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15.2 - Release date and Major changes
15.2 - Release date and Major changes
25.03.2025

Heroes of Sarnaut!

Very soon, the 15.2 update will appear on our servers. In this announcement, we will tell you not only about the installation date, but also about future changes in the game.

Summoner

We already discussed the complete rework of the Summoner in this article because the rework affected not only all three available aspects for this class but also its minions. Let's remember the most important moments from the announcement:

  • The Summoner will have a new "Touch of Death" skill, which allows you to use a ranged attack on one target. This skill affected the work of some rubies, so these rubies changed the operating principles or were completely reworked.
  • We have reworked the "Blood Aegis" skill: now it provides a barrier equal to 50% of the target's maximum health and also reduces incoming damage from 10 to 30%. However, this skill is no longer available in the Aspect of Assault
  • The Summoner can move the area of ​​effect from the "Bloodletting" skill once during its lifetime.
  • With the "Thrill of Pain" ruby, the Summoner will be able to deal less damage to himself with the "Blood Feast", and the skill can now be used at a specified point.
  • Each Summoner's minion has acquired unique skills, some of which will help in killing opponents, and others - in saving allies. Pets also have passive skills.
  • It has become more difficult to disrupt the work of Supremacy, thanks to a temporary bonus that you need to have time to use and move away from your allies so that this stat continues to work.
  • The Aspect of Healing has also been changed. "Reanimation" and some other abilities have been updated. The number of the "Blood Pact" effect levels has been reduced to 50, but the amount of healing per level has been slightly increased.
  • "Plague of Mending" now heals 8 times over its duration, and the channeling time has been reduced to 2 seconds. The reworked "Flow of Life" ruby should reduce the channeling time of "Blood Feast" slightly.

Warrior

The main changes to the Warrior class include an increase in overall damage dealt and the introduction of self-healing rubies.

  • New ruby "Adrenaline Euphoria" reduces the cost of "Adrenaline Surge" skill and restores a small amount of health if the Aspect of Assault is active.
  • In the Aspect of Defence, the new "Through Pain" ruby restores 10 to 30% of maximum health when the "Stand at Bay" effect is triggered.
  • For battles with powerful opponents and their minions, the class gets a new ruby, "Lacerations". It allows you to combine the "Vicious Spin" and "Rapid Blow" skills, which allows you to deal damage to a group of opponents. And the additional protection from the ruby allows you to take less damage from area attacks while maintaining "Vicious Spin".
  • For more successful battles with other players, the Warrior received a new ruby, "Combination Attack", which allows to inflict accented damage. After using "Deadly Lunge", the next "Treacherous Strike" will inflict additional damage depending on the warrior's combat advantage and the number of bleeding effects on the target. Competent use of this enhancement will help create terrifying combinations that inflict significant damage in a short time.
  • Various rubies for increasing stats were added, the location of abilities and some rubies was changed.

Increasing the level of comfort for Subscription Server

We are doing our best to make the gaming experience better each year, and as a part of this task we're going to change some things for the subscription server. There are much more changes coming soon, but some of them will become awailable in the 15.2 update!
In particular, we're adding adaptive shell improvements, Artifact Converter and the options to get Mysterious Specs.
Let's look at some details about how the artifact converter will function on subscription server:

  • All temporary artifacts can be converted, with the exception of “Gods Legacy”;
  • You can select a specific artifact while converting,
  • The lifespan of the new artifact will not change. If you convert a temporary artifact with a lifespan of 10 days, then the new one will also have a lifespan of 10 days;
  • Mysterious Specs for conversion can be obtained in the game in various ways.

Dominion Maps

We've made some changes to existing Dominion maps such as "Seversk Ruins" and "Maze of Voices".

  • In "Seversk Ruins" we added jump devices for quick access to the upper point from the central one and removed inconvenient passages through houses - instead, players will have access to wide passages. The mini-map has also been improved. Now it reflects the game space in more detail.
  • The "Maze of Voices" map has been made symmetrical and the central capture point has been significantly reworked. The minimap has been updated to fit the new layout.

So, we've covered the major changes coming in Update 15.2, and now it's time to announce the big date:

The update will be available to players on March 27th!

Additionally, new season of the Heroic Adventures will begin, and all players will have access to the Lost Astral Layer.

Astral

Astral keys found in the values will disappear, and all characters will receive 42 new keys. Along with this, obtaining loot from the Amber layer will no longer require keys.

Artisans (with the exception of alchemists), will be able to create items of fabled quality, for which they will need the appropriate blueprints, which can be purchased from the tutors of the professions. In addition, the Anvil of Artifacts will become available to create items of fabled quality.

Ranked Battles

The 3x3 and 6x6 season will end, and rewards will be sent out to participants accordingly to the current ranking tables.

Heroic Adventures

After installing the update, the Heroic Adventures of the lost layer will become available to visit. Rewards will be sent out based on the results of the completed season.

Have a good game!

«Allods Team»

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