my current suppresion psionicist build that has decent damage, great control effects, and some good survivability.
talents and rubies :
https://alloder.pro/calc-en/#v$rj73g3621…u102000::13ydj3
Stats i'm running for patch 10.0 :
Offense :
350 proficiency
450 brutality
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Special stats :
160 critical chance ( 120 from the rubies, 40 from making two equipment pieces' stats critical chance on offense )
60 critical damage
put the rest in swiftness, should have 140-180
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Defensive :
200 caution, put any draconic gear you can get into caution so you can get more
Put the rest into vitality
the way you play CC psionicist is kind of dependent on the scenario.
(1)
Like say, for example, you're in a BG (battle ground, random skirmishes) and your team has 1 healer, and the enemy has more than 1 healer, what should you focus? well, in this particular scenario, you'll more than likely have a pesky assassin away from his team, trying to kill your team's lone healer, or some back line squishy targets that do lots of damage, in this case i focus him, to slow, immobilize, and disorient him for an easy kill to our damage dealers.
(2) the enemy has one healer who is squishy/lacking in gear, and your own team's healer is bulky, you focus the opposing healer because you know your team's healer can stay alive vs the flankers ( assassin ).
the general idea behind CCing someone is to start with Mental link, to amplify the damage you do to that target by 10% (ruby), then you Choke him to apply the 'Cowardice' debuff, which increases the duration of crowd control (cc) effects on him by 25%, and then you do your thing, wall of blades, agony, Spectral assassin, etc to do damage on him while simultaneously CCing him to death.
Oh, an important note here is that using Concentration gives you a 14% damage increase, so try and use it first, also, we're running swiftness so we can use the ability (Meditate) often, when you use meditate in battle, you gain 3 stacks of the poltergeist effect, which allows instant cast for the next 3 phantoms, remember, each phantom disorients the target for 1.5 seconds, apply choke to increase the time (correct me if i'm wrong) don't summon them one by one, when the disorientation effect ends, someone the other, etc, then wall of blades, when you do critical damage to a target under wall of blades, you do X more damage when you deal critical damage,which depends on your proficiency, target's health, etc, then you apply spectral assassin, to fear the target, then your mental impacts, and spam your Astral vemon.
Another important note, for the skills (psychosis, choke) their damage increases by 1.5% for every point of stress you had when you used the ability, so after you used your other skills and you're still low on stress, spam scorching until you have high stress, then choke / psychosis respectively. ( choke has a very low cooldown, so you can use it first before doing your whole combo, then doing it again after you do psychosis when you have high stress levels)
Sorry for the wall of text, but this is my advice as a CC psionicist fanatic, have fun, and CC people to death! cheers!