You are not logged in.

Dear visitor, welcome to Allods Online Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

1

Thursday, March 27th 2014, 9:18am

Spinecrawler

Intermediate

  • "Spinecrawler" started this thread

Posts: 205

Occupation: Bez majzla i młota to ch*j nie robota!

  • Send private message

Class abilities for Astral Ships

Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:

Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations

These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?

2

Thursday, March 27th 2014, 11:02pm

Dragagon_old

Unregistered

Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:

Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations

These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?
If a new item pop's up in item shop with an Imba price, and has a similar description to this... Comin for you.

3

Friday, March 28th 2014, 11:46am

Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:

Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations

These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?
If a new item pop's up in item shop with an Imba price, and has a similar description to this... Comin for you.
LMFAO <3

But on a serious note, i really like that idea. Thumbs up!

Former Alias: Stoeipoesje, ISA server.

Similar threads

Rate this thread