3 elements of fire. Cooldown: 40 sec.
  • Ability "Snowdrift": the preparation time of the spell is now 2 seconds. at any rank. Cooldown: 40/35/30 sec.
  • Ability "Flare": cooldown increased to 80 seconds. No longer allows fire abilities while moving. Damage bonus increased to 30%.
  • Ability "Invisibility": cooldown increased to 150/120/90 seconds.
  • Stun ability: Replaced with Silence, which prevents spells from being cast for 2/3/4 seconds. (Dispellable)
  • Ability "Curse of Flame": replaced by "Meteor" (does not require Tears of the Dragon), which has a preparation time of 4 seconds. and causing huge damage to the main target and applying the "Wounds" effect to it for 8 sec. All targets within 8 meters of the main target will take 50% of the damage dealt to it. Ability cooldown 45 sec.
  • Ability "Shift": the cooldown is now 40/30/20 seconds. (previously 45/35/25 sec.). Can now be cast while immobilized and slowed.
  • Ability "Trial by Fire": The cooldown is now 25/20/15 seconds. (previously 30/25/20 sec.).
  • Ability "Disintegration": the cooldown is now 60/45/30 seconds. (previously 75/60/45 sec.).
  • Raven's Wings racial: Now increases luck.
  • Milestone "Shock discharge": the "Shock discharge" effect now increases the target's electricity damage by 10/20/30%.
  • Milestone "Astral Storm": removed.
  • Milestone "Unstable Magic": now increases the rate of domination.
  • Milestone "Deep Freeze": now available in any aspect. Increases the cooldown of your Ice Stream ability to 40 seconds. The effect no longer applies to Frostbolt and only freezes one target.
  • Milestone "Piercing cold": increases the damage of the "Blizzard" by 5-15%, and also reduces the recovery time by 33-100%.
  • Milestone "Astral cold": enhances all the effects of slowing down from ice spells.
  • Milestone "Heart of Ice": now the time for receiving the elements of ice is 60-20 seconds. depending on the milestone rank.
  • Milestone "Fortress of Will": increases the duration of the ability "Ice Citadel" by 1/2/3 sec.
  • Milestone "Tectonic shift": the use of the ability "Shift" removes all the effects of immobilization and slowing down during teleportation.
  • Milestone "Aegis of the Elements": now the use of the spell "Arcane Barrier" dispels 1/2/3 of negative magical effects from the wizard.
  • Milestone "Direct hit": removed.
  • Milestone "Magic Mirror": the number of ranks of the milestone has been reduced to 1. Now, when using the spell "Witchcraft Barrier", all enemies within a radius of 6 meters receive the effect "Trial by Fire", the effectiveness of which depends on the rank of the skill of the same name.
  • Milestone "Volcanic Lightning": the milestone no longer gives additional elements and does not increase the damage done by fire and electricity.
  • Milestone "Deafening Thunder": removed.
  • Milestone "Exodus": now, when using "Invisibility", the cooldown of the ability "Shift" is reset, and the speed indicator is increased by 200 units. for 3 sec.
  • Milestone "A sense of security": now during the effect of the spell "Ice Citadel" the wizard receives 10/20/30% more healing.
  • Milestones "Storm warning" and "Permafrost": the effect of the milestone now increases the damage of linked spells by 10/20/30/40/50% (previously 9/18/27/36/45%).

