you know what i think? i dont think that the devs cares about everyone, the reason to why they are placing caps to everything is because they want us to pay. the game is free so why would they not wat us to pay? specely when theese mirror glyphs and mirror gear stuff.
Something that might be a good idea is to change the idea of the limits. instead of making it like "youve reached the limit thats it"
They could make so once you reach the limit its gonna be harder to play.
For exampels.
Wellebel - instead of run out of converter. make so once you reach a limit then all upgraders cost like 2000 instead of 614.
glyph cap reached. you must kill 100 monsters instead of 10.
pvp medals cap reached - sumbol of gold (For example) costs 150 instead of 20.
this is only AFTER you have reached the limit.
So for the players who REALLY wanna keep play they stil have something to do. but stil they wont progress to much.
Since alot of people seem to have some problems about this thread, and since it doesnt look like its going anywhere. So maby we could all stop comment here will ya? Thanks!