Classes
- All characters of level 10 and above have been sent out Drops of Living and Dead Water.
- Corrected the damage of melee skills with one-handed weapons. Fixed a bug that caused some melee skills with equipped one-handed weapons and magic items to deal less damage than with two-handed weapons.
- Fixed the description of the "Shield Block" ability.
- Effect "Valor": now increases damage dealt by 25%.
- Effect "Power": now increases healing and strengthens barriers by 25%.
Bard
- Talent ''Cadenza": no longer speeds up the bard, now when using it the "Acceleration" effect is granted separately.
- Ruby ''Skald Song": no longer increases its duration from the Supremacy stat. "Rhythm" now applies for 20 seconds (previously 10 seconds).
- Ruby ''Hymn of Freedom": no longer increases its duration from the Supremacy stat. "Rhythm" now applies for 20 seconds (previously 10 seconds).
- Ruby ''Fury of Shadows: no longer increases its duration from the Supremacy stat. "Rhythm" now applies for 20 seconds (previously 10 seconds).
- Ruby ''Ballade'': no longer increases its duration from the Supremacy stat.
- Ruby ''Aggressive Music": ruby effect changed - now after receiving control effect the bard gains Courage effect (no more than once every 30 seconds).
- Ruby ''Drums of War": no longer applies "Weakness" on opponents and "Courage" on allies.
- Ruby ''Heart Killer": using the "Romance" skill now additionally applies "Vulnerability" effect for 6 seconds.
- Ruby ''Twist of Fate": now applies "Sluggishness" instead of "Weakness"
- Ruby ''Living Steel": now additionally applies "Weakness" effect for 2/4/6 seconds.
- Ruby ''Heroic Ode": the amount of ruby ranks is decreased to 1 (while keeping maximum efficiency).
Warrior
- Adjusted the description of some skills and abilities.
- Changed the location of rubies.
- Talent ''Charge": when used with the Aspect of Defense, allies no longer gain the Care effect.
- Talent ''Shield Slam":
- Recovery time is now 12/10/8 seconds.
- Now warrior gains one level of the "Wall of Shields" effect, increasing the chance that the shield will block physical attacks by 20% (up to 2 times).
- Talent ''Turtle":
- Now reduces damage taken by 30/40/50% in every aspect. This duration increases to 9 sec. in the Aspect of Defense.
- Fixed a bug where duration of the immobilization effect under the Turtle skill in the Aspect of Defense was lesser than the duration of the main effect.
- Talent ''Treacherous strike": recovery time increased to 3 sec. and no longer dependent on the currently equipped weapon.
- Talent ''Vicious Spin": recovery time is now 24 sec. and decreases to 4 sec. in the Aspect of Assault. The damage dealt is increased by 10%.
- Talent ''Deliverance":
- Recovery time is now 50/35/20 sec.
- The amount of damage consumed is decreased to 25% from the maximum amount of health and will increase by 10% for every 100 points of warrior Supremacy.
- Talent ''Harpoon":
- An additional effect in the Aspect of Defense will now work at all ranks.
- The skill work corrected. The main target will now be pulled to the closest point between the target and the warrior, to which there is a direct path from the target. In Aspect of Defense, only NPCs that have a direct path to the Warrior can become additional targets, additional targets will be drawn directly to the Warrior.
- Fixed a bug where NPCs attracted by the skill could display incorrectly
- Talent ''Tramp":
- Recovery is now 12 sec. and no longer dependent on the currently equipped weapon.
- Damage dealt increased by ~13%, the raduis is decreased to 8 yards.
- The "Titan's Rage" effect is no longer applied by this skill in the Aspect of Defense (the effect was removed to the separate Ruby of the same name).
- Talent ''Mighty Leap":
- The enemy slowing and warrior acceleration is now 4/5/6 sec.
- Now applies "Vulnerability" effect in the Aspect of Defense on each rank, the effect duration is 4/5/6 sec.
- Fixed a bug when the "Vulnerability" effect could be applied at the same time with other "Vulnerability" effects.
- Talent ''Bedlam": now won't knock NPCs down.
- Talent ''Adrenaline Surge": no longer increases the warrior speed, now will separately apply "Acceleration" effect.
- Ruby ''Fatal Wound":
- Now named "Deadly Wound".
- Now requires active Aspect of Assault.
- The "Harpoon" recovery time is now increased by 65/45/25%.
- Ruby ''Merciful Death": now only increases damage against targets that have bleeding effects that were applied by the warrior.
- Ruby ''Brutality": now increases "Treacherous strike" damage bonus in the Aspect of Defense while using two-handed or paired weapon to 20/40/60%.