    Demonologist
  • The effect of the "Domination" characteristic: increases the damage done by the "Ataxia" and "Seal of Chaos" abilities, and also increases the rate of accumulation of obsession.
  • Ability Pain Rift: The cooldown is now 30 seconds. (previously 40 sec.).
  • Ability "Shadow Flight": The cooldown is now 50/40/30 seconds. (previously 65/50/35 sec.).
  • Ability "Temptation": the cooldown is now 60/45/30 seconds. (previously 60/50/40 sec.).
  • Sigil of Decay: The cooldown is now 90/75/60 ​​seconds. (previously 100/80/60 sec.).
  • Ability "Renaissance": the cooldown is now 90/75/60 ​​seconds. (previously 120/90/60 sec.).
  • Ability "Demon Onslaught": The cooldown is now 20/16/12 seconds. (previously 24/20/16 sec.).
  • Ability "Shroud of Madness": no longer has aspect restrictions. Instead of a barrier, the demonologist gains an effect that reduces damage taken by 60%. Damage is now applied after the effect ends, rather than when the spell is used.
  • Ability "Veil of Darkness": no longer affects allies. During the use of the ability, the demonologist additionally takes 40% less damage. All enemies that have an ability in range receive the Weakness effect. The cooldown is now 80/70/60 seconds. (previously 120/105/90 sec.).
  • Ability "Apotheosis": No longer requires Tears of the Dragon. Now increases the amount of health and healing received by 30%, and also instantly removes the effects of Wounds, Vulnerability, Weakness, and Cowardice. Cooldown: 90/75/60 ​​sec.
  • Milestone "Spontaneous destruction": now increases the indicator of domination.
  • Milestone "Eternal Night": now the duration of the effect is extended even if the damage inflicted by "Blades of the Tormentor" was not critical.
  • Milestone "Forbidden Knowledge": now increases the chance of inflicting critical damage with all skills by 2/4/6%.
  • Milestone "Awakening Rage": now the chance of triggering is 25 / 37.5 / 50%, regardless of whether the damage was critical. For area attacks, the chance is 5 / 7.5 / 10%.
  • Milestone "Killer of Heroes": now the effect disappears when changing appearance.
  • Milestone "Intoxicated by Chaos": the milestone no longer increases the chance of inflicting critical damage and restores health, regardless of whether the damage of the "Blade of the Tormentor" was critical (the power of healing is reduced).

    Priest
  • The action of the "Domination" characteristic: increases all light damage and the effectiveness of barriers, and also gives a chance to get fanaticism when using any offensive and healing ability.
  • Damage and healing done by multiple skills have been adjusted.
  • The cast range of all targeted healing abilities has been increased to 40 meters.
  • Ability Punishing Strike: No longer stuns an additional target in the support aspect. Now deals physical damage.
  • Ability "Blink": the cooldown is now 60/50/40 seconds. (previously 45/35/25 sec.). Root duration is now 4 seconds. (previously 3 sec.).
  • Ability "Enrage": no longer affects the area.
  • Ability "Parting words": cooldown increased to 120 seconds. The duration of the effect is doubled.
  • Ability "Plea": cooldown increased to 30 seconds.
  • Ability "Bulwark of Unity": now imposes the effect "Protection".
  • Ability "Celestial Punishment": simplified visual effect.
  • Ability "Blind": the cooldown is now 120/100/90 seconds. (previously 80/70/60 sec.). Blind duration is now 4 seconds. (previously 2.5 sec.).
  • Ability "Holy Word": the cooldown is now 12/10/8 seconds. (previously 20/15/10 sec.).
  • Zealot's Zeal racial: Now increases luck.
  • Milestone "Belief": now only grants additional levels of fanaticism.
  • Milestone "Vindictive Hand": no longer changes the type of damage of the "Holy Wrath" skill. Increases damage of Holy Wrath by 1.5-4.5%.
  • Milestone "Thunderer": now increases the damage of all skills by 3-9%.
  • Milestone "Heavenly Sphere": increases the damage of the Particle of Light by 3-10%.
  • Milestone "Thunderous otverk": increases the damage of the discharge by 5%.
  • Milestone "Piety": the chance of triggering is now always 25%.
  • Milestone "Scorching Light": no longer depends on the double attack rate and increases damage with light by 2-4%.
  • Milestone "Atonement": now increases the damage of the Cleansing Fire by 3-10%.
  • Milestone "Protective prayer": now reduces the recovery time of the Holy Word by 10-30%.
  • Milestone "Field of Light": no longer increases the healing of the Halo.
  • Milestone "Messenger of Light": no longer increases the indicator of inviolability.
  • Milestone "Grace": can now be used in any aspect, the healing effect is increased 2 times and is triggered only when using the ability "Flare".
  • Milestone "Complete cleansing": no longer changes the type of damage of skills to electrical.
  • Purifying Fire effect: now deals light damage. The duration of the effect is 10 seconds.
  • Discharge effect: now deals light damage. The duration of the effect is 8/12/16 seconds.






Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

39

Wednesday, September 16th 2020, 10:55am

Update 11.0.01.00 - part 4

Update 11.0.01.00 - part 4



  • Engineer
  • The action of the "Dominance" characteristic: increases all the damage of mechanisms, as well as the abilities "Purge the reactor" and "Mana release".
  • Ability "Acid Bomb": The cooldown is now 18 seconds. (previously 30 sec.).
  • Frag Bomb ability: The cooldown is now 18 seconds. (previously 30 sec.).
  • Ability Mana Burst: The cooldown is now 3 seconds. (previously 5 sec.).
  • Ability "Light Turret": The cooldown is now 8 seconds. (previously 15 sec.).
  • Ability "Acid Turret": The cooldown is now 8 seconds. (previously 15 sec.).
  • Ability Force Field: The cooldown is now 60/50/40 sec. (previously 90/80/70 sec.).
  • Ability "Iron Curtain": the cooldown is now 45/35/25 seconds. (previously 60/50/40 sec.).
  • Ability "Energy Barrier": the cooldown is now 35 seconds.
  • Ability "Critical Mass": the cooldown is now 45 seconds.
  • Ability "Teleport": the cooldown is now 90 seconds.
  • Ability "Protective Perimeter": now imposes the "Protection" effect.
  • Ability "Reload": Fixed description.
  • Ability "Concentrate": Now applies instantly. The cooldown is 20/12/7 seconds.
  • Sanitarium Ability: No longer requires Tears of the Dragon. The visual size has been greatly reduced, the Sanatorium no longer applies protection effects. Changed the location of the ability. Recovery time: 2 min. Action time: 4/6/8 sec.
  • Ability "Red threat": increased damage done, radius of damage reduced to 15 m. No longer imposes any positive effects on allies. Imposes the effects "Cowardice" and "Weakness" on enemies.
  • The racial ability "Evil Genius": Now applies the "Valor" effect to allies instead of the "Cunning" effect.
  • Milestone "Gravitational anomaly": now imposes on the group members the effect of "Protection" instead of reducing damage.
  • Milestone "Rabbit hole": the effect no longer heals, but reduces the received damage by 25%.
  • Milestone "Catalization": now increases the indicator of domination.
  • Milestone "Firing line": now increases the rate of fire of the turret by 25/35/50% and does not depend on the speed indicator.
  • Milestone "Thermal signature": the duration of the effect is increased to 5 seconds.
  • Milestone "Extraction": no longer imposes additional effects and does not dispel control effects.
  • Milestone "Energy circuit": now imposes on allies the effect of "Protection" when using the skill "Energy barrier" for 1 sec.
  • Milestone "Surge of health": the duration of the effect "Waiting for the tide" is now 40 seconds. Healing increase efficiency reduced to 50%.
  • Milestone "Supermassive particles": no longer increases the damage of allies.

    Psionicist
  • The action of the "Domination" characteristic: increases all astral damage, as well as the duration of the existence of phantoms.
  • Ability "Astral Form": the cooldown is now 60/45/30 seconds. (previously 60/50/40 sec.).
  • Ability "Torment": the cooldown is now 16 seconds. (previously 20 sec.).
  • Ability "Meditation": the cooldown is now 25/20/15 seconds. (previously 40/30/20 sec.).
  • Ability "Terror": the cooldown is now 120/105/90 seconds. (previously 80/70/60 sec.). Fear now has a 4 second duration.
  • Ability "Impulse": the cooldown is now 120/105/90 seconds. (previously 60/45/30 sec.). The knockdown duration is now 3 seconds. at all ranks (previously 0.5-1.5 sec.).
  • Supremacy Ability: No longer requires Dragon's Tears. Now does not reduce incoming and does not increase damage. The duration of the effect is always 10 seconds. Cooldown: 240/180/120 sec.
  • Milestone "Power over matter": adds 10/20/30/40% additional physical damage to attacks of Phantoms, Doppelgangers and Ghost killers.
  • Milestone "Empathy": now increases the chance of inflicting critical damage with all skills by 2/4/6%.
  • Milestone "Pyrolysis": the chance of applying the effect is no longer dependent on the chance of critical damage and is triggered with a 40% probability.
  • Milestone "Intuition": now increases the indicator of domination.
  • Milestone "Centrifugal Force": the chance of applying the effect no longer depends on the chance of critical damage and is triggered with a 40% probability.
  • Milestone "Concussion": now triggers with a 100% chance, but only when using the ability "Torment". Effect duration increased.
  • Milestone "Tremor": now triggers with a 100% chance, but only when using the ability "Agony". Effect duration increased.

