Astral Body
Element: Physical
Mental Overload: 25
Cast time: Instant
Cooldown: 60/50/40s
Psionicist partially assumes an astral form for 4/5/6 seconds.
While the effect is active, all damage taken is reduced by 60%.
Cannot be used when Mental Overload exceeds 75.
Twin
Element: Astral
Mental Overload: 25
Range: 15
Cast time: Instant
Cooldown: 60/50/40s
Psionicist instantly teleports to a targeted area and becomes invisible for 4s, creating an illusory twin behind.
While invisible, psionicist can teleport to the twin ending the invisibility instantly.
All damage taken while invisible is reduced by 75% and movement speed is increased by 25%.
Using any skills will instantly end the invisibility effect.
Twin lasts 10 seconds, cannot move or attack and cannot be damaged or killed.
Cannot be used when Mental Overload exceeds 75.
Comment: This skill is pretty weird. The 10s twin duration doesn't make any sense with only 4s invisibility. Also your party cannot see (and therefore heal) you either. Very poorly designed skill imo.
Horror
Element: Astral
Range: 40
Cast time: Instant
Cooldown: 60/50/40s
Mental suggestion
Fills the target's mind with horrid visions, causing fear for 1.5s.
The target runs away unable to take any actions.
Entropy
Element: Astral
Cast time: 4/3.5/3s
Cooldown: 3m 35s
Strong mental effort affecting all enemies in a 30m radius from the psionicist.
Every target in the area of effect receives 8004/9338/10672 damage or is affected with one of three random effects:
"Fear", "Stun" or "Helplessness" for 1 second. Targets under those effects cannot take any actions.
Duration of those effects is increased by 1 second for every 25 points of accumulated Mental Overload.
Consumes 5 tears of the dragon. Quality of tears used affects damage, cooldown and duration of negative effects.
Superiority
Element: Astral
Cast time: Instant
Cooldown: 4m 40s
Psionicist enters a battle trance, reaching the peak of own effectiveness.
While the effect is active:
All skills can be used while moving
All skill cooldowns and cast times are reduced by 20/25/30%
Mental Overload decays faster by 3/6/9 points every second
Damage taken is reduced and damage done is increased by 10/15/20%
Effect lasts 5.5/7.5/9.5 seconds
Consumes 4 tears of the dragon. Quality of tears used affects the cooldown and duration.
6. Rubies
It is important to notice that some rubies are tied to a certain aspect now and
do not work if that aspect is not activated.
Reign over astral
Assault Aspect
Increases astral damage done by 6/12/18/24%.
Phlegmatism
Using "Psychic Assault" and "Psychic Trauma" abilities reduces accumulated Mental Overload by 2/4 points and currently running cooldown of "Phantom" and "Spectral Assassin" by 1/2s.
Total concentration
"Concentration" lasts 1/2/3s longer and also instantly reduces accumulated Mental Overload by 2/4/6 points.
Sadism
When scoring a critical strike, currently accumulated Mental Overload is reduced by 3/6/9 points and currently running cooldown of "Phantom" and "Spectral Assassin" is reduced by 1/3/4s.
Clarity of thoughts
Increases Vigor by 3/6/9%.
Deformation
Assault Aspect
Increases damage done with "Mind Sear", "Psychic Assault" and "Psychic Trauma" by 15/30%.
Dominance
Assault Aspect
Increases all damage dealt by 7/14/21%.
Breakdown
Assault Aspect
Damage over time and the attacks of "Phantoms" and "Spectral Assassin" have 30% chance to apply a "Breakdown" effect to the target for 15 seconds (stacks up to 3 times).
Next "Psychic Assault" or "Psychic Trauma" used against the target will deal additional 4402/8804/13206 damage per stack and cause the effects to be removed.
Mental agony
Using "Psychic Assault" or "Psychic Trauma" reduces the running cooldown of "Agony" by 1-2s.
Mental torment
Using "Psychic Assault" or "Psychic Trauma" reduces the running cooldown of "Torment" by 1-2s.
Endless torture
Using "Mind Sear" reduces the running cooldown of "Agony" by 1-3s.
Sophisticated torture
Using "Mind Sear" reduces the running cooldown of "Torment" by 1-3s.
Empathy
When "Mental Link" is active on any target, critical strike chance is increased by 3/6/9%.
Pyrolysis
Assault Aspect
Scoring a critical strike with a direct attack applies "Pyrolysis" effect to to the target for 15s (stacks up to 1/2/3 times).
Next "Mind Sear" used against the target will deal additional 4402/8804/13206 damage per stack and cause the effects to be removed.
"Pyrolysis" cannot be activated by critical damage of "Mind Sear" and itself.
Echo of pain
"Torment" used against a target affected by "Mental Link" will also deal 35% of it's damage to all enemies in 15m radius from the target.
Intuition
Increases critical strike rating by 40/80/120.
Everlasting pain
Increases the duration of "Agony" by 4 seconds.
Mass destruction
Increases the damage of "Vortex of Blades" and "Psychosis" by 10/20/30%.
Fanaticism
Scoring a critical strike with damage over time effects or the attacks of "Phantoms" or "Spectral Assassin" reduces the currently accumulated Mental Overload by 2 points and the running cooldown of "Phantom" and "Spectral Assassin" by 2 seconds.
Reign over matter
Assault Aspect
Increases physical damage done by 6/12/18/24%.
Fiery Vortex
"Mind Sear" used against a target affected by "Vortex of Blades" will additionally deal 15/30% of it's damage to all enemies in 15m radius from the target.
Annihilation
"Agony" used against a target affected by "Vortex of Blades" will additionally spread to all enemies in 15m radius from the target.
"Agony" on those additional targets will only last one third of the original duration.
Centrifugal force
Critical damage dealt with direct attack skills and "Psychosis" against a target affected by "Vortex of Blades" will prolong that effect by 1 second.