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Allods is just not the same any more most of the players are in Wild Shore,Wellbell, Forlorn, Foul Dale, Al Rihat Ruins grinding, where are all the astral runs ?
I heard getting carried to higher gear/refractors wild shore speed things up, but not when you shout all day long and don't get a single carry.
Why i always see the top player in my guild are always in partys doing astral/Refractors grind, And im stuck here struggling to get astral runs/Carried to Refractors grind. Example Saintleigh, HCltw, Teknoone, Ehle , Nethan, Mikedark, Always in that little group running all day long.
Why Astral is so hard now, And Merc suck so hard now they struggle with Animality potion.
I remember getting Full lv52 Myth gear in last patch lv55 cap by soloing with merc while i was healing.
To be honest Allods is getting boring same shit everyday and its REALLY repetitive after 4 years of playing i had to regear my Main character like 4 times now aint nobody got time for that crap. I'm sick of re gearing every time a new patch Lv cap raises.
I mean come on i have a life and work 5 days a week from 7am to 5pm, ain't nobody got time for Allods online.
And YES I'm Pay To Win.
QUESTIONS:
1. Why everything in AH so expensive now ?
2. Why is it hard to gear up now ?
3. Why upgrading % is 7.1/7.9% now and not 10%,15%,25% anymore
4. Only can upgrade gear of the same colour/quality, NOT green with blue upgrades = high %
5. Heard you can hand in Astral Keys/Refractors for Loot ? How and Where ?
6. Mercenaries sucks now Me+5 Merc + 1 Animality potion = fail astral s7 run cant even get pass first boss that's how hard astral is now.
7. Why is there only 8 astral keys and not 20 ?
8. Does your gear/gs/Runes still effect Mercenaries damage/Survivability?
6. Mercenaries sucks now Me+5 Merc + 1 Animality potion = fail astral s7 run cant even get pass first boss that's how hard astral is now.
Quoted
2. Because the game is not meant to be easy.
I hope this helps!!!Allods is just not the same any more most of the players are in Wild Shore,Wellbell, Forlorn, Foul Dale, Al Rihat Ruins grinding, where are all the astral runs ?
Currently, for anyone that is undergeared/does not have unlocks, it is easier to go to Forlorn/Foul Dale/Al Rihat Ruins to gather refractors and loot. Many people are farming these zones for gold and do not need the Legendary Loot so they help each other coexist by one getting the gold and the carry getting the legendary loot. Astral runs take a much more coordinated group and elixirs and stuff to make sure they happen properly because of the death limit. In the farming zones, you can die and it only costs you some myrrh not a failed key.
I heard getting carried to higher gear/refractors wild shore speed things up, but not when you shout all day long and don't get a single carry.
I'm really not sure what to do here for ya. Typically that is what a guild is for. They should be helping you and everyone else get into astral or the farming zones to help you as well as themselves progress. Please be aware though, there are very few people that will put others ahead of themselves to gear you instead of them. People are inherently greedy, it's just our nature. I have observed some people that will always put others ahead of themselves though, so it's not impossible to see.
Why i always see the top player in my guild are always in partys doing astral/Refractors grind, And im stuck here struggling to get astral runs/Carried to Refractors grind. Example Saintleigh, HCltw, Teknoone, Ehle , Nethan, Mikedark, Always in that little group running all day long.
Me being me and a part of the group you seemed to have called out I should be able to answer this properly. As for that group of people you mentioned above, the reason as to why we go together to do astral and ARR is because we trust each other and know each other well enough that we can complete even some of the most difficult tasks in game. We have known each other for so long that we can react to someone's action or mistake and fix it before it gets out of hand. We are also friends and have been for years. Friends typically tend to stick together. However, I would like to tell you one thing. Those people you mentioned above are the people that love to help out other people. I have seen every single one of those run people through lower sectors or higher sectors of astral with helping hand buff because they want to help out others. I have also seen those people carrying people constantly to the farming zones. I, myself, along with 2 of the others you mentioned actually installed the Auto Accept addon that allows you to invite us to a party without actually being there to accept the invite. This allows you to "use" us to get to ARR to farm your own loot. If that's not enough for you...I'm really not sure what we can do. I actually do this even though I do not like doing this. I have not turned of my computer for a reasonable amount of time in the last 3 weeks because I constantly have my character there FOR GUILDIES to gear up.
Why Astral is so hard now, And Merc suck so hard now they struggle with Animality potion.
I remember getting Full lv52 Myth gear in last patch lv55 cap by soloing with merc while i was healing.
