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how is population low if BG pops regular and auctions are full?
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pay to win means paying makes you win but in allods 115% gear makes you win not level 13 runes
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allods was pay to win when you could not exchange gold for crystals - these days are long gone
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so no, paying for getting only a partial (shareware-like) version of the game with NO PLAYERS around to kill in BG is NOT the better option
This post has been edited 6 times, last edit by "Noah1" (Mar 18th 2021, 10:15am)
I am a new player. I chose the p2p server and the imperial side. The population is low but there are always people online in our guild. People here are very friendly and helpful. I dont regret joining this server, i thought it would be worse in terms of population.
Not needing anything from a cash shop is a great way to play this game and for 5euro per month i would say to try it.
As someone who came back after years and checked all 3 servers it's more like:Everybody said on discord, that the p2p server is empty, that's why i started on the f2p servers.
Good choice
paymentserver = empty one
new free server with missing items = close to empty
normal free server = populated one
I don't know by which MMO standards you would call the normal f2p as "populated". Having 50 other players on the p2p vs 500 on the f2p one makes 0 difference when popular MMOs have hundreds of thousands of players. In the end: pick your poison because you'll be playing a single player pve game on all three servers.
Those aren't the most relevant, what you're describing is an online game not an MMO, let me explain:
I've been into Allods since before the lvl cap was 42. There used to be so many players in pretty much all zones and levels. If you went to the arena at any level you would have found people at your level to duel. You were able to buy low level blue-epic gear sold by players in the AH. We were able to do world bosses in questing areas without much trouble forming raids, imagine 10-20 low level noobs just forming a raid to kill that spider boss in Lightwood. Asee-Teph was a true damn battleground, and probably my best memories are from there (until the awful p2w and reincarnations happened).
Now go create a new account and start from 0 as a new player would. There are no other players to duel, you can't do world bosses, you have to use mercs in instances while you level up and nobody else is selling lvl 26 or whatever gear on the AH. Asee Teph is empty or populated by one other which is a lvl 12 runes reincarnation.
So it really doesn't matter where you play as a new player, most people will just quit after the first 10-20 hours in any of our servers.
Those aren't the most relevant, what you're describing is an online game not an MMO, let me explain:
I've been into Allods since before the lvl cap was 42. There used to be so many players in pretty much all zones and levels. If you went to the arena at any level you would have found people at your level to duel. You were able to buy low level blue-epic gear sold by players in the AH. We were able to do world bosses in questing areas without much trouble forming raids, imagine 10-20 low level noobs just forming a raid to kill that spider boss in Lightwood. Asee-Teph was a true damn battleground, and probably my best memories are from there (until the awful p2w and reincarnations happened).
Now go create a new account and start from 0 as a new player would. There are no other players to duel, you can't do world bosses, you have to use mercs in instances while you level up and nobody else is selling lvl 26 or whatever gear on the AH. Asee Teph is empty or populated by one other which is a lvl 12 runes reincarnation.
So it really doesn't matter where you play as a new player, most people will just quit after the first 10-20 hours in any of our servers
would love some "reflection of asee teph" for maxlevel players, as an addition to kingdom of elements