The build
Bard PVE SUPP build: Talent Tree
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- Disharmony || Dissonance -
This will be our main damaging ability in our build.
Consistent critical hits thanks to the Etudes, fast paced too and restoring our class resource on top of that!
Flying Blade:
This is our main ability to refresh the offensive buff duration.
Using this whenever Rhythm is active, will refresh it.
Requim:
This ability allows our Flying Blade to become an aoe on impact.
I find it a bit hard to time it so that the aoe is worth doing and I have been doubting to drop it.
Alas, I left it in here as it's what I am trusted with.
Feel free to drop it and go for March as only aoe. - Not the month.
Crushing Throw:
The nemesis of Engineer's "Shocker".
A simple Crowd Control to interrupt castings from mobs. Really helpful - as I do wish it'd be off gcd.
Solo:
This is the loner type of Requim, buffs the damage from your Etudes cast with Solo's buff active.
It does say in the description "increases duration by x%" but in reality, it is damage.
Don't let you get fooled by these russians!
Power:
This is one of the two buffs to our disposal.
Very strong in buffing damage, as well as healing!
Using your Flying Blade everytime refreshes the duration thanks to the rubies "Rhapsody".
Lullaby:
Our best Crowd Control ability for PVE.
Long sleep to specifically put mobs out of combat to chip away the right monsters in the right order.
More necesarry than you'd think!
Aspect of Support:
You obviously need this to make the build work. It's the cornerstone of being a support!
Valiance:
The other type of Power, but then raw stats instead of % from Power.
Thought I'd make it clear cause it seems to not be - buffs only your highest stat of your base stats, excluding potions, order buff, external buffs.
Bloodthirst:
We use this to proc our double heal buff and apply bloodlust.
We no longer extend the buff tho, mostly just for the double heal case to aid our healers (healer panic mode
)
Overture:
This is our single target dispell, yes a dispell - not a puri(fication)!
Very useful on dispelling the last boss in Fenia's Cloister, Enraging robots in Lab731 and so many more mobs that are about to eat your tank alive!
Keep your friends closer, keep your enemies closer?
Courage:
We use this one similar to Bloodthirst, only now we use this to break cc's on the group.
The only real case where I use it often for PVE is in "Heroic Allod: Fenia's Cloister" on the 3rd boss. Group Knockdown occurs at 25% and that's where you'll need it!
March:
A great Area of Effect ability for damage, also heals your team but that's not the focus here since they got their bloodlust.
Also is the name of a month.
Ghost Shield:
One of our best defensive abilities on the bard!
Together with the rubies "Wall of Shadows", it makes for a great fort to the team!
Applies defense to everyone nearby and buffs your damage when spamming disharmonies
Entree:
A great Area Of Effect Crowd Control!
Usually used in pvp, but can serve nicely in PVE too.
Just try to time it so that you won't kill yourself with it, you cannot move or interrupt yourself during this casting!
Expression:
Another great Area of Effect Crowd Control, but a bit better.
This one allows you to move right after executing it, and the CC lasts only 1 second less.