- Ruby ''Fan Defense":
- The old ruby effect is deleted. Now "Tramp", "Vicious Spin" and "Bedlam" use will restart the "Wall of Shields" effect duration. "Tramp" recovery time is now reduced by 11/22/33%.
- Ruby ''Bruiser": now additionaly decrease Bloodlust healing efficiency by 75%.
- Ruby ''Survivability": the rate of damage directed to mutiliations now increased to 65%.
- Ruby ''Experienced Fighter": now increases generated thread by 55% and damage dealt by 3%.
- Ruby ''Marching Trill":
- Now requires active Aspect of Defense.
- The applied "Defense" duration is now increased to 7 sec., the radius is decreased to 40 yards.
- Ruby ''With the Shield or on the Shield":
- The amount of damage consumed by mutiliations now significantly increased.
- The "Wall of Shields" now additionally allows to block magical damage.
- Ruby ''Steel Edge": The old rubby effect is deleted. Now, when blocking an attack with a shield, the warrior will deal damage to the attacking enemy while healing himself and decreasing the damage absorbed by mutiliations.
- Ruby ''Rampant Slayer": the additional "Deliverance" use no longer requires energy.
- Ruby ''Solid Rock": The old ruby effect is deleted. Now while using "Deliverance" warrior will gain "Solid Rock" effect for 5/10 sec., that will recover 1.5% of maximum health per second. This healing is increasing by warrior's Survivability.
- Ruby ''God of War": The old ruby effect is deleted. Now "Deadly Lunge" will apply "Duel" effect that decrease incoming damage by 7/14/21% and increase damage dealt by 3/6/9% by 30 sec. Only one target can gain effect simultaniously.
- Ruby ''Deep Breath": the amount of damage consumed by mutiliations is increased by ~71%.
- Ruby ''Final Dash":
- The ruby effect now only works while using "Charge".
- The amount of damage consumed by mutiliations has been significantly increased.
- Now when using "Charge" on friendly target it will gain a shield that lasts 5% of the damage in the warrior's mutiliations.
- Ruby ''Easy Prey": in the Aspect of Defense now works against any target only when using two-handed or paired weapons.
- Ruby ''Onslaught":
- The ruby's function has been corrected. Now, when using "Charge," all opponents in a straight line between the warrior and the target, including the main target, will be knocked down. All knocked down opponents will be immune to the ruby's repeated effect for 30 seconds.
-- Also increased incoming healing and and the amount of damage consumed by mutiliations by ~108%.
- Ruby ''Warpath": damage dealt is uncreased and damage taken is decreased to 3/6/9%.
- Ruby ''Earthquake":
- The old ruby effect is deleted. Now Tramp disrupts skill preparation of affected targets.
- Additionally in the Aspect of Defense all affected targets will gain the "Weakness" effect for 4 sec.
- The amount of ruby ranks is decreased to 1.
- Ruby ''Deafing Tramp":
- The shield is no longer required.
- "Burst Eardrums" now deals damage per second, this damage increased by ~11%.
- New Ruby ''Titan's Rage" (Aspect of Defense):
- Using the "Tramp" skill now apply "Titan’s Rage" effect on warrior. Basic effect duration is 2 sec. and will increase for 1 sec. for each "Tramp" talent rank (including the 1st rank). "Titan's Rage" decrease incoming damage by 10/20/30%. Under this effect skills "Devastating Blow", "Destructive attack" and "Fracture" will additionally damage all monsters within 8 yards from the main target, damage dealt with the stated skills and "Vicious Spin" on the affected monsters will be increased by 75%.
- Ruby ''Deep Cut":
- Now "Wounds" effect will only apply with "Deadly Wounds" skill and only with active Aspect of Assault.
- The effect duration reduced from 6 to 4 sec.
- Ruby ''Disobedient":
- The effect duration increased from 5 to 6 sec., recovery time decreased from 45 to 35 sec.
- Now works only in the Aspect of Assault.
- Ruby ''Menacing Swing":
- Now blows will apply the "Stun" effect on target (up to 3 levels). Using blows on the target that already have 3 levels of the "Stun" effect will lose them and will gain "Cowardice" for 2/3/4 sec.
- Now works only in the Aspect of Assault.
- Ruby ''Mighty Blows":
- "Treacherous Strike" will additionally apply the "Weakness" effect on target for 7 sec. (no more than once in 20 sec.)
- Now works only with active Aspect of Assault.
- Ruby ''Disgrace": now deleted.
- Ruby ''Rattle of war": now deleted.
This post has been edited 1 times, last edit by "LazyBird" (Mar 30th 2023, 12:43pm)