INTRODUCTION
Hello every. I am Turnine from the guild Disturbed (Nezeb) on the New Frontier server. I have been a mage main from the beginning. I play this class because I've always been a fan of ranged damage classes whenever I play any sort of RPG. The concept of hurling powerful spells at your opponent is far too enticing to resist for me.
Notice: Just so you are aware, this PMB entry will only discuss the spells used in this build and also makes the assumption that an inquiring mage is already familiar with the basics of the Force Point system and with what each spell does.
PATCH 6.0 CHANGES
- Lucky One - In addition to increasing luck, these rubies also prevent Seal of Health from being dispelled off of the mage. However, this is not important for PvE.
- Elemental Wrath - There was a visual bug where using this spell would reset the appearance of the Force Point cycle animation. It has been fixed - it's more of a quality of life change since one should be aware of the timer.
- Electrization - This new ruby set allows one to cast Thunderbolt 1/2/3 times after fully channeling Electric Pulse or Thunderhead.
- The other two new ruby sets do not apply to this build.