In regards to getting full level 52 myth gear at 55 patch...that was a joke. 2 people could solo s29-s35 lol. That was because we were higher levels than them and they hit us for a lot less because of the level difference. Now we are on the same level as the mobs and therefore we don't have that extra damage and they do regular damage to us. If you can find a buddy (tank or healer) and use 2 animality potions (each person uses 1) you should be able to complete any of the "medium level" astrals (s3/s4 + s11/s12 + s18/s19 + s25/s26)
To be honest Allods is getting boring same shit everyday and its REALLY repetitive after 4 years of playing i had to regear my Main character like 4 times now aint nobody got time for that crap. I'm sick of re gearing every time a new patch Lv cap raises.
This is how a lot of people feel. You are not alone on this.
I mean come on i have a life and work 5 days a week from 7am to 5pm, ain't nobody got time for Allods online.
And YES I'm Pay To Win.
QUESTIONS:
1. Why everything in AH so expensive now ?
Things are actually a lot cheaper on the AH in comparison to how they were on the NA server.
Legend earring slot on this current server is going for around 20k boutique coins.
On NA server, it used to go for about 36-40k boutique coins.
It seems the EU players have much lower prices than the NA players, so things are actually cheaper.
2. Why is it hard to gear up now ?
It's actually beyond easy to gear up.
Especially considering you said you are "pay to win." You should be able to buy yourself full epics no problem and then from there you are not a burden to your groups in epic+ level astral.
3. Why upgrading % is 7.1/7.9% now and not 10%,15%,25% anymore
Because without upgrading costs being so high/such low percentages, there wouldn't be enough of a gold sink in the game and that would make crystal prices ridiculous...somewhere around 200-300:1 would be my guess and then there would be no F2P players.
4. Only can upgrade gear of the same colour/quality, NOT green with blue upgrades = high %
I'm really not sure where you're getting this information.
A green + green = 33%
A green + blue = 68%
A blue + blue = 5.75%
A blue + epic = 11.5%
Etc...
Go give it another try, I think you'll see it this way.
5. Heard you can hand in Astral Keys/Refractors for Loot ? How and Where ?
You need to gather loot and refractors from the farming zones.
Wellbell/Forlorn/Foul Dale/Al Rihat Ruins.
After you have gathered some loot and refractors, it is up to you on how much progress you're interested in getting.
Blue refractors give the lowest amount of loot.
Epic refractors give a medium amount of loot.
Legend refractors give the highest amount of loot.
Blue = 20/30/50%
Epic = 50/75/100%
Legend = 150/175/200%
You need 4 refractors of the same percentage level + loot + 1 key in order to "turn this in."
You can do this at the mercenary person in Astral Academy.
Just a few examples of what you can get off the top of my head:
(4) Blue 50% refractors + 1800 loot + 1 key = 1800 useable loot (almost 3 boxes per key)
(4) Epic 100% refractors + 2400 loot + 1 key = 2400 useable loot (almost 4 boxes per key)
(4) Legend 200% refractors + 3600 loot + 1 key = 3600 useable loot (almost 6 boxes per key)
6. Mercenaries sucks now Me+5 Merc + 1 Animality potion = fail astral s7 run cant even get pass first boss that's how hard astral is now.
As stated above in one of my previous responses:
"If you can find a buddy (tank or healer) and use 2
animality potions (each person uses 1) you should be able to complete
any of the "medium level" astrals (s3/s4 + s11/s12 + s18/s19 + s25/s26)"
You are trying the higher levels of astral (s6/s7 + s13/s14 + s20/s21 + s27/s2. This level of astral is meant for a group of serious players of 6. To be completing the "hardest" content in the game, you need a full party of 6 and elixirs, p5, alch pots, food, all that other stuff. Do not think you can do this with 1 animalitied merc + 4 unbuffed ones. It's just unrealistic.
7. Why is there only 8 astral keys and not 20 ?
The game has introduced so much more to do other than just astral. 8 keys instead of 20 is to allow people to experience the other parts of the game as well as get their astral/gear done. If we had 20 keys we would never get to experience other parts of the game unless we did not have jobs and school and wives...
8. Does your gear/gs/Runes still effect Mercenaries damage/Survivability?
Yes, it most certainly does.
And YES I'm Pay To Win.
This post has been edited 1 times, last edit by "jensaccount" (Sep 10th 2014, 7:18am)
Have you considered speaking up in guild to ask some of these questions?
lol shouldnt you have made this thread in disturbed forums, they have one.
Guild forums is where you should post if you want to discuss getting carried or lack there of by guild-mates
Agrees with Ehle that this should be discussed in guild forum