    Summoner
  • The effect of the "Domination" characteristic: increases all damage if there are no other allied players nearby within a radius of 5 meters.
  • The cast range of all targeted healing abilities has been increased to 40 meters.
  • Ability "Resurrection": removed.
  • Ability "Shield of Blood": changed the mechanics of this ability. The ability's range is now 40 meters. When applied, 2/4/6 levels of Blood Shield are applied to the target. If an ally takes direct damage, then the 1st level of this effect will be absorbed, and the target will receive the "Protection" effect. If you try to dispel this effect, only 1 of its level will be dispelled. Effect duration: 15 sec.
  • Ability "Veil of Darkness": the cooldown of this ability is now 120 seconds.
  • Scourge of the Doomed ability: No longer requires Dragon's Tears. The location was changed, the damage done was increased 2 times, the time of using the ability was increased 2 times. Cooldown: 120 sec.
  • Ability "Panacea": the cooldown is now 24/20/14 seconds. (previously 30/24/18 sec.).
  • Cauterize ability: The cooldown is now 10 seconds. (previously 12 sec.).
  • Milestone "Practical surgery": now increases the indicator of domination.
  • Milestone "Gift of Pain": the damage of the guard no longer increases due to the chance of critical damage, but its base damage is additionally increased by 100/200/300%.
  • Milestone "Hemotoxin": the chance of applying the effect is now always 100% and no longer depends on the rate of critical damage.
  • Milestone "Seething blood": now can work with any healing with a 25% chance.
  • Milestone "Thaumaturgy": no longer increases the chance of inflicting critical damage.
  • Milestone "Bloody Barrier": changed the mechanics. Now, when the effect is triggered, the target will receive healing.
  • Milestone "Stimulation": now increases the indicator of Speed, and does not impose the effect of "Deceit".
  • Milestone "Bloody Harvest": removed. Its effects are now permanent.
  • Virus effect: base duration is now 9 seconds.
  • Covetous Shadows effect now has a base duration of 21 seconds.

    Scout
  • The effect of the "Domination" characteristic: increases all damage done if you did not receive damage for 8 seconds.
  • Hail of Arrows: No longer requires Tears of the Dragon. The radius of action is reduced to 8 m., Damage is increased by 50%. Cooldown: 120 sec.
  • Ability "Smoke Cloud": the effect of evading attacks now applies only to the scout himself, but all characters (both hostile and friendly) in the cloud cannot be targeted by enemies outside of it.
  • Precise Shot and Aimed Shot abilities now have a 5 second cooldown. Now restore 5 units. equipment (previously 4).
  • Ability "Sinister Strike": The cooldown is now 3.5 seconds.
  • Abilities Flame Enchant, Frost Enchant, Poison Enchant : The cooldown is now 6/4/2 seconds.
  • Ability "Will to Live": The cooldown is now 10/8/6 seconds. (previously 24/18/12 sec.).
  • Ability "Explosive Arrow": The cooldown is now 9 seconds.
  • Ability "Pendulum": the cooldown is now 7.5 / 6 / 4.5 seconds. (previously 29/19/9 sec.).
  • Ability "Steel Rose": the cooldown is now 5 seconds.
  • Ability "Crippling Shot": the damage done has been reduced, but now the ability can be applied instantly.
  • Ability "Aimed Shot": the damage done is reduced by 17%.
  • New ability "Mortal Shot": cooldown 5 seconds, preparation time 1.5 seconds, restores 6 units. equipment.
  • Ability "Replenishment": the cooldown is now 30 seconds, but now the ability restores 2 times more equipment.
  • Ability Cobra Throw: Now increases the damage of the Mortal Shot skill.
  • Ability "Right on target": now increases the damage of the skill "Mortal Shot".
  • Ability "Plantain": is now used instantly and restores 20% of the maximum health. Relieves the effects of wounds and bleeding. Cooldown: 240/180/120 sec.
  • Ability "Rebound": the cooldown is now 20/15/10 seconds. (previously 40/30/10 sec.).
  • Volley and Barrage Abilities now restore 3 units. equipment (previously 2).
  • Racial Distraction: no longer extends its effect to the scout group.
  • Milestone "Blackened Smoke": the effect of protection now affects only the scout.
  • Milestone "Readiness": the speed indicator no longer affects the effect of the milestone. The effect is now always applied every 10 seconds.
  • Milestone "Do as I do!": Removed.
  • Milestone "Shooting": each level of the effect now increases damage by 15% (previously by 20%). Now works on Mortal Shot instead of Crippling Shot.
  • Milestone "Faithful hand": the bonus to damage is reduced to 10%.
  • Milestone "Compound poisons": no longer reduces the duration of the action of poisons. Poison damage bonus reduced to 10/20/30% (previously 20/40/60%).
  • Milestone "Let's fight again!": Allies no longer act, but acts on the scout himself.
  • Milestone "Open wound": the duration of the effect is reduced to 4 seconds.
  • Milestone "Cat reflexes": now increases the rate of domination.
  • Milestone "Bear Power": increases the stamina by 20/40/60%.







Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

40

Wednesday, September 16th 2020, 10:56am

Update 11.0.01.00 - part 5

Update 11.0.01.00 - part 5



  • Paladin
  • The action of the "Domination" characteristic: all physical attacks inflict additional damage with light, and also each time the templar interacts with the barrier himself, restores his health.
  • Execute and Brand Abilities: Now only heal the Templar himself.
  • Ability "Shroud of Light": now only affects the selected target. Cooldown: 150/120/90 sec.
  • Ability "Slave": the cooldown is now 300/240/180 seconds.
  • Ability "Vow of Vengeance": now the ability can be used in battle. The range is increased to 40 m. The effect lasts for 15 seconds, no longer reduces the damage taken by the target. Cooldown: 60 sec.
  • Ability "Light Intervention": can now only be applied to an allied character and restores 100% of his health.
  • Ability "Vow of Purity": The cooldown is now 25/20/15 seconds. (previously 50/40/30 sec.).
  • Ability "Punishing Sword": the cooldown is now 22/18/14 seconds. (previously 40/32/24 sec.).
  • Ability "Vow of Light": The cooldown is now 25/20/15 seconds. (previously 50/40/30 sec.).
  • Ability "Overcome": the cooldown is now 6 seconds. (previously 11 sec.).
  • Ability "Light's Fury": the cooldown is now 8 seconds. (previously 15 sec.).
  • Ability "Holy Land": the cooldown is now 40 seconds. (previously 70 sec.).
  • Ability "Barrier": the cooldown is now 30/24/18 seconds. (previously 45/35/25 sec.).
  • Ability "Burn": duration increased by 3 seconds. Now deals damage with light instead of fire. The cooldown is now 9 seconds. (previously 16 sec.).
  • Ability "Descent": Allies now receive the "Protection" effect, instead of "Last Stand". Radius reduced to 10 m.
  • Abilities Seal of Righteousness and Seal of Infallibility now have a 3 second cooldown.
  • Milestone "Bonfires of the Inquisition": now increases the damage of Burning by 10/20/30%.
  • Milestone "Battle Cry": now requires the Aspect of Protection. Mechanics changed: the use of "Condemnation" imposes the "Speed" effect on allies in the group, increasing their movement speed by 2/4 sec.
  • Milestone "Surge of strength": no longer depends on the rate of swiftness. The base duration is 10 seconds.
  • Milestone "Auto dafe" : no longer changes the type of damage of "Burning".
  • Milestone "Apology": now the effect of protection is applied to the ally closest to the templar. The duration of the effect is 3/6 sec.
  • Milestone "Last Frontier": the effect of reducing the received damage applies only to the templar himself. The effect of the same name is no longer applied to allies after the end of the Holy Land.
  • Milestone "Aegis of Faith": removed.

