Update 12.0.00.55
General
Fixed an issue that caused client sound settings to be ignored when playing music during a number of game events.
Updated the loading screens.
Equipment and artifacts
- Artifact converter is now only available for purchase for characters level 90 and above, and is also bound when appearing in a bag.
Vehicles
- Fixed a bug that caused Rumble's "Signal Mine" ability to damage and knock characters off vehicles even without an Upgraded Reactor installed. The triggering of the Signal Mine now puts characters into a battle state.
Tournament of Blood
- Reduced the number of quests required to complete the Going Out and Endless Feast quests.
Zones
Adjusted the location of artifacts vendors in faction capitals and Astral Academies.
Suslanger
- Added a new activity, the hunt for Uro-Boros. Uro-Boros will appear in the desert after the Storm and can be lured to the surface.
Classes
Mage
- Talent 'Firebolt' : corrected casting animation
Priest
- Ruby 'Thunder Gleam' : now requires the active Assault aspect.
- Ruby 'Spirit of Light' : Priest in Spirit of Light form is now subject to control effects and no longer takes damage bonus.
- Ruby 'Severe Punishment' : now requires the active Assault or Support aspect.
- Ruby 'Holy Power' : Priest now gets "Light Armor" bonus effect when he applies "Glint" skill, decreasing his damage by 40/50/60% for 4/5/6 sec. This effect cannot be taken more than once every 40 sec.
Summoner
- Ruby 'Bloody Screen' : Healing effects are reduced by 30% at all ranks.
- Ruby 'Blood Pact' : the mechanics of the ruby have been changed:
- The number of levels of the "Blood Pact" effect is no longer tied to the amount of damage dealt to yourself, but depends on the ability it was dealt to.
- Talents 'Bloodletting' and 'Ties of Blood' : 10 level effect.
- Talents 'Blood Feast' and 'Channel of Life' impose 5 damage.
- Talents 'Dark Renewal' applies 2 damage levels.
- The maximum number of levels of Blood Pact effect is now limited to 100, and healing effectiveness is increased by 0.1% for each level.
- The amount of additional healing with "Reanimation" for 1 level of effect is increased by 10 times. Application of the skill now fully absorbs all accumulated effect levels.
Scout
- Talent 'Camouflage' : the effect of invisibility is now interrupted when receiving direct damage, while the bonus to movement speed and damage reduction work independently.
- Ruby 'Veteran' : Now has an additional damage reduction of 15/30% as long as the Defense Aspect is active.
Paladin
- Improved layout of ability descriptions and rubies for easy perception of various important meanings.
Private Allod
Maze
- In fact, the Dear Goblin and the Norn King are now immune to the abilities of the Flash and the Flaming Steps of the Harbringer and the Lord
- Defender "Monkey of Peace": Corrected a bug that caused the "Macaque Curse" effect to cause excessive damage when healing targets.
Important: Some features that are mentioned in the patch notes may become available on the EU servers at a later date, or they may be different in individual cases
This post has been edited 2 times, last edit by "Drakdish" (Jul 1st 2021, 10:38am)