Hello all Allods gamers
On my character (warrior - lvl 41) i saw these descriptions:
Weapon description :
-
melee damage ( description says - "basic armor": (ex: 128.72)); - i
think 128.72 refers to the damage per second of the main weapon
-
ranged damage ( description says - "basic armor": ( ex : 142.45)); - i
think 142.45 refers to the damage per second of the special weapon
(ranged weapon);
Resistances :
On my character :
- elements
( value = 505 ) - description : decreases incoming fire, frost and
lightning damage by 6.05% This percentage increases if an attacker has
low
Perception; (we dont have Perception anymore)
- Divine and Nature = same description about % reduced damage and it is influenced by the enemy`s
Perception;
- Armor : as warrior i have 555 armor (all my items who used to have armor bonus now have physical resistance - I used to have over 1.600 armor) but in the description says Base = 25 armor and Equipment bonus 530 armor ( all the 530 armor bonus comes from the physical resistance of all the item ) This 555 armor bonus = 6.55 % physical reduction and is influenced by the value of enemy`s
Finesse.
I wonder how much a Sorcerer has in the armor resistance value ... does the sorcerer (cloth) and warrior (plate) have the same amount of physical reduction ?