The first option is to not upgrade gears, and make economy to upgrade runes
The second is to top up, which is the interest of the publisher and limits all farming gold possibilities.
And what possibility are left to farm gold "heavily"?
my personals ways of farming gold is battlegroudns you can get about 410k per week king of elements wich ranges daily from 20 to 80k daily private allods wich nets about 250k every two weeks and maze ranges from 200 to 400k weekly also i sell the things you get for upgrading guild stronghold that you get from doing al rihat and koe quests the wood and crystal looking thingin the auction for about 100k to 200k daily also i do weaponsmithing for making upgrade weapon pieces wich i sell for 170k each i think i can make 2 daily with is about 340k gold daily
1. BG 410k /7 days => 58.71k /day
2. KoE 20-80k, not always buff -> 30k/ day
3. 5 horn x 29k = 145k/15 days -> 9.6k / day
4. Maze 2-8 embrium, sometimes 0. 5 run 40 emrium / week, not much at all
5. Rihat 1 gear / day: it depends: 20k
6. weaponsmith has a huge amount of costs of upgrading, we can't talk about profit, until is not recovered the upgrade costs, probably it isd going in minus
Total realistic:
100k /day active
( and whiling to do BG, until wins and you can buy the 75x embelems! - I has a row of loss of 12, idk how fairly is doing the match making!)
-do KoE
-do Rihat
And lets check the gear upgrades costs:
18 slot of gear:
Tier 1 not upgrading, as how it comes from astral as it is, because need to buy 1 item/ day to sell. So no more coins to upgrade from rihat, or not free!
-or tier 1 drops on average 95% ( mostly 90, but a few has 105) and upgrade to 109%
Per each gear slot:
Insignia to 100% costs 440g,-need 5 => 2200g
Insignia to 103% costs 1490g, needs 3 => 4470g
Insignia to 106% costs 5960 x 3 => 17880g
Insignia to 109% costs 17000 x 3 => 51000g
Total per slot from an average 95% to 109%: 75550g
Some ppl not use only 2h weap, but use 2h and 1h+shield too, those needs 20 slot, not just 18.
18x75550g=
1,359,900g (tier1 109%)
Than it comes the tier2.
Crafting piece is 100k in my example, not 170k.
Crafting gives 90% , not 95%
So the costs is the same insignias costs + crafting materials + 5% initial
+5% initial (from 90 to 95%): +2200g
+ crafting material cheap as 100k
+ crafting costs: 80k ( 1x weapon is 160k) : 80k and 2 material, so it will calculate 19 slot instead of 18
Total tier2 only to 109% from 90%:
75550g+
2200g
100000g (x19/1 = 105555g
80000g (x19/1 = 84444g
----------
267,749g/ tier2 slot
x18 = 4,819,482 g to have tier2 109%
Very probably someone will upgrade the tier1 to 109% before tier2 109%
Hence expected low GS player, non-casher will pay: 6,179,382g, which is around 800 bc.
Those who want 115% they will open the wallet, ofc.
But how much it lasts?
2 month to 3 month, usually
Now, with a daily 100k income in 2 month you paid only for gear, if you have stopped at 109%, if 112% or higher, the meoeny it will be not enough, and tier3...