Utility Skills Explanations: You wanna kill me, monster? Very well. Come on, then, let's kill each other...
Those skills can serve you in a variety of ways, use your imagination!. . . Or at least your teammates commands.
Utility increases the target HP by 15~90%, being a must have in most group PVE and very usefull in PVP, it is one of the main reasons people are willing to accept scouts in their parties. However it only affects one player a time, so make sure not to re-cast it on you in such situations.
Tranquil Arrow Shot reduces the target speed by 5% for each stack, at lv 3 it adds 15 stacks. Every damage tick will reduce the accumulated stacks by 1 and reset its 15 second duration. It is not that useful to use in a foe that is being targeted by multiple people because it will fade away quickly. But when used with "Incendiary arrow" on a target that is out of combat it can pretty much render it immovable for quite some time. It consumes the respective enchanted arrow from the quiver.
Speed of the Dammed and Supernatural Speed will instantly relocate you behind your target, deal a moderate damage and increase your joker effect by 1~4. Use it to relocate you towards your target whenever it pleases you.
Precision Shot to the Legs deals a bit of damage and renders your opponent unable to do anything during 5 seconds, it is a useful skill to be used in many situations. It consumes the respective enchanted arrow from the quiver.
Onslaught increases both your move-speed and attack-speed, this increases damage from "Tesla Arrow" ,"Incendiary Arrow", Racial Damage Dealing Abilities, "Supernatural Speed","Finishing Shot" and reduces Cooldown and Energy cost from "Steady,Intuitive Shot","Double Shot","Ranging Shot" as well as allowing "Steady/Intuitive Shot","Double Shot","Ranging Shot","Finishing Shot" to be cast while moving. It is very useful in situations when you cant stop and shoot and it also adds your overall DPS during its duration.
Intensive Training increases your energy/mana regeneration by a fixed amount, it overwrites the Warden's skill "Natural Force" which has a similar effect but still different, Even so, make sure to cast it once and a while. By activating it, you buff close allies and increases their overall efficiency.
Caltrops makes your foe trips while walking in its area of effect, it can be very annoying for them in huge PVP fights but keep in mind that if a character under its area of effect stand still it wont trip.
Bag of Tricks makes your next 5 "Steady/Intuitive Shot", "Double Shot" and "Ranging Fire" to be cast instantly. It enables you to shoot while moving or even jumping, that way certain obstacles can be ignored and you might be able to shot past them. This same idea applies to all "Quiver" shot skills.