yes, this is a good thing
basically its the same thing whether you kill x mobs every day to get y smybols for P5 or something / day, but ppl will like it more if they get the symbols directly from a repeatable Q
it seems they feel the progress stronger this way
+1
the same with CC, if ppl get for example 100 cc every week with the astralkeys once they reach level 60 this will also boost moral of them while most likely not damaging the business
Thank you for correctly interpreting my post.
While I am simultaneously complaining a bit about the cash shop prices(some things truly are ridiculous) I am more focusing the post on the concept of creating the "feeling" of progress for players, while hopfully actually helping to facilitate the need for some of the more essential items, at least in some small way.