the execution of this quest is so far and beyond ridiculous. From the obnoxiously vague instructions to the hidden and unhighlightable objectives, then to a cat which has a proximity based fear and context sensitive action which only becomes available after a latent period where the cat is already gone, and not only that but you have to manage to time it perfectly 20 times, by sheer luck having the cat run circles around you instead of running away while you wait for the context action to finally appear and then eventually become available for use with seemingly no rhyme or reason to the range or patterns. is it really such an unreasonable request for the devs to consider such a basic concept as latency when developing new quests? this is disgraceful.