    Warden
  • The effect of the"Domination"characteristic:increases all damage by electricity and poison,as well as all periodic healing.
  • The cast range of all targeted healing abilities has been increased to 40meters.
  • Ability"Healing Mist":base duration increased to 8seconds.
  • Refreshing Dew ability:base duration increased to 15seconds.
  • Ability"Poisonous Thorn":base damage increased by 24%.
  • Ability"Crack":base damage increased by 24%.
  • Ability"Wasp Swarm":base damage increased by 24%.Base duration increased by 3seconds.
  • Ability"Well of Life":cooldown increased to 80seconds.Healing power increased by 3times.
  • Ability"Bark":can now only be used on yourself.Reduces damage taken by 10/20/30%.The effect can no longer be dispelled.
  • Abilities"Thundercloud"and"Thunder and Lightning":the base damage of the applied effect is increased by 3times.
  • Ability"Emerald Flare":base damage increased by 15%.
  • Balance Ability:No longer requires Dragon's Tears. The location has been changed, the healing efficiency has been increased, it applies the "Weakness" effect to all enemies within a radius of 20 meters. Recovery time: 2 min.
  • Abilities Renewal and Rejuvenation:The cooldown is now 20/14/8seconds.(previously 24/18/12sec.).
  • Ability"Breath of the Forest":the cooldown is now 20seconds.(previously 12sec.).Healing efficiency is doubled.
  • Ability Heavenly Wrath:The cooldown is now 90/75/60 ​​seconds.(previously 60/50/40sec.).The stun duration is now 5seconds.(previously 3sec.).
  • Ability Bloom:The cooldown is now 45seconds.at all ranks(previously 40/28/14sec.).Healing efficiency increased by 3times.
  • Milestone"Animal Power":now increases the indicator of domination.
  • Milestone"Dancing lightning":base damage increased(it is also no longer affected by the power of critical damage).
  • Milestone"Summer Thunderstorm":now increases the chance of inflicting critical damage by 3/6/10%and damage by 8/16/24%.
  • Milestone"Rebirth":no longer increases the received healing and does not reduce the received damage.Critical Heal Chance is now 5/10/15%.
  • Milestone"Finger of Winds":no longer changes the type of damage of the skill"Crack".
  • Milestone"Rapid growth":now increases the chance of critical healing by 5/10%and healing itself by 23/45%.
  • Milestone"Living Water":now increases the chance of critical healing by 3/6/10%and healing itself by 8/16/24%.
  • Milestone"Dawn coolness":no longer increases the duration of healing effects.Increases your critical heal rate by 5/10%,and increases the base healing of Refreshing Dew and Healing Mist by 15/30%.
  • Milestone"Thunderfist":no longer changes the type of damage of the skill"Crack".
  • Milestone"Nurse of the Forest":increases the chance of inflicting critical damage with melee skills by 3/6/10%.
  • Milestone"Deadly shoots":increases the chance of inflicting critical damage with the skills"Wasp swarm"and"Poisonous vine"by 3/6/10%.
  • Milestone"Raging Wasps":no longer increases the duration of the"Wasp Swarm".Increases skill damage by 20%.
  • Milestone"Eye of the Storm":increases the chance of inflicting critical damage with the skill"Tornado"by2.5/5/7.5/10%and damage by 7/14/21/28%.
  • Milestone"Broken Nest":no longer reduces the duration of the"Wasp Swarm".
  • Milestone"Sage":no longer increases the chance of critical healing by the"Well of Life".
  • Milestone"Tree Barrier":the mechanics have been changed.Now using the Tree Bark skill grants party members the Refreshing Dew effect.
  • Milestone"Dew drops":no longer increases the chance of critical healing. Healing efficiency increased by 30%.Milestone "Thick fog": no longer increases the chance of critical healing. Healing efficiency increased by 30%.

    Guilds


  • Milestone "Art of War" now increases the indicator of luck.
  • Changed the bonuses given by Tacticians:
    - Second Wave Tactics has been renamed Suppression Tactics and now increases Tenacity instead of Double Attack.
    - Aggressive Defense Tactics now increases Instinct instead of .
    - Mass Destruction Tactics now increases Domination instead of Critical Damage.
    - Four Elements Tactic now directly increases physical, elemental, and divine damage dealt.
    - Comprehensive Defense Tactics now directly reduces physical, elemental, and divine damage taken.

    Stronghold
  • Fixed an issue with the display of information about the received experience of the Order in the chat.
  • Keeper's ability "Demonic Seeds": Adjusted the amount of health and damage, as well as the protection indicators of the summoned helpers. Fixed a bug due to which Demonic Essence did not strengthen the guardian.
  • Fixed the display of the mini-map for the 3rd stage of the development of the Order.
  • Stronghold of the Empire (stage 3): the position of a number of objects in the arena has been adjusted.

    Battles


  • Equipment items obtained from the raffle of trophies have been replaced with Etherals items.

    Ranked arenas
  • The ""Fatigue"" effect now begins to accumulate 60 seconds after the end of preparation and the start of the battle. Reduced the rate at which effect levels are accumulated.

    Raid adventures


    Observatory
  • Search for a team: For winning against each of the opponents, you can now get 25 units of volatile matter (previously 7 to 12).

    Astral islands


  • The reward for defeating opponents has been increased (from 2 to 4 chests for intermediate ones, from 4 to 10 for the final).

    Rarity shop


  • A number of essences and extracts that increased stats that are no longer available have been converted into boxes of the corresponding type.

    Strongboxes of the Holy Warrior
  • Holy Weapon bonus now increases dominance.

    Strongboxes of Secret Power
  • The Hero's Ornament now only increases Might and Stamina.
  • Ornament of Arcane Power now increases Luck.

    Strongboxes of Conclave
  • Lost Oaths of the Conclave can now only increase Toughness or Bloodthirst.

    Known bugs


    Wizard
  • Shift ability: incorrect description.

    Scout
  • Milestone "Shot": incorrect values ​​in the description.
  • Milestone “True Hand”: Incorrect values ​​in the description.
  • Milestone "Compound poisons": incorrect values ​​in the description.
  • Ability to Aim Shot: Incorrect values ​​in the description.




Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases.

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