So today in SB mages go plant firetrap on landing pad for the attacking raid and people get disounted, i see this as an exploit dunno about you, but how fair is it that mages set this trap in there and it wont reset when each round ends? They put it before round ends and it will be there for next round, why doesnt this reset?
Flag capture progress resets so why cant everything that is combat related reset? This way whoever is attacking will dismount the opponents, wont get in combat and can use their mounts, in case they have combat mounts, to attack the opposing team.
Veil of speed cant be used then why can combat features on mounts be used? As far as i know bards, scouts and mages can use invisibility spells but veil of speed isnt allowed LOL and all of those spells last longer than veil of speed ... strong in all of us logic is not.
How about we ask the more important questions? -How come somebody more geared than em or some of the teammates can end up on the team with more players? How about that?
Or how about people who hide from the team who have more people so they get the stacks for the stat increase?
Or even how about team with more players go around in climb into the arena from behind?
Mages setting traps is the least of the SBs worry, and more important questions continue.