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Class abilities for Astral Ships
Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:
Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations
These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?
Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:
Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations
These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?
If a new item pop's up in item shop with an Imba price, and has a similar description to this... Comin for you.
Recently i got this idea. How about to give a classes extra ability (or
abilities) that could be used only on astral ship. For example:
Healer: cooling reactor
Paladin: over time, refill energy of 1 shield
Engenieer: in battle mode, acts as an extra cannon shooting other ships and demons (fixed dmg)
Mage: powering up (dmg boost) 1 artilery or 1 canon for 1 powerfull shot
Summoner: makes ship invisible for a brief moment
Scout: power up ship engine so speed boost is more powerfull
Warden: restore some hull hp
Warrior: damaging ship equipment when on board of enemy ship (fixed dmg)
Bard: refill some emanations
These are just an examples and if ever implemented require serious balancing in terms of cooldown and amount of bonus that they give.
Anyway what You think of something like that ?
If a new item pop's up in item shop with an Imba price, and has a similar description to this... Comin for you.
LMFAO <3
But on a serious note, i really like that idea. Thumbs up!
Former Alias:
Stoeipoesje, ISA server.