You are not logged in.

Dear visitor, welcome to Allods Online Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

1

Sunday, March 15th 2015, 8:02am

Worth rolling a warrior ?

Hey all,

Used to play Allods back in the days but it seems alot has changed and everywhere I read on the forum they write that other classes are very good in pvp, I dont even see warrior in any list.

I dont need to be the most OP class im just wondering is warrior a bit decent in pvp or we literaly get crushed in any case ?


thanks

2

Sunday, March 15th 2015, 5:18pm

its still not bad ! well you cant compare to a paladin or scout atm... BUT warrior will get a nice push next patch so there is no reason not to take warrior atm

3

Sunday, March 15th 2015, 5:46pm

warrior is still very good if you spec it accordingly, it has a surprisingly high amout of CC also (knockdown especially)

4

Monday, March 16th 2015, 1:31pm

dragagon

Unregistered

they're OP tanks now :)

5

Tuesday, March 17th 2015, 10:17am

Nandita

Intermediate

Posts: 326

Location: Ruhrpott NRW Germany

  • Send private message

They didn't change the War Tank so much.

The rly important change is that you can use Tank Bari with 2h.
If you use it right you can withstand much more dmg than before in pvp.
Also they increased the dmg by reducing the cd on many skills when you use adrenalin kick.

But to get back to Topic,
Warrior was very weak before Patch. Nearly no Chance in pvp,
sometimes even again a lower equipped Player with lower Runes.

A total Joke. :D

Now it is much better but far away from op or something like that. Still one of the easy to beat Classes.

6

Sunday, March 22nd 2015, 1:56am

its still not bad ! well you cant compare to a paladin or scout atm... BUT warrior will get a nice push next patch so there is no reason not to take warrior atm
where did you get the info about war getting nice push ?

7

Sunday, March 22nd 2015, 2:26am

8

Sunday, March 22nd 2015, 2:29am

patch notes? :D
I looked at the patch notes and no new about warrior that why i'm asking if you saw something maybe I missed can you link ?

9

Sunday, March 22nd 2015, 10:07pm

well 5 min looking at russian forum ^^

sorry its google translate iam no russian^^

Warrior
Done skills "strong attack", "Perfect attack" and "Slash" is increased by 10%.
Milestones "Master of Survival" and "Strong armor" in addition to the old effect reduces incoming damage during the operation skills "Die Hard" by 3% for each level of each milestone.
Effect milestones "Athlete" is now triggered 2 times less often, but recovers in 2 times more. If no barrier, then restores health, but the efficiency is 2 times less.
The ability to "respite" is now triggered at once, instead of 5 sec., Cooldown increased to 35 seconds.

no clue if this will make warr op or not but 10% more damage on the main skills and a bit more defense looks nice to me

10

Wednesday, March 25th 2015, 9:51am

Nandita

Intermediate

Posts: 326

Location: Ruhrpott NRW Germany

  • Send private message

well 5 min looking at russian forum ^^

sorry its google translate iam no russian^^

Warrior
Done skills "strong attack", "Perfect attack" and "Slash" is increased by 10%.
Milestones "Master of Survival" and "Strong armor" in addition to the old effect reduces incoming damage during the operation skills "Die Hard" by 3% for each level of each milestone.
Effect milestones "Athlete" is now triggered 2 times less often, but recovers in 2 times more. If no barrier, then restores health, but the efficiency is 2 times less.
The ability to "respite" is now triggered at once, instead of 5 sec., Cooldown increased to 35 seconds.

no clue if this will make warr op or not but 10% more damage on the main skills and a bit more defense looks nice to me



If I understand it right Warrior does a little bit (10%) more dmg with flawless strike and bash. Or what is "strong attack" "perfect attack" and "slash"?

I guess "Master of survival" and "Strong armor" are "survival code" and "thick plate". If so and when these milestones only work while "die hard" it would be a massive nerv for the defense.

The change to Athlete is not 100% clear, I guess you dont have to spam the ability every second only every 2 seconds :D. Also Warrior gets a decent selfheal then.
But 5 sec. cd to 35 sec. is for which ability? Break?


All in all sounds more like a nerv for defense and more dmg for abilitys that are not responsible for the warriors main damage.

11

Wednesday, March 25th 2015, 3:24pm

Milestones "Master of Survival" and "Strong armor" in addition to the old effect reduces incoming damage during the operation skills "Die Hard" by 3% for each level of each milestone.

no i dont think its a defense nerv more an upgrade^^ and for the skills which get pushed i think those are the 3 mainskills of the warrior (cmon admit you dont even have more skills than that ;) 12123-12123-12123 :D)

The ability to "respite" is now triggered at once, instead of 5 sec., Cooldown increased to 35 seconds.

seems to me like a skill which renews your barrier over 5 sek now (no clue how its called^^)

Similar threads

Rate this thread