- level 28 is better since level 29 will get killed often by level 60 due to no holy justice protection
- scout is GREAT due to its enourmous range, you can kill most things even before they notice you, or if you go melee you can sneak stealthed, kill, and go stealth again
- FH with some attacks will endure almost everything while slowly killing all enemies
- warden will play search and destroy with his pet, plus you cannot kill him due to his healing
- necromancer will be similar to FH but even more fun due to the pet
(watch hellion chasing enemies is GREAT fun, especially if the hellion alone is stronger than the enemy)
- psi will win against every other class, regardless what enemy as long as it is only 1 vs 1 (or max 1 vs 2 when 1 can be hypnoed), make them go crazy with your doppelgänger
- as a bard you can reverse-charge enemies and humiliate them while healing yourself with bards lovesong (nocturne)
- paladin and warrior will cut through enemies and eventually even onehit them (2hand weapon), every class fears their charge
- mage will also onehit a lot with comet
- engineer will have a hard time and wait for patch 5.2
but until then you can have fun with beehive and longrange attacks when camping the base
so you can have fun with all classes somehow, just some ideas of the things i enjoyed most in AT
also, kingdom of elements is similar to asee teph now
its not EXACTLY the fun which is present there but still a lot of fun due to the "free respawn tokens" which make death nearly irrelevant there