What about the 15% dodge chance from enhanced reflexes, or the 15 extra points in vitality from Vital Source? Those rubies should be taken too as they are just too good to pass on, and then you also completely ignore bestial synergy which increases your luck by 4 and stacks three times for a total of 12 extra points into luck
Been looking at the guide and reading it, you seem to have a solid grasp on the caster/pet warden but your passing on some major (and some would say required) rubies, and looking at your build you only stop at Level 42. While this is a very good guide, there are a lot more guides that focus from level 1 to level 65, might i suggest you look at
this as your final build?
Didnt mean to hijack your thread in any way, shape or form just thought to offer my